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PlayStation Buys Its Third Studio This Year Alone
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<blockquote data-quote="Admin" data-source="post: 53535" data-attributes="member: 1"><p>Sony has acquired UK developer Firesprite, marking the third studio acquisition from Sony this year alone.</p><p></p><p></p><p>As noted on the <a href="https://blog.playstation.com/2021/09/08/welcoming-firesprite-to-the-playstation-studios-family/" target="_blank">PlayStation Blog</a>, Firesprite has worked closely with Sony, creating several titles together. Most notably, the developer helped to create <a href="https://www.ign.com/games/the-playroom" target="_blank">The Playroom</a> and The Playroom VR. Firesprite is also the developer behind <a href="https://www.youtube.com/watch?v=iwMYzJaVzFI" target="_blank">The Persistence</a>, a horror shooter originally released on the PS4 as a PSVR title <a href="https://www.ign.com/videos/the-persistence-announcement-trailer" target="_blank">before becoming a non-VR version</a> on PS4, Xbox One, Switch, and PC two years later.</p><p></p><p></p><p>"We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation, in particular, has been a friend and co-development partner for the best part of a decade," Firesprite Managing Director Graeme Ankers said in the announcement post.</p><p></p><p></p><p>It's something of a full circle moment, as Firesprite was formed by members of the disbanded Sony Liverpool after it closed in 2012. With over a 250-person team, Firesprite marks a major addition to PlayStation's stable of developers, too. In an interview with <a href="https://www.gamesindustry.biz/articles/2021-09-08-why-playstation-is-buying-firesprite-one-of-the-uks-fastest-growing-games-studios" target="_blank">GameIndustry</a>, Firesprite confirmed that it would work on games outside of the genres currently covered by Sony's other in-house studios.</p><p></p><p>This marks the third studio Sony Interactive Entertainment has purchased in 2021. In June, <a href="https://www.ign.com/articles/housemarque-acquired-sony-playstation-returnal-ps5" target="_blank">Sony acquired Housemarque</a>, the Finnish developer that released the <a href="https://www.ign.com/articles/returnal-review" target="_blank">PS5-exclusive Returnal</a> earlier this year. In July, <a href="https://www.ign.com/articles/sony-acquires-nixxes-pc-port-ps5-studio" target="_blank">Sony announced that it had acquired Nixxes</a>, a Dutch studio that specializes in porting games to PC. Firesprite becomes the 14th studio in the wider PlayStation Studios stable.</p><p></p><p></p><p><em>Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter </em><a href="https://twitter.com/TayNixster" target="_blank"><em>@TayNixster</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/playstation-firesprite-acquired-sony-playroom-persistence" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 53535, member: 1"] Sony has acquired UK developer Firesprite, marking the third studio acquisition from Sony this year alone. As noted on the [URL='https://blog.playstation.com/2021/09/08/welcoming-firesprite-to-the-playstation-studios-family/']PlayStation Blog[/URL], Firesprite has worked closely with Sony, creating several titles together. Most notably, the developer helped to create [URL='https://www.ign.com/games/the-playroom']The Playroom[/URL] and The Playroom VR. Firesprite is also the developer behind [URL='https://www.youtube.com/watch?v=iwMYzJaVzFI']The Persistence[/URL], a horror shooter originally released on the PS4 as a PSVR title [URL='https://www.ign.com/videos/the-persistence-announcement-trailer']before becoming a non-VR version[/URL] on PS4, Xbox One, Switch, and PC two years later. "We’ve had the pleasure of working with many talented developers and publishers across the industry and PlayStation, in particular, has been a friend and co-development partner for the best part of a decade," Firesprite Managing Director Graeme Ankers said in the announcement post. It's something of a full circle moment, as Firesprite was formed by members of the disbanded Sony Liverpool after it closed in 2012. With over a 250-person team, Firesprite marks a major addition to PlayStation's stable of developers, too. In an interview with [URL='https://www.gamesindustry.biz/articles/2021-09-08-why-playstation-is-buying-firesprite-one-of-the-uks-fastest-growing-games-studios']GameIndustry[/URL], Firesprite confirmed that it would work on games outside of the genres currently covered by Sony's other in-house studios. This marks the third studio Sony Interactive Entertainment has purchased in 2021. In June, [URL='https://www.ign.com/articles/housemarque-acquired-sony-playstation-returnal-ps5']Sony acquired Housemarque[/URL], the Finnish developer that released the [URL='https://www.ign.com/articles/returnal-review']PS5-exclusive Returnal[/URL] earlier this year. In July, [URL='https://www.ign.com/articles/sony-acquires-nixxes-pc-port-ps5-studio']Sony announced that it had acquired Nixxes[/URL], a Dutch studio that specializes in porting games to PC. Firesprite becomes the 14th studio in the wider PlayStation Studios stable. [I]Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter [/I][URL='https://twitter.com/TayNixster'][I]@TayNixster[/I][/URL][I].[/I] [url="https://www.ign.com/articles/playstation-firesprite-acquired-sony-playroom-persistence"]Continue reading...[/url] [/QUOTE]
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PlayStation Buys Its Third Studio This Year Alone
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