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Skull and Bones' Only Ubisoft Forward Showing Was an Admittedly Catchy Musical Performance
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<blockquote data-quote="Admin" data-source="post: 59499" data-attributes="member: 1"><p>Those waiting for more details on Ubisoft's long-delayed Skull and Bones may have been hoping for more from the Ubisoft Summer Forward presentation today, but hey, we <em>did</em> get a good sea shanty.</p><p></p><p></p><p>Oh, and there was also the news of a closed beta from Aug. 25-28, along with a short look at the game that showed off some pirate vibes. You can watch it below.</p><p></p><p></p><p>The catchy sea shanty, performed by Home Free, did set a good tone, harkening back to the ones in Assassin's Creed 4: Black Flag, which is fitting because Skull and Bones was originally developed as an expansion for that game. But you'd be forgiven if you've forgotten that detail, because <a href="https://www.ign.com/videos/skull-and-bones-is-never-coming-out-is-it-ign-daily-fix" target="_blank">it really has been awhile since Skull and Bones was announced</a>.</p><p></p><p>It was first revealed<em> alllll</em> the way back in <a href="https://www.ign.com/articles/2017/06/12/e3-2017-ubisoft-singapore-reveals-pirates-game-skull-and-bones" target="_blank">at Ubisoft's 2017 E3 presentation</a> before being hit with a long list of delays - <a href="https://www.ign.com/articles/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-for-the-sixth-time" target="_blank">six of them, to be exact</a>. The most recent delay <a href="https://www.ign.com/articles/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-for-the-sixth-time?utm_source=facebook" target="_blank">came early this year,</a> where Ubisoft also announced it had canceled three other unannounced games. In an investor call this February, Ubisoft CEO Yves Guillemot said the company's various delays and cancellations were a result <a href="https://www.ign.com/articles/ubisoft-says-delays-cancellations-were-because-it-was-making-too-many-games-at-once" target="_blank">of making too many games at once</a>.</p><p></p><p>So, let's hope seventh time's the charm? At the very least, today's presentation gave us a nice new tune to hit the seas to.</p><p></p><p>For everything announced at today's Ubisoft Summer Forward - including <a href="https://www.ign.com/articles/avatar-frontiers-of-pandora-release-date-announced-first-gameplay-revealed" target="_blank">Avatar: Frontiers of Pandora's release date</a> and the <a href="https://www.ign.com/articles/first-star-wars-outlaws-gameplay-ubisoft-forward" target="_blank">first look at Star Wars: Outlaws gameplay</a> - <a href="https://www.ign.com/articles/ubisoft-forward-2023-everything-announced" target="_blank">check out our roundup</a>.</p><p></p><p></p><p><em>Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she's not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons. </em></p><p></p><p><a href="https://www.ign.com/articles/skull-and-bones-ubisoft-forward" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 59499, member: 1"] Those waiting for more details on Ubisoft's long-delayed Skull and Bones may have been hoping for more from the Ubisoft Summer Forward presentation today, but hey, we [I]did[/I] get a good sea shanty. Oh, and there was also the news of a closed beta from Aug. 25-28, along with a short look at the game that showed off some pirate vibes. You can watch it below. The catchy sea shanty, performed by Home Free, did set a good tone, harkening back to the ones in Assassin's Creed 4: Black Flag, which is fitting because Skull and Bones was originally developed as an expansion for that game. But you'd be forgiven if you've forgotten that detail, because [URL='https://www.ign.com/videos/skull-and-bones-is-never-coming-out-is-it-ign-daily-fix']it really has been awhile since Skull and Bones was announced[/URL]. It was first revealed[I] alllll[/I] the way back in [URL='https://www.ign.com/articles/2017/06/12/e3-2017-ubisoft-singapore-reveals-pirates-game-skull-and-bones']at Ubisoft's 2017 E3 presentation[/URL] before being hit with a long list of delays - [URL='https://www.ign.com/articles/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-for-the-sixth-time']six of them, to be exact[/URL]. The most recent delay [URL='https://www.ign.com/articles/ubisoft-cancels-three-unannounced-games-delays-skull-and-bones-for-the-sixth-time?utm_source=facebook']came early this year,[/URL] where Ubisoft also announced it had canceled three other unannounced games. In an investor call this February, Ubisoft CEO Yves Guillemot said the company's various delays and cancellations were a result [URL='https://www.ign.com/articles/ubisoft-says-delays-cancellations-were-because-it-was-making-too-many-games-at-once']of making too many games at once[/URL]. So, let's hope seventh time's the charm? At the very least, today's presentation gave us a nice new tune to hit the seas to. For everything announced at today's Ubisoft Summer Forward - including [URL='https://www.ign.com/articles/avatar-frontiers-of-pandora-release-date-announced-first-gameplay-revealed']Avatar: Frontiers of Pandora's release date[/URL] and the [URL='https://www.ign.com/articles/first-star-wars-outlaws-gameplay-ubisoft-forward']first look at Star Wars: Outlaws gameplay[/URL] - [URL='https://www.ign.com/articles/ubisoft-forward-2023-everything-announced']check out our roundup[/URL]. [I]Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she's not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons. [/I] [url="https://www.ign.com/articles/skull-and-bones-ubisoft-forward"]Continue reading...[/url] [/QUOTE]
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