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Thumper Artist and Designer Reveals Thrasher as Latest Audiovisual Experience
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<blockquote data-quote="Admin" data-source="post: 61653" data-attributes="member: 1"><p>Thumper artist and composer Brian Gibson announced Thrasher, another colorful audiovisual experience, for PC and consoles at <a href="https://www.youtube.com/watch?v=Zu2z5M4gmno" target="_blank"><u>The Game Awards 2023</u></a>.</p><p></p><p></p><p>It’s a project that, judging by its <a href="https://www.youtube.com/watch?v=d2EqoXAEwFg" target="_blank">first trailer</a>, seems to comfortably fall in line with the developer’s past work. Details about the game are light, but developer Puddle and publisher Creature did share a bit more about what fans can expect:</p><p></p><p>“From the artist & composer behind the cult hit THUMPER comes THRASHER, a mind-melting cosmic racer and essential audiovisual experience. Use fast paced gestural controls to evolve your space eel from worm to megabeast in a breakneck race for survival that begins at the dawn of time.”</p><p></p><p>No specific release date was revealed and the team did not announce which consoles Thrasher is coming to. However, the 2024 release window means we hopefully won't have to wait too long to learn more about how its gameplay mechanics work and come together.</p><p></p><p>"Lose yourself in the thumping soundtrack created by designer Brian Gibson, bassist for the band Lightning Bolt," the game's <a href="https://store.steampowered.com/app/2702300/Thrasher/?curator_clanid=4777282" target="_blank">Steam page</a> says. "Thrasher is a 3D audio showcase, combining spatial audio and haptics to create a stunning sensory experience."</p><p></p><p>In our <a href="https://store.steampowered.com/app/2702300/Thrasher/?curator_clanid=4777282" target="_blank">Thumper review</a>, we said, "Thumper’s brutal, breakneck speed and precision-based musical action kept me entranced for all nine of its bizarre, nightmarish stages, which contained enough nuanced high score-chasing tricks to demand several replays already."</p><p></p><p></p><p><em>Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.</em></p><p><em></em></p><p><em>Be sure to give him a follow on Twitter @MikeCripe.</em></p><p></p><p><a href="https://www.ign.com/articles/thumper-artist-and-designer-reveals-thrasher-as-latest-audiovisual-experience" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 61653, member: 1"] Thumper artist and composer Brian Gibson announced Thrasher, another colorful audiovisual experience, for PC and consoles at [URL='https://www.youtube.com/watch?v=Zu2z5M4gmno'][U]The Game Awards 2023[/U][/URL]. It’s a project that, judging by its [URL='https://www.youtube.com/watch?v=d2EqoXAEwFg']first trailer[/URL], seems to comfortably fall in line with the developer’s past work. Details about the game are light, but developer Puddle and publisher Creature did share a bit more about what fans can expect: “From the artist & composer behind the cult hit THUMPER comes THRASHER, a mind-melting cosmic racer and essential audiovisual experience. Use fast paced gestural controls to evolve your space eel from worm to megabeast in a breakneck race for survival that begins at the dawn of time.” No specific release date was revealed and the team did not announce which consoles Thrasher is coming to. However, the 2024 release window means we hopefully won't have to wait too long to learn more about how its gameplay mechanics work and come together. "Lose yourself in the thumping soundtrack created by designer Brian Gibson, bassist for the band Lightning Bolt," the game's [URL='https://store.steampowered.com/app/2702300/Thrasher/?curator_clanid=4777282']Steam page[/URL] says. "Thrasher is a 3D audio showcase, combining spatial audio and haptics to create a stunning sensory experience." In our [URL='https://store.steampowered.com/app/2702300/Thrasher/?curator_clanid=4777282']Thumper review[/URL], we said, "Thumper’s brutal, breakneck speed and precision-based musical action kept me entranced for all nine of its bizarre, nightmarish stages, which contained enough nuanced high score-chasing tricks to demand several replays already." [I]Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx. Be sure to give him a follow on Twitter @MikeCripe.[/I] [url="https://www.ign.com/articles/thumper-artist-and-designer-reveals-thrasher-as-latest-audiovisual-experience"]Continue reading...[/url] [/QUOTE]
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