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Star Citizen Crowdfunds Half a Billion Dollars - and $100 Million In Less Than a Year
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<blockquote data-quote="Admin" data-source="post: 57250" data-attributes="member: 1"><p>Cloud Imperium Games has now raised more than half a billion dollars for Star Citizen's development, including $100 million since last November.</p><p></p><p></p><p>As reported by <a href="https://www.eurogamer.net/star-citizen-has-now-raised-more-than-half-a-billion-dollars-in-crowdfunding" target="_blank">Eurogamer</a>, the space trading and combat sim - which has been in development for more than a decade - now claims to have amassed $500,111,757 from backers.</p><p></p><p>Star Citizen's initial Kickstarter campaign for $2 million started in October 2012, but this was just the beginning. Cloud Imperium Games has raised more and more money over the years, <a href="https://www.ign.com/articles/star-citizen-raised-eye-watering-400000000-since-2012" target="_blank">surpassing $400 million in total just</a><a href="https://www.ign.com/articles/star-citizen-raised-eye-watering-400000000-since-2012" target="_blank"> ten months ago</a>.</p><p></p><p></p><p>Despite this astonishing amount of money, however, the game is still in an alpha stage of development, with no release date in sight. For context, The Witcher 3: Wild Hunt cost $81 million and took around five years to develop. Red Dead Redemption cost between $80 and $100 million and also took five years.</p><p></p><p></p><p>Star Citizen creator Christopher Roberts said in 2020 that <a href="https://www.ign.com/articles/star-citizen-creator-says-promised-gameplay-is-not-a-pipe-dream" target="_blank">the various gameplay elements promised over the years aren't pipe dreams</a>, and that they wouldn't take decades longer to be implemented. A year later, however, <a href="https://www.ign.com/articles/star-citizen-concept-ships-advertising-watchdog" target="_blank">an advertising watchdog warned the studio over its marketing of concept ships</a>, saying it needs to make clear that it's selling products that don't exist yet.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/star-citizen-crowdfunds-half-billion-dollars" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 57250, member: 1"] Cloud Imperium Games has now raised more than half a billion dollars for Star Citizen's development, including $100 million since last November. As reported by [URL='https://www.eurogamer.net/star-citizen-has-now-raised-more-than-half-a-billion-dollars-in-crowdfunding']Eurogamer[/URL], the space trading and combat sim - which has been in development for more than a decade - now claims to have amassed $500,111,757 from backers. Star Citizen's initial Kickstarter campaign for $2 million started in October 2012, but this was just the beginning. Cloud Imperium Games has raised more and more money over the years, [URL='https://www.ign.com/articles/star-citizen-raised-eye-watering-400000000-since-2012']surpassing $400 million in total just[/URL][URL='https://www.ign.com/articles/star-citizen-raised-eye-watering-400000000-since-2012'] ten months ago[/URL]. Despite this astonishing amount of money, however, the game is still in an alpha stage of development, with no release date in sight. For context, The Witcher 3: Wild Hunt cost $81 million and took around five years to develop. Red Dead Redemption cost between $80 and $100 million and also took five years. Star Citizen creator Christopher Roberts said in 2020 that [URL='https://www.ign.com/articles/star-citizen-creator-says-promised-gameplay-is-not-a-pipe-dream']the various gameplay elements promised over the years aren't pipe dreams[/URL], and that they wouldn't take decades longer to be implemented. A year later, however, [URL='https://www.ign.com/articles/star-citizen-concept-ships-advertising-watchdog']an advertising watchdog warned the studio over its marketing of concept ships[/URL], saying it needs to make clear that it's selling products that don't exist yet. [I]Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/star-citizen-crowdfunds-half-billion-dollars"]Continue reading...[/url] [/QUOTE]
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Star Citizen Crowdfunds Half a Billion Dollars - and $100 Million In Less Than a Year
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