SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
MultiVersus Dev Bringing Back Some Missing Features
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 63539" data-attributes="member: 1"><p>The final version of MultiVersus is missing several features present in the open beta, but developer Player First Games has now said some of these are coming back.</p><p></p><p></p><p>After close to a year long hiatus, the Warner Bros. brawler featuring Gizmo from Gremlins, Rick and Morty, Lebron James, Batman, Arya Stark, Bugs Bunny, Shaggy, Tom and Jerry, Jason, and more <a href="https://www.ign.com/articles/multiversus-relaunch-draws-many-players-and-many-complaints" target="_blank">returned in May 2024 to many players and many complaints</a>.</p><p></p><p>"This feels more like a beta than the beta," complained fans who noted missing team color options, the ability to test characters before buying, leaderboards and after battle reports, and much more. This comes after MultiVersus spent a year in open beta <a href="https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed" target="_blank">before being taken offline</a> as Player First Games transitioned to Unreal Engine 5 and prepared for the full release.</p><p></p><p></p><p>"Some of the missing settings and features from the open beta are incoming," wrote game director Tony Huynh on <a href="https://x.com/Tony_Huynh/status/1796903400497684726?ref_src=twsrc%5Etfw" target="_blank">X/Twitter</a>. "Team colors, end of game stats, swapping side and neutral attack, adjustable input buffer settings, etc."</p><p></p><p>Huynh then said the team didn't have time to add these features during Multiversus's offline period. "Many of these features are currently implemented and are in testing and we had planned, but were left out due to time as we had to rebuild every screen and feature again to support our new netcode and Unreal Engine 5 switch," he explained.</p><p></p><p>No timeframe for the features was given, though as Huynh said more information is coming soon, the actual release may not be imminent.</p><p></p><p></p><p>Players are otherwise frustrated with the economy in this version of MultiVersus. While it's a free-to-play game (with the likes of a battle pass and other microtransactions that let players buy skins and new characters), many players are complaining about major changes to how monetization works.</p><p></p><p>A cheaper tier of characters has been removed, packs of the in-game currency are often a tad below the amount required to purchase things (encouraging several purchases), only five characters are available immediately at launch and unlocking them all would cost $155, and other similar changes upset many.</p><p></p><p>MultiVersus was originally released in July 2022 but many didn't realize its status as an open beta due to its battle pass and other microtransactions, additional downloadable characters, and so on. After <a href="https://www.ign.com/articles/multiversus-peak-player-count-plummets-to-below-1000-amid-content-drought" target="_blank">the game's numbers had dwindled to under 1,000 concurrent players on Steam</a>, Player First Games announced <a href="https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed" target="_blank">the beta's end date.</a></p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/multiversus-dev-bringing-back-some-missing-features" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 63539, member: 1"] The final version of MultiVersus is missing several features present in the open beta, but developer Player First Games has now said some of these are coming back. After close to a year long hiatus, the Warner Bros. brawler featuring Gizmo from Gremlins, Rick and Morty, Lebron James, Batman, Arya Stark, Bugs Bunny, Shaggy, Tom and Jerry, Jason, and more [URL='https://www.ign.com/articles/multiversus-relaunch-draws-many-players-and-many-complaints']returned in May 2024 to many players and many complaints[/URL]. "This feels more like a beta than the beta," complained fans who noted missing team color options, the