SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Warhammer 40,000: Space Marine 2 Community Rallies Against ‘Gatekeepers’ Who Say Players Who Get the Lethal Difficulty Helmet Reward Now the Game Is E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 65253" data-attributes="member: 1"><p>With the release of <a href="https://www.ign.com/articles/warhammer-40000-space-marine-2-players-praise-the-emperor-as-dev-rolls-back-controversial-balance-changes" target="_blank">Warhammer 40,000: Space Marine 2 Update 4.1</a>, the community is rallying against “gatekeepers” who have called on developer Saber Interactive to retire a reward given only to those who complete all PvE missions on the hardest difficulty.</p><p></p><p></p><p>Update 4.1, out now, follows hot on the heels of <a href="https://www.ign.com/articles/warhammer-40000-space-marine-2s-first-major-post-launch-update-out-now-adds-new-pve-map-and-lethal-difficulty" target="_blank"><u>last week’s controversial Update 4.0</u></a>, widely criticized by Space Marine 2 fans for making the game significantly harder. The backlash to Update 4.0 even spread to Space Marine 2’s Steam page, <a href="https://www.ign.com/articles/warhammer-40000-space-marine-2-dev-responds-to-steam-review-bomb-campaign-over-nerf-patch" target="_blank"><u>where disgruntled players review-bombed the game</u></a>.</p><p></p><p>Update 4.0 added the Lethal difficulty to Space Marine 2’s PvE Operations mode, and with it exclusive rewards. One of these rewards, the Survivor’s Helm, is highly coveted by the community because all PvE missions must be completed on Lethal to unlock it.</p><p></p><p></p><p></p><p>Before today's release of Update 4.1, Lethal difficulty was not only brutally hard, but unfairly so. It included the universally hated 'Tight Formation' system, which forced players to stick close together in an almost impossible fashion. Update 4.1 has stripped this mechanic out from Lethal mode entirely, with developer Saber admitting its mistake.</p><p></p><p>The rollback has caused some players who own the Survivor’s Helm to not only “act superior” online because they obtained it when Space Marine 2 was at its hardest, but to demand Saber now retire it or prevent it from displaying on characters who obtain it post 4.1. Some have even asked for yet another reward exclusive to those who completed a Lethal Operation on 4.0.</p><p></p><p></p><p><a href="https://www.reddit.com/r/Spacemarine/comments/1gamraa/the_people_didnt_actually_earn_the_helmet_if_they/" target="_blank">The Space Marine 2 community accused one player</a> who said those who get the helmet post-4.1 “don’t deserve it” of “gatekeeping.” “As someone who already has the helmet, who cares if people know?” said redditor veqtro. “I know I got it before the patch and that's all that matters. I'm proud of myself and I don't need others to be proud of me. Everyone deserves the chance to earn it.”</p><p></p><p>“It's literally just a helmet in a game,” added Bantabury97. “You can be proud of your achievement but to act superior because of it is just sad. One day, this game will be offline, and your achievement will be lost to time. Worthless. Nothing to show for it. It carries no weight nor worth. If you come here to say you got it, great man, good for you for beating the challenge. But if you come here to dunk on others for NOT getting it, then you're part of the problem and need to go outside and touch grass.”</p><p></p><p>“Anyone who says this should automatically have their precious helmet turned into a Leandros face,” joked kidmeatball.</p><p></p><p>You can be proud of your achievement but to act superior because of it is just sad.</p><p></p><p>One of the (many) silly things about gatekeeping this Space Marine 2 helmet is that it might have been obtained by <a href="https://www.ign.com/articles/emperor-blessed-warhammer-40000-space-marine-2-player-solos-the-new-bio-titan-on-lethal-difficulty-using-a-cheese-that-takes-45-minutes" target="_blank">cheesing the Bio-Titan boss on the new PvE map</a>, as one player managed to do solo on Lethal.</p><p></p><p>This isn’t the first time a video game community has rallied against gatekeeping of virtual items and it won't be the last. Indeed the communities for FromSoftware’s infamously hard action games often deal with gatekeeping around how the likes of Dark Souls and Elden Ring are “meant to be played.”</p><p></p><p>Meanwhile, most Space Marine 2 players are excited to jump back in now the game is less stressful across all difficulties, and Bolters have finally been given a buff.</p><p></p><p>IGN has plenty more on Space Marine 2, including <a href="https://www.ign.com/articles/warhammer-40000-space-marine-2-update-40-secretly-clamped-down-on-pvp-modding-publisher-confirms-but-doesnt-have-a-problem-with-pve-modding" target="_blank"><u>a deep-dive on the game’s burgeoning modding scene and accompanying complications</u></a>. Last month, Saber Chief Creative Officer Tim Willits told IGN <a href="https://www.ign.com/articles/success-of-warhammer-40000-space-marine-2-changes-everything-dev-says-and-yes-there-are-ideas-for-space-marine-3" target="_blank"><u>how the breakout success of Space Marine 2 had “changed everything” for the company</u></a>. And <a href="https://www.ign.com/articles/eagle-eyed-warhammer-40000-space-marine-2-fans-spot-chapter-all-but-confirmed-to-get-cosmetic-pack-after-the-dark-angels" target="_blank"><u>eagle-eyed fans have spotted the Space Marine chapter now all-but confirmed to get a cosmetic pack after the Dark Angels</u></a>, and even an unannounced new Thousand Sons enemy type.</p><p></p><p></p><p><em>Image credit: MrCha0s1 / reddit.