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Sony Live Service Shooter Concord Debuts to a Tragic 697 Concurrent Players on Steam
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<blockquote data-quote="Admin" data-source="post: 64543" data-attributes="member: 1"><p>Sony's live service shooter Concord, available on PlayStation 5 and PC, has debuted to a tragic 697 peak concurrent players on Steam.</p><p></p><p></p><p>Data from player tracking website <a href="https://steamdb.info/app/2443720/charts/#1w" target="_blank">SteamDB</a> reveals Concord, which debuted on August 20, 2024 through the $59.99 Digital Deluxe Edition or August 23 through the $39.99 Standard Edition, had a peak player count of 697 on August 23.</p><p></p><p>Helldivers 2, another live service game from Sony which launched in February 2024, hit a peak concurrent player count of 155,926 during its opening weekend, The Finals hit 242,619, and even Suicide Squad: Kill the Justice Leage, which <a href="https://www.ign.com/articles/suicide-squad-kill-the-justice-league-spurs-double-digit-drop-in-wb-gaming-revenue" target="_blank">was dubbed a disappointment by Warner Bros. Discovery boss David Zaslav</a> and <a href="https://www.ign.com/articles/suicide-squad-kill-the-justice-league-flop-leads-to-200-million-impairment-charge-warner-bros-confirms" target="_blank">caused a $200 million hit to revenue</a>, debuted with 12,786 peak concurrent players on Steam. Concord's is just 5% of that number.</p><p></p><p></p><p>Live service games typically enjoy the most success at launch and encounter a drop off in players after a few weeks or months, so such a poor debut doesn't bode well for Concord's future.</p><p></p><p>It had already dropped to 473 concurrent players on Saturday, August 24 despite games typically enjoying a boost in their first weekend on sale. It then dropped to 402 players on Sunday and currently has just 131 players online on Steam.</p><p></p><p><a href="https://www.ign.com/articles/sonys-live-service-hero-shooter-concord-has-been-in-development-for-around-8-years" target="_blank">This comes after eight years of development</a> and presumably tens of millions, if not hundreds of millions, of dollars spent by Sony, a company already shifting gears away from a live service heavy future. Sony president Hiroki Totoki <a href="https://www.ign.com/articles/sony-commits-to-launch-just-six-of-playstations-12-live-service-games-by-march-2026" target="_blank">committed to launching just six of 12 live service games</a> in development, and one based on <a href="https://www.ign.com/articles/the-last-of-us-multiplayer-game-cancelled-will-focus-on-single-player-games-going-forward" target="_blank">The Last of Us has already been cancelled</a>.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/sony-live-service-shooter-concord-debuts-to-a-tragic-697-concurrent-players-on-steam" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64543, member: 1"] Sony's live service shooter Concord, available on PlayStation 5 and PC, has debuted to a tragic 697 peak concurrent players on Steam. Data from player tracking website [URL='https://steamdb.info/app/2443720/charts/#1w']SteamDB[/URL] reveals Concord, which debuted on August 20, 2024 through the $59.99 Digital Deluxe Edition or August 23 through the $39.99 Standard Edition, had a peak player count of 697 on August 23. Helldivers 2, another live service game from Sony which launched in February 2024, hit a peak concurrent player count of 155,926 during its opening weekend, The Finals hit 242,619, and even Suicide Squad: Kill the Justice Leage, which [URL='https://www.ign.com/articles/suicide-squad-kill-the-justice-league-spurs-double-digit-drop-in-wb-gaming-revenue']was dubbed a disappointment by Warner Bros. Discovery boss David Zaslav[/URL] and [URL='https://www.ign.com/articles/suicide-squad-kill-the-justice-league-flop-leads-to-200-million-impairment-charge-warner-bros-confirms']caused a $200 million hit to revenue[/URL], debuted with 12,786 peak concurrent players on Steam. Concord's is just 5% of that number. Live service games typically enjoy the most success at launch and encounter a drop off in players after a few weeks or months, so such a poor debut doesn't bode well for Concord's future. It had already dropped to 473 concurrent players on Saturday, August 24 despite games typically enjoying a boost in their first weekend on sale. It then dropped to 402 players on Sunday and currently has just 131 players online on Steam. [URL='https://www.ign.com/articles/sonys-live-service-hero-shooter-concord-has-been-in-development-for-around-8-years']This comes after eight years of development[/URL] and presumably tens of millions, if not hundreds of millions, of dollars spent by Sony, a company already shifting gears away from a live service heavy future. Sony president Hiroki Totoki [URL='https://www.ign.com/articles/sony-commits-to-launch-just-six-of-playstations-12-live-service-games-by-march-2026']committed to launching just six of 12 live service games[/URL] in development, and one based on [URL='https://www.ign.com/articles/the-last-of-us-multiplayer-game-cancelled-will-focus-on-single-player-games-going-forward']The Last of Us has already been cancelled[/URL]. [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/sony-live-service-shooter-concord-debuts-to-a-tragic-697-concurrent-players-on-steam"]Continue reading...[/url] [/QUOTE]
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Sony Live Service Shooter Concord Debuts to a Tragic 697 Concurrent Players on Steam
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