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Star Wars Eclipse Developer Quantic Dream Announces Free-To-Play Multiplayer Game Spellcasters Chronicles in Drastic Departure From Single-Player Stor
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<blockquote data-quote="Admin" data-source="post: 68899" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/10/16/oy30f-la-1760625039308.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Quantic Dream, the developer of narrative-based single-player games such as Heavy Rain, Beyond: Two Souls and Detroit: Become Human, has announced its first ever multiplayer project.</p><p></p><p>Spellcasters Chronicles will be a drastic departure for the studio, as a free-to-play competitive team-based 3v3 action strategy game set to launch in closed beta via Steam before the end of this year.</p><p></p><p>Today, Quantic Dream boss David Cage confirmed the studio would still work on single-player projects, including its long-gestating <a href="https://www.ign.com/games/star-wars-eclipse" target="_blank">Star Wars Eclipse</a>. But the company will now operate as a multi-project studio, Cage said, with Spellcasters Chronicles its first attempt at a multiplayer title. An official reveal trailer lies just below:</p><p></p><p></p><p>"Stepping into a new genre with a fresh artistic approach has been both a challenge and a source of growth, allowing us to evolve as a team," Cage explained in a statement today. "We now look forward to shaping the game further with players' feedback and to perfecting this journey together."</p><p></p><p>While Spellcasters Chronicles might be unlike anything Quantic Dream has made before, Cage suggested the project actually reflected both the "creative spirit and technical ambitions guiding Quantic Dream for nearly three decades."</p><p></p><p>Describing the game as a blend of action and strategy genres depicted with an animated fantasy aesthetic, Cage said Spellcasters Chronicles would allow the famously story-led Quantic Dream a chance at "exploring community-driven narrative." A more in-depth look at gameplay follows:</p><p></p><p></p><p>Spellcasters Chronicles matches will see two teams of three players compete in "fast paced 25-minutes" matches, the developer said, as "teams must capture altars to gain territory and destroy their opponents' Lifestones to claim their victory."</p><p></p><p>You'll play as Spellcasters, described as "archetype-driven mages with distinct identities" that fight with spells and summoned creatures.</p><p></p><p>"After years of development, we can't wait to finally share the world of Spellcasters Chronicles with players," said game director Gregorie Diaconu. "We are starting our closed beta phase with our core-loop focused on arena battles and will introduce community narrative and other elements of our macro-loop in the following months."</p><p></p><p>Earlier today, <a href="https://www.ign.com/articles/heavy-rain-and-detroit-become-human-developer-quantic-dream-insists-star-wars-eclipse-development-continues-despite-competitive-multiplayer-game-plans" target="_blank">Cage offered the briefest of updates on Quantic Dream's highly-anticipated Star Wars Eclipse</a>, confirming the game remained in development. "Of course, development of Star Wars Eclipse continues," Cage confirmed, "and we are eager to share more with you in the future."</p><p></p><p></p><p><em>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </em><a href="https://bsky.app/profile/tomphillipseg.bsky.social" target="_blank">@tomphillipseg.bsky.social</a></p><p></p><p><a href="https://www.ign.com/articles/star-wars-eclipse-developer-quantic-dream-announces-free-to-play-multiplayer-game-spellcasters-chronicles-in-drastic-departure-from-single-player-story-based-roots" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 68899, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/10/16/oy30f-la-1760625039308.jpeg[/IMG] Quantic Dream, the developer of narrative-based single-player games such as Heavy Rain, Beyond: Two Souls and Detroit: Become Human, has announced its first ever multiplayer project. Spellcasters Chronicles will be a drastic departure for the studio, as a free-to-play competitive team-based 3v3 action strategy game set to launch in closed beta via Steam before the end of this year. Today, Quantic Dream boss David Cage confirmed the studio would still work on single-player projects, including its long-gestating [URL='https://www.ign.com/games/star-wars-eclipse']Star Wars Eclipse[/URL]. But the company will now operate as a multi-project studio, Cage said, with Spellcasters Chronicles its first attempt at a multiplayer title. An official reveal trailer lies just below: "Stepping into a new genre with a fresh artistic approach has been both a challenge and a source of growth, allowing us to evolve as a team," Cage explained in a statement today. "We now look forward to shaping the game further with players' feedback and to perfecting this journey together." While Spellcasters Chronicles might be unlike anything Quantic Dream has made before, Cage suggested the project actually reflected both the "creative spirit and technical ambitions guiding Quantic Dream for nearly three decades." Describing the game as a blend of action and strategy genres depicted with an animated fantasy aesthetic, Cage said Spellcasters Chronicles would allow the famously story-led Quantic Dream a chance at "exploring community-driven narrative." A more in-depth look at gameplay follows: Spellcasters Chronicles matches will see two teams of three players compete in "fast paced 25-minutes" matches, the developer said, as "teams must capture altars to gain territory and destroy their opponents' Lifestones to claim their victory." You'll play as Spellcasters, described as "archetype-driven mages with distinct identities" that fight with spells and summoned creatures. "After years of development, we can't wait to finally share the world of Spellcasters Chronicles with players," said game director Gregorie Diaconu. "We are starting our closed beta phase with our core-loop focused on arena battles and will introduce community narrative and other elements of our macro-loop in the following months." Earlier today, [URL='https://www.ign.com/articles/heavy-rain-and-detroit-become-human-developer-quantic-dream-insists-star-wars-eclipse-development-continues-despite-competitive-multiplayer-game-plans']Cage offered the briefest of updates on Quantic Dream's highly-anticipated Star Wars Eclipse[/URL], confirming the game remained in development. "Of course, development of Star Wars Eclipse continues," Cage confirmed, "and we are eager to share more with you in the future." [I]Tom Phillips is IGN's News Editor. You can reach Tom at [email]tom_phillips@ign.com[/email] or find him on Bluesky [/I][URL='https://bsky.app/profile/tomphillipseg.bsky.social']@tomphillipseg.bsky.social[/URL] [url="https://www.ign.com/articles/star-wars-eclipse-developer-quantic-dream-announces-free-to-play-multiplayer-game-spellcasters-chronicles-in-drastic-departure-from-single-player-story-based-roots"]Continue reading...[/url] [/QUOTE]
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Star Wars Eclipse Developer Quantic Dream Announces Free-To-Play Multiplayer Game Spellcasters Chronicles in Drastic Departure From Single-Player Stor
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