</em></p><p><em></em></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/warhammer-40000-space-marine-2-community-rallies-against-gatekeepers-who-say-players-who-get-the-lethal-difficulty-helmet-reward-now-the-game-is-easier-again-dont-deserve-it" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 65253, member: 1"] With the release of [URL='https://www.ign.com/articles/warhammer-40000-space-marine-2-players-praise-the-emperor-as-dev-rolls-back-controversial-balance-changes']Warhammer 40,000: Space Marine 2 Update 4.1[/URL], the community is rallying against “gatekeepers” who have called on developer Saber Interactive to retire a reward given only to those who complete all PvE missions on the hardest difficulty. Update 4.1, out now, follows hot on the heels of [URL='https://www.ign.com/articles/warhammer-40000-space-marine-2s-first-major-post-launch-update-out-now-adds-new-pve-map-and-lethal-difficulty'][U]last week’s controversial Update 4.0[/U][/URL], widely criticized by Space Marine 2 fans for making the game significantly harder. The backlash to Update 4.0 even spread to Space Marine 2’s Steam page, [URL='https://www.ign.com/articles/warhammer-40000-space-marine-2-dev-responds-to-steam-review-bomb-campaign-over-nerf-patch'][U]where disgruntled players review-bombed the game[/U][/URL]. Update 4.0 added the Lethal difficulty to Space Marine 2’s PvE Operations mode, and with it exclusive rewards. One of these rewards, the Survivor’s Helm, is highly coveted by the community because all PvE missions must be completed on Lethal to unlock it. Before today's release of Update 4.1, Lethal difficulty was not only brutally hard, but unfairly so. It included the universally hated 'Tight Formation' system, which forced players to stick close together in an almost impossible fashion. Update 4.1 has stripped this mechanic out from Lethal mode entirely, with developer Saber admitting its mistake. The rollback has caused some players who own the Survivor’s Helm to not only “act superior” online because they obtained it when Space Marine 2 was at its hardest, but to demand Saber now retire it or prevent it from displaying on characters who obtain it post 4.1. Some have even asked for yet another reward exclusive to those who completed a Lethal Operation on 4.0. [URL='https://www.reddit.com/r/Spacemarine/comments/1gamraa/the_people_didnt_actually_earn_the_helmet_if_they/']The Space Marine 2 community accused one player[/URL] who said those who get the helmet post-4.1 “don’t deserve it” of “gatekeeping.” “As someone who already has the helmet, who cares if people know?” said redditor veqtro. “I know I got it before the patch and that's all that matters. I'm proud of myself and I don't need others to be proud of me. Everyone deserves the chance to earn it.” “It's literally just a helmet in a game,” added Bantabury97. “You can be proud of your achievement but to act superior because of it is just sad. One day, this game will be offline, and your achievement will be lost to time. Worthless. Nothing to show for it. It carries no weight nor worth. If you come here to say you got it, great man, good for you for beating the challenge. But if you come here to dunk on others for NOT getting it, then you're part of the problem and need to go outside and touch grass.” “Anyone who says this should automatically have their precious helmet turned into a Leandros face,” joked kidmeatball. You can be proud of your achievement but to act superior because of it is just sad. One of the (many) silly things about gatekeeping this Space Marine 2 helmet is that it might have been obtained by [URL='https://www.ign.com/articles/emperor-blessed-warhammer-40000-space-marine-2-player-solos-the-new-bio-titan-on-lethal-difficulty-using-a-cheese-that-takes-45-minutes']cheesing the Bio-Titan boss on the new PvE map[/URL], as one player managed to do solo on Lethal. This isn’t the first time a video game community has rallied against gatekeeping of virtual items and it won't be the last. Indeed the communities for FromSoftware’s infamously hard action games often deal with gatekeeping around how the likes of Dark Souls and Elden Ring are “meant to be played.” Meanwhile, most Space Marine 2 players are excited to jump back in now the game is less stressful across all difficulties, and Bolters have finally been given a buff. IGN has plenty more on Space Marine 2, including [URL='https://www.ign.com/articles/warhammer-40000-space-marine-2-update-40-secretly-clamped-down-on-pvp-modding-publisher-confirms-but-doesnt-have-a-problem-with-pve-modding'][U]a deep-dive on the game’s burgeoning modding scene and accompanying complications[/U][/URL]. Last month, Saber Chief Creative Officer Tim Willits told IGN [URL='https://www.ign.com/articles/success-of-warhammer-40000-space-marine-2-changes-everything-dev-says-and-yes-there-are-ideas-for-space-marine-3'][U]how the breakout success of Space Marine 2 had “changed everything” for the company[/U][/URL]. And [URL='https://www.ign.com/articles/eagle-eyed-warhammer-40000-space-marine-2-fans-spot-chapter-all-but-confirmed-to-get-cosmetic-pack-after-the-dark-angels'][U]eagle-eyed fans have spotted the Space Marine chapter now all-but confirmed to get a cosmetic pack after the Dark Angels[/U][/URL], and even an unannounced new Thousand Sons enemy type. [I]Image credit: MrCha0s1 / reddit. Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/warhammer-40000-space-marine-2-community-rallies-against-gatekeepers-who-say-players-who-get-the-lethal-difficulty-helmet-reward-now-the-game-is-easier-again-dont-deserve-it"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Warhammer 40,000: Space Marine 2 Community Rallies Against ‘Gatekeepers’ Who Say Players Who Get the Lethal Difficulty Helmet Reward Now the Game Is E
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top