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Techland Reveals First Concept Art of Its Open-World Fantasy RPG
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<blockquote data-quote="Admin" data-source="post: 55806" data-attributes="member: 1"><p>Techland has revealed the first piece of concept art for its unannounced AAA open-world fantasy action RPG. Additionally, the development team has recently recruited talent that has previously worked at Arkane and CD Projekt Red.</p><p></p><p></p><p>The concept art features a man looking at some sort of ancient city surrounded by lush trees, pink vegetation, and waterfalls. Notably, the archetecture of this ruin isn't traditional medieval England in its aesthetic, so we may be in for something slightly left field for AAA fantasy.</p><p></p><p>For this new IP, the studio has employed narrative director Karolina Stachyra and narrative lead Arkadiusz Borowik, both of whom previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt.</p><p></p><p></p><p>The rest of the team has similarly notable backgrounds. Recently recruited members include open world director Bartosz Ochman, who previously worked on Cyberpunk 2077 and The Witcher 3. Mario Maltezos, the project's creative director, has worked on Prince of Persia: The Sands of Time and Mad Max, while lead game designer David McClure worked on Deathloop. Lead animator Kevin Quad worked on Horizon Zero Dawn and its DLC, and lead UI designer Marcin Surosz was a UI/UX designer at People Can Fly.</p><p></p><p></p><p>“We're very happy with what we have accomplished with the Dying Light franchise so far," explained Techland CEO Pawel Marchewka in a press release. "Moreover, our journey with Dying Light 2 Stay Human has only just begun as we plan to support this game for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor."</p><p></p><p>"At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience," he continued. "A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity. While we cannot share more details about this project now, we're all truly invested in it and looking forward to showing it to gamers when the time is right."</p><p></p><p></p><p></p><p>Techland is currently hiring more developers to work on the unannounced fantasy game. This seems to be an ongoing trend of studios trying to court more talent by teasing high profile projects either on social media or showing them off within game showcases, as in the case of Ubisoft's <a href="https://www.ign.com/articles/splinter-cell-remake-announced" target="_blank">Splinter Cell remake</a>.</p><p></p><p>Techland are fresh off developing <a href="https://www.ign.com/articles/dying-light-2-stay-human-review" target="_blank">Dying Light 2</a>, and while many of the development staff are remaining with the zombie open world to <a href="https://www.ign.com/articles/dying-light-2-story-dlc-delayed-to-september" target="_blank">create post-release content</a>, it seems clear that the studio is gearing up for production on their next (hopefully major) IP.</p><p></p><p></p><p><em>George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey</em></p><p></p><p><a href="https://www.ign.com/articles/techland-cd-projekt-red-arkane-fantasy-rpg" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55806, member: 1"] Techland has revealed the first piece of concept art for its unannounced AAA open-world fantasy action RPG. Additionally, the development team has recently recruited talent that has previously worked at Arkane and CD Projekt Red. The concept art features a man looking at some sort of ancient city surrounded by lush trees, pink vegetation, and waterfalls. Notably, the archetecture of this ruin isn't traditional medieval England in its aesthetic, so we may be in for something slightly left field for AAA fantasy. For this new IP, the studio has employed narrative director Karolina Stachyra and narrative lead Arkadiusz Borowik, both of whom previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt. The rest of the team has similarly notable backgrounds. Recently recruited members include open world director Bartosz Ochman, who previously worked on Cyberpunk 2077 and The Witcher 3. Mario Maltezos, the project's creative director, has worked on Prince of Persia: The Sands of Time and Mad Max, while lead game designer David McClure worked on Deathloop. Lead animator Kevin Quad worked on Horizon Zero Dawn and its DLC, and lead UI designer Marcin Surosz was a UI/UX designer at People Can Fly. “We're very happy with what we have accomplished with the Dying Light franchise so far," explained Techland CEO Pawel Marchewka in a press release. "Moreover, our journey with Dying Light 2 Stay Human has only just begun as we plan to support this game for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor." "At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience," he continued. "A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity. While we cannot share more details about this project now, we're all truly invested in it and looking forward to showing it to gamers when the time is right." Techland is currently hiring more developers to work on the unannounced fantasy game. This seems to be an ongoing trend of studios trying to court more talent by teasing high profile projects either on social media or showing them off within game showcases, as in the case of Ubisoft's [URL='https://www.ign.com/articles/splinter-cell-remake-announced']Splinter Cell remake[/URL]. Techland are fresh off developing [URL='https://www.ign.com/articles/dying-light-2-stay-human-review']Dying Light 2[/URL], and while many of the development staff are remaining with the zombie open world to [URL='https://www.ign.com/articles/dying-light-2-story-dlc-delayed-to-september']create post-release content[/URL], it seems clear that the studio is gearing up for production on their next (hopefully major) IP. [I]George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey[/I] [url="https://www.ign.com/articles/techland-cd-projekt-red-arkane-fantasy-rpg"]Continue reading...[/url] [/QUOTE]
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