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Redfall Isn't Using Unreal Engine 5 After All
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<blockquote data-quote="Admin" data-source="post: 58743" data-attributes="member: 1"><p>As we inch closer to the release date of Arkane Studios' first-person shooter <a href="https://www.ign.com/games/redfall" target="_blank"><u>Redfall</u></a>, it has been confirmed that it will not be using Unreal Engine 5.</p><p></p><p></p><p>Harvey Smith said in a <a href="https://wccftech.com/redfall-hands-on-qa-harvey-smith-talks-length-open-world-challenges-and-differences-with-previous-games/" target="_blank"><u>WccfTech</u></a> interview that the game will be running on Unreal Engine 4. He noted that while they were developing the game, "Halfway through the project, Epic came up with Unreal Engine 5, but the game is based on Unreal Engine 4.26. If we had more time, we would have probably gone with UE5, but it was a lot of work just upgrading to 4.26."</p><p></p><p></p><p>It is worth mentioning that Arkane has said in the past that they wouldn't be using Unreal Engine 5. Over on the Redfall <a href="https://bethesda.net/en/game/redfall-faq" target="_blank"><u>FAQ page</u></a>, you'll find a question asking, "What game engine is Redfall utilizing?" with the answer being Unreal Engine 4.</p><p></p><p></p><p>Redfall is the most recent title to come out of Arkane Studios. The game is projected to come out on May 2, 2023, for PC and Xbox Series X|S. There was originally going to be a PlayStation 5 version of the game, but <a href="https://www.ign.com/articles/microsoft-scrapped-a-ps5-version-of-redfall-says-arkane-director" target="_blank">Microsoft scrapped it when it acquired Bethesda</a>, Smith revealed in a recent interview with IGN France.</p><p></p><p></p><p>Luis Joshua Gutierrez is a freelance writer who loves games. You can reach him at @ImLuisGutierrez on Twitter.</p><p></p><p><a href="https://www.ign.com/articles/redfall-isnt-using-unreal-engine-5-after-all" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 58743, member: 1"] As we inch closer to the release date of Arkane Studios' first-person shooter [URL='https://www.ign.com/games/redfall'][U]Redfall[/U][/URL], it has been confirmed that it will not be using Unreal Engine 5. Harvey Smith said in a [URL='https://wccftech.com/redfall-hands-on-qa-harvey-smith-talks-length-open-world-challenges-and-differences-with-previous-games/'][U]WccfTech[/U][/URL] interview that the game will be running on Unreal Engine 4. He noted that while they were developing the game, "Halfway through the project, Epic came up with Unreal Engine 5, but the game is based on Unreal Engine 4.26. If we had more time, we would have probably gone with UE5, but it was a lot of work just upgrading to 4.26." It is worth mentioning that Arkane has said in the past that they wouldn't be using Unreal Engine 5. Over on the Redfall [URL='https://bethesda.net/en/game/redfall-faq'][U]FAQ page[/U][/URL], you'll find a question asking, "What game engine is Redfall utilizing?" with the answer being Unreal Engine 4. Redfall is the most recent title to come out of Arkane Studios. The game is projected to come out on May 2, 2023, for PC and Xbox Series X|S. There was originally going to be a PlayStation 5 version of the game, but [URL='https://www.ign.com/articles/microsoft-scrapped-a-ps5-version-of-redfall-says-arkane-director']Microsoft scrapped it when it acquired Bethesda[/URL], Smith revealed in a recent interview with IGN France. Luis Joshua Gutierrez is a freelance writer who loves games. You can reach him at @ImLuisGutierrez on Twitter. [url="https://www.ign.com/articles/redfall-isnt-using-unreal-engine-5-after-all"]Continue reading...[/url] [/QUOTE]
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