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Starfield Reviews Go Live August 31
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<blockquote data-quote="Admin" data-source="post: 60217" data-attributes="member: 1"><p>Today we (and reviewers everywhere) take our first steps and/or giant leaps into Starfield, one of the biggest and most anticipated games in a year full of huge, highly anticipated games. If all goes according to plan I'll have a review to post for you on <strong>August 31 at 9am Pacific time</strong> – which, if you're counting down, is the day before it launches for those <a href="https://www.ign.com/articles/starfields-more-expensive-editions-grant-five-days-early-access" target="_blank">willing to shell out for for a fancy edition preorder</a>, and a week before it launches on Game Pass on September 6.</p><p></p><p></p><p>This is, by all accounts, a massive game (including the great big <a href="https://www.ign.com/articles/starfield-preload-psa-just-under-140-gb-on-pc-just-over-126-gb-on-console" target="_blank">100GB+ download</a> size that you can <a href="https://www.ign.com/articles/starfield-preload-start-times-confirmed" target="_blank">preload on Xbox starting today</a>), but with nearly two weeks to spend roaming this unexplored region of space I'm feeling pretty confident about being able to see the credits roll on the story and do a fair amount of exploring and get up to the usual Bethesda RPG shenanigans before deciding on the score. I intend to spend a fair amount of time on both the PC and Xbox Series X versions to see how they compare.</p><p></p><p></p><p>In the meantime, make sure to check out <a href="https://www.ign.com/articles/starfield-release-date-gameplay-story-trailers-and-latest-news" target="_blank">everything we know about Starfield</a> – and wish me luck out there.</p><p></p><p></p><p></p><p></p><p><em>Dan Stapleton is IGN's Director of Reviews and a big fan of spaceships and Fallout games. He's on Twitter @danstapleton and Bluesky </em><a href="https://bsky.app/profile/danstapleton.bsky.social" target="_blank"><em>@danstapleton.bsky.social</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/starfield-reviews-go-live-august-31" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 60217, member: 1"] Today we (and reviewers everywhere) take our first steps and/or giant leaps into Starfield, one of the biggest and most anticipated games in a year full of huge, highly anticipated games. If all goes according to plan I'll have a review to post for you on [B]August 31 at 9am Pacific time[/B] – which, if you're counting down, is the day before it launches for those [URL='https://www.ign.com/articles/starfields-more-expensive-editions-grant-five-days-early-access']willing to shell out for for a fancy edition preorder[/URL], and a week before it launches on Game Pass on September 6. This is, by all accounts, a massive game (including the great big [URL='https://www.ign.com/articles/starfield-preload-psa-just-under-140-gb-on-pc-just-over-126-gb-on-console']100GB+ download[/URL] size that you can [URL='https://www.ign.com/articles/starfield-preload-start-times-confirmed']preload on Xbox starting today[/URL]), but with nearly two weeks to spend roaming this unexplored region of space I'm feeling pretty confident about being able to see the credits roll on the story and do a fair amount of exploring and get up to the usual Bethesda RPG shenanigans before deciding on the score. I intend to spend a fair amount of time on both the PC and Xbox Series X versions to see how they compare. In the meantime, make sure to check out [URL='https://www.ign.com/articles/starfield-release-date-gameplay-story-trailers-and-latest-news']everything we know about Starfield[/URL] – and wish me luck out there. [I]Dan Stapleton is IGN's Director of Reviews and a big fan of spaceships and Fallout games. He's on Twitter @danstapleton and Bluesky [/I][URL='https://bsky.app/profile/danstapleton.bsky.social'][I]@danstapleton.bsky.social[/I][/URL][I].[/I] [url="https://www.ign.com/articles/starfield-reviews-go-live-august-31"]Continue reading...[/url] [/QUOTE]
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