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MultiVersus Early Access Closing in June, Full Release Window Confirmed
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<blockquote data-quote="Admin" data-source="post: 58786" data-attributes="member: 1"><p>Warner Bros. Games and Player First Games have announced that early access for MultiVersus will be closed on June 25, and will aim to launch the full game in early 2024. The announcement was shared in a <a href="https://multiversus.com/en/news/open-beta-update" target="_blank">blog post</a> on Monday, thanking players for participating in the open beta for MultiVersus and calling it a "stepping stone" for the next phase of MultiVersus..</p><p></p><p></p><p>"Throughout our open beta, we’ve been working hard to build the best gameplay experience, and we appreciate all of the inspiration you’ve given us," Tony Huynh, co-founder and game director at Player First Games, said. "Our Open Beta has been an important learning opportunity for us and a stepping stone to the next phase of MultiVersus."</p><p></p><p>To that end, Huynh discussed what's ahead for MultiVersus as Player First Games prepares for its official post-beta launch next year. Some plans for the game include improving the "content cadence" of new characters, maps, modes, and matchmaking, as well as overhauling the game's progression system and finding new means for players to connect with other players online. Player First Games says that it also wants to update the game's netcode.</p><p></p><p></p><p>MultiVersus won't be receiving updates after it goes offline in June. However, players will still have access to the training room (aka The Lab), local matches, their characters, and cosmetics in an offline capacity. The only caveat is they won't be able to get refunds for any purchases during the game's downtime, including the Founder's Packs and Gleamium bundles.</p><p></p><p></p><p>The update comes over a month after MultiVersus saw a <a href="https://www.ign.com/articles/multiversus-peak-player-count-plummets-to-below-1000-amid-content-drought" target="_blank">99% drop in activity</a> on the PC version, a nosedive from the activity of its successful summer debut. The cause for the player decrease boiled down to sporadic content drops, or lack thereof, as there haven't been any new updates for the game since January.</p><p></p><p></p><p><em>Cristina Alexander is a freelance writer for IGN. She has contributed her work to various publications, including Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.</em></p><p></p><p><a href="https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 58786, member: 1"] Warner Bros. Games and Player First Games have announced that early access for MultiVersus will be closed on June 25, and will aim to launch the full game in early 2024. The announcement was shared in a [URL='https://multiversus.com/en/news/open-beta-update']blog post[/URL] on Monday, thanking players for participating in the open beta for MultiVersus and calling it a "stepping stone" for the next phase of MultiVersus.. "Throughout our open beta, we’ve been working hard to build the best gameplay experience, and we appreciate all of the inspiration you’ve given us," Tony Huynh, co-founder and game director at Player First Games, said. "Our Open Beta has been an important learning opportunity for us and a stepping stone to the next phase of MultiVersus." To that end, Huynh discussed what's ahead for MultiVersus as Player First Games prepares for its official post-beta launch next year. Some plans for the game include improving the "content cadence" of new characters, maps, modes, and matchmaking, as well as overhauling the game's progression system and finding new means for players to connect with other players online. Player First Games says that it also wants to update the game's netcode. MultiVersus won't be receiving updates after it goes offline in June. However, players will still have access to the training room (aka The Lab), local matches, their characters, and cosmetics in an offline capacity. The only caveat is they won't be able to get refunds for any purchases during the game's downtime, including the Founder's Packs and Gleamium bundles. The update comes over a month after MultiVersus saw a [URL='https://www.ign.com/articles/multiversus-peak-player-count-plummets-to-below-1000-amid-content-drought']99% drop in activity[/URL] on the PC version, a nosedive from the activity of its successful summer debut. The cause for the player decrease boiled down to sporadic content drops, or lack thereof, as there haven't been any new updates for the game since January. [I]Cristina Alexander is a freelance writer for IGN. She has contributed her work to various publications, including Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.[/I] [url="https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed"]Continue reading...[/url] [/QUOTE]
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