SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Phil Spencer Confident In Decision to Delay Starfield
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 57810" data-attributes="member: 1"><p>Starfield's original release date has come and gone but, despite fan disappointment, Xbox boss Phil Spencer is confident that delaying Bethesda's latest was the right move.</p><p></p><p></p><p>Speaking to <a href="https://www.theverge.com/23459189/phil-spencer-microsoft-activision-call-of-duty-xbox-playstation-candy-crush-apple-fortnite-vr" target="_blank">The Verge</a> (and spotted by <a href="https://www.pcgamer.com/starfield-delay-was-the-right-thing-to-do-says-phil-spencer/" target="_blank">PC Gamer</a>), Spencer said that releasing a game too early is a mistake the company has made before and, especially as Starfield is the first Bethesda game to be released as an Xbox exclusive, he wanted the developers to feel supported by their new publisher.</p><p></p><p>"We have experience shipping games too early," Spencer said. "But in hindsight, when you look at a game like Starfield - which has taken so long and so much investment in new IP from the team - the decision to give the team the time to build the game that they feel they should be building is just the right thing to do."</p><p></p><p></p><p>He continued: "Starfield and Redfall, which are our first big Xbox games with [Bethesda owner] ZeniMax coming into the team, I just wanted to make sure those teams felt they had the support they could get from Xbox. Maybe feel some of the benefit of being part of a larger organization that has other revenue streams and other things going on that could be helpful."</p><p></p><p><a href="https://www.ign.com/articles/starfield-redfall-delayed-2023" target="_blank">Starfield was delayed from a November 11 release date to a more vague "first half of 2023"</a> alongside <a href="https://www.ign.com/articles/one-redfall-mission-location-is-bigger-than-prey-space-station" target="_blank">Arkane's open world shooter Redfall</a> back in May, causing many to grow frustrated at the lack of first party Xbox content, <a href="https://www.ign.com/articles/phil-spencer-admits-its-been-too-long-since-xbox-had-a-major-first-party-exclusive" target="_blank">including Spencer himself</a>.</p><p></p><p>Bethesda is certainly aiming for the stars with its <a href="https://www.ign.com/articles/starfield-thousand-planets-xbox-bethesda" target="_blank">massive space RPG though,</a> as it includes <a href="https://www.ign.com/articles/starfield-dialogue-trees-revealed-in-new-video" target="_blank">more than 250,000 lines of dialogue</a>, the <a href="https://www.ign.com/videos/starfield-has-4-main-cities-and-new-atlantis-is-the-biggest-city-bethesdas-ever-made-ign-news" target="_blank">biggest city ever featured in one of its games</a>, and <a href="https://www.ign.com/articles/starfield-main-quest-length-20-percent-bigger-30-40-hours" target="_blank">a main quest longer than Skyrim's and Fallout 4's</a>.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/phil-spencer-confident-in-decision-to-delay-starfield" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 57810, member: 1"] Starfield's original release date has come and gone but, despite fan disappointment, Xbox boss Phil Spencer is confident that delaying Bethesda's latest was the right move. Speaking to [URL='https://www.theverge.com/23459189/phil-spencer-microsoft-activision-call-of-duty-xbox-playstation-candy-crush-apple-fortnite-vr']The Verge[/URL] (and spotted by [URL='https://www.pcgamer.com/starfield-delay-was-the-right-thing-to-do-says-phil-spencer/']PC Gamer[/URL]), Spencer said that releasing a game too early is a mistake the company has made before and, especially as Starfield is the first Bethesda game to be released as an Xbox exclusive, he wanted the developers to feel supported by their new publisher. "We have experience shipping games too early," Spencer said. "But in hindsight, when you look at a game like Starfield - which has taken so long and so much investment in new IP from the team - the decision to give the team the time to build the game that they feel they should be building is just the right thing to do." He continued: "Starfield and Redfall, which are our first big Xbox games with [Bethesda owner] ZeniMax coming into the team, I just wanted to make sure those teams felt they had the support they could get from Xbox. Maybe feel some of the benefit of being part of a larger organization that has other revenue streams and other things going on that could be helpful." [URL='https://www.ign.com/articles/starfield-redfall-delayed-2023']Starfield was delayed from a November 11 release date to a more vague "first half of 2023"[/URL] alongside [URL='https://www.ign.com/articles/one-redfall-mission-location-is-bigger-than-prey-space-station']Arkane's open world shooter Redfall[/URL] back in May, causing many to grow frustrated at the lack of first party Xbox content, [URL='https://www.ign.com/articles/phil-spencer-admits-its-been-too-long-since-xbox-had-a-major-first-party-exclusive']including Spencer himself[/URL]. Bethesda is certainly aiming for the stars with its [URL='https://www.ign.com/articles/starfield-thousand-planets-xbox-bethesda']massive space RPG though,[/URL] as it includes [URL='https://www.ign.com/articles/starfield-dialogue-trees-revealed-in-new-video']more than 250,000 lines of dialogue[/URL], the [URL='https://www.ign.com/videos/starfield-has-4-main-cities-and-new-atlantis-is-the-biggest-city-bethesdas-ever-made-ign-news']biggest city ever featured in one of its games[/URL], and [URL='https://www.ign.com/articles/starfield-main-quest-length-20-percent-bigger-30-40-hours']a main quest longer than Skyrim's and Fallout 4's[/URL]. [I]Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/phil-spencer-confident-in-decision-to-delay-starfield"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Phil Spencer Confident In Decision to Delay Starfield
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top