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Star Wars: Battlefront Classic Collection Strikes Back With First Patch Following Disastrous Launch

Embattled Star Wars: Battlefront Classic Collection developer Aspyr has released the game's first post-launch update.


Update I, out now for Battlefront Classic Collection on Steam and in the submission and certification process for PlayStation, Xbox, and Nintendo Switch, makes a number of changes to multiplayer, control schemes, visuals, audio, and fixes bugs and crashes.

The patch fixes a bug that has been a part of the original Battlefront 2 ever since its launch in 2005 that gave the Empire and Confederacy of Independent Systems factions an advantage on Death Star. ("Fixed the reinforcements to correctly deduct 1 reinforcement when the Republic or Rebels die on Death Star.")

It’s worth noting that the changes listed for Hero Assault, which include rebalanced Asajj Ventress' abilities and fixes for Kit Fisto, are unrelated to the high-profile Battlefront 2 mod Aspyr is alleged to have used in the creation of the Classic Collection despite promising not to.

The mod’s creator, iamashaymin, told IGN the patch notes suggest this update has nothing to do with his mod. Rather, the patch resolves new issues with Aspyr’s implementation of the two characters.


Star Wars: Battlefront Classic Collection’s catastrophic release resulted in an ‘overwhelmingly negative’ user review rating on Steam. Last week, Aspry issued a statement addressing the botched launch, saying it had experienced “critical errors” with its network infrastructure. This resulted in “incredibly high” ping, matchmaking errors, crashes, and servers not appearing in the browser.

Alongside the release of Update I, Aspyr said it is continuing to make server-side adjustments to improve the online multiplayer experience, as well as planning for Update II. Meanwhile, modders are working to fix Star Wars: Battlefront Classic Collection themselves.

Star Wars: Battlefront Classic Collection Update I patch notes:



Multiplayer

  • [BF2] Fixed a crash related to client message sends.
  • [BF2] Fixed the launch prompt to be present after timing out or selecting cancel while joining a server.
  • [BF1][BF2] Fixed password-locked games to no longer appear via the Quick Match option.

Control Schemes

  • [BF1] Fixed a crash when entering the split screen menu in BF1 where Player 1 would incorrectly be assigned to Player 2.
  • [BF2] Fixed a crash that would occur when attempting to build fleets while using Mouse and Keyboard in Galactic Conquest on BF2.
  • [BF2] Fixed bonuses to be able to be highlighted in the Bonus Selection screen in Galactic Conquest.
  • [BF1][BF2] Fixed Invert Y-Axis option to be visible.
  • [BF1][BF2] Fixed the options for Flip X-Axis and Swap LS and RS to be unhidden
  • [BF1][BF2] Fixed split screen games to be able to be started when only one controller is connected.

Visuals

  • [BF1] Fixed an issue where the 'L' button prompt would overlap the top arrow on the Instant Action menu.
  • [BF1] Fixed an issue in multiplayer mode where AI units would slide when not in direct sight of a human player.
  • [BF2] Fixed an issue where the zoom-in scope crosshair image would not appropriately fit widescreen displays.
  • [BF2] Fixed an issue where hit VFX and hit character animations could not be seen by clients in Hero Assault mode. (long range).
  • [BF2] Fixed textures on Utapau map.
  • [BF2] Fixed an issue on the Kamino map in BF2 where the lights and bloom VFX within were not displaying properly.
  • [BF2] Fixed an issue on the Endor: Bunker map in BF2 where a tree was clipping up through the middle of a walkway.
  • [BF2] Fixed an issue where a seam in the skybox was visible on some maps in Battlefront 2.
  • [BF2] Fixed an issue on the Naboo map in BF2 where the railing texture was missing.
  • [BF2] Fixed an issue on Space maps in BF2 where a small white cube was present at the base of all openable doors on Republic, CIS, and Rebel capital ships.
  • [BF2] Fixed an issue on the Galactic Conquest screen in BF2 where a player’s name and their credit count would be overlapped by bonus boxes on the Bonus tab.
  • [BF2] Fixed an issue where the ESC menu would stay on the screen if it was opened at the end of a match.
  • [BF2] Fixed an issue in Galactic Conquest where the hilt from the lightsaber icon would not show the Leader bonus.
  • [BF2] Fixed units sliding after respawn on XL maps.
  • [BF2] Fixed the jetpack gauge to correctly align.
  • [BF2][Split screen] Fixed the ammo counter reticle to fit inside the aiming reticle.
  • [BF1][BF2] The colorblind mode selection screen no longer overlaps with the text at the bottom of the screen.
  • Fixed the Quit and Register Your Game buttons to align correctly.

Hero Assault

  • Re-Balanced Asajj Ventress' abilities
  • Fixed Kit Fisto lightsaber to animate.
  • Fixed Kit Fisto's Force power to no longer remain stuck to the client in multiplayer.

Audio

  • [BF1][Audio] Fixed the Battlefront 1 loading screen sounds.
  • [BF2] Fixed a crash that occurred when an audio output device was disconnected.
  • [BF2] Fixed the music to play on several maps in the Hero Assault mode.
  • [BF2] Fixed blaster SFX for certain Hero characters' weapons to play at the correct volume.
  • [BF1][BF2] Fixed an issue where the audio outputs would reverse.

Other Notable Bug Fixes

  • [BF1] Fixed the soft locks upon finishing the game at the Victory screen.
  • [BF1] Fixed a bridge in Bespin: Cloud City to allow a Droideka to roll on it.
  • [BF2] Fixed Naboo Area 3’s respawn blocker.
  • [BF2] Fixed collision issues affecting multiple maps.
  • [BF2] Fixed the Assault gamemode to be present in the Mode section of the Pick Search Options menu.
  • [BF2] Fixed the reinforcements to correctly deduct 1 reinforcement when the Republic or Rebels die on Death Star.
  • [BF2] Fixed the Map and Mode settings reset button.
  • [BF1][BF2] Fixed the "Load Fail" error that occurred when loading a profile.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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