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Starfield City Maps and ‘New Ways of Traveling’ Teased by Bethesda
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<blockquote data-quote="Admin" data-source="post: 61689" data-attributes="member: 1"><p>Bethesda Game Studios is working on some quality-of-life improvements for Starfield, including city maps, new ways to traverse in space, and more.</p><p></p><p></p><p>In <a href="https://www.reddit.com/r/Starfield/comments/18fyhnh/comment/kd1l4m0/?utm_source=share&utm_medium=web2x&context=3" target="_blank">a new post</a> on the Starfield subreddit, Bethesda published a statement to the community revealing that it was "hard at work" to address various issues that have been brought to the development team's attention.</p><p></p><p>Specifically, Bethesda acknowledged that early next year, there will be a big update that will include a lot of "in-progress quest fixes." The developer is also planning to add several new quality-of-life improvements to Starfield that the community has heavily requested, including official mod support, city maps, and new ways to travel.</p><p></p><p></p><p>"These will be rolling out with a regular cadence of fixes and updates we expect to have roughly every six weeks. If something can be done in a smaller hotfix in between (like the asteroid), and we feel it's safe, we'll get one out as well," Bethesda wrote in the post. "Safe is the key here. We do take a lot of time to test even the smallest change in a game this large and dynamic."</p><p></p><p>We already knew official mod support was coming. Bethesda's Todd Howard revealed in an interview with <a href="https://www.famitsu.com/news/202309/06315728.html" target="_blank">Famitsu</a> in September that it would roll out official mod support in Starfield sometime <a href="https://www.ign.com/articles/starfield-getting-official-mod-support-in-2024" target="_blank">next year</a>. Official city maps and support for new ways to travel are welcome changes, as these quality-of-life features have already been <a href="https://www.ign.com/articles/starfield-modder-just-made-it-way-easier-to-explore-new-atlantis" target="_blank">unofficially</a> <a href="https://www.ign.com/articles/starfield-seamless-space-travel-mod" target="_blank">added</a> by players through PC mods.</p><p></p><p>In <a href="https://www.ign.com/articles/starfield-review" target="_blank">our 7/10 review of Starfield</a>, IGN said: "Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist."</p><p></p><p></p><p><em>Taylor is a Reporter at IGN. You can follow her on Twitter </em><a href="https://twitter.com/TayNixster" target="_blank"><em>@TayNixster.</em></a></p><p></p><p><a href="https://www.ign.com/articles/starfield-city-maps-and-new-ways-of-traveling-teased-by-bethesda" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 61689, member: 1"] Bethesda Game Studios is working on some quality-of-life improvements for Starfield, including city maps, new ways to traverse in space, and more. In [URL='https://www.reddit.com/r/Starfield/comments/18fyhnh/comment/kd1l4m0/?utm_source=share&utm_medium=web2x&context=3']a new post[/URL] on the Starfield subreddit, Bethesda published a statement to the community revealing that it was "hard at work" to address various issues that have been brought to the development team's attention. Specifically, Bethesda acknowledged that early next year, there will be a big update that will include a lot of "in-progress quest fixes." The developer is also planning to add several new quality-of-life improvements to Starfield that the community has heavily requested, including official mod support, city maps, and new ways to travel. "These will be rolling out with a regular cadence of fixes and updates we expect to have roughly every six weeks. If something can be done in a smaller hotfix in between (like the asteroid), and we feel it's safe, we'll get one out as well," Bethesda wrote in the post. "Safe is the key here. We do take a lot of time to test even the smallest change in a game this large and dynamic." We already knew official mod support was coming. Bethesda's Todd Howard revealed in an interview with [URL='https://www.famitsu.com/news/202309/06315728.html']Famitsu[/URL] in September that it would roll out official mod support in Starfield sometime [URL='https://www.ign.com/articles/starfield-getting-official-mod-support-in-2024']next year[/URL]. Official city maps and support for new ways to travel are welcome changes, as these quality-of-life features have already been [URL='https://www.ign.com/articles/starfield-modder-just-made-it-way-easier-to-explore-new-atlantis']unofficially[/URL] [URL='https://www.ign.com/articles/starfield-seamless-space-travel-mod']added[/URL] by players through PC mods. In [URL='https://www.ign.com/articles/starfield-review']our 7/10 review of Starfield[/URL], IGN said: "Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist." [I]Taylor is a Reporter at IGN. You can follow her on Twitter [/I][URL='https://twitter.com/TayNixster'][I]@TayNixster.[/I][/URL] [url="https://www.ign.com/articles/starfield-city-maps-and-new-ways-of-traveling-teased-by-bethesda"]Continue reading...[/url] [/QUOTE]
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Starfield City Maps and ‘New Ways of Traveling’ Teased by Bethesda
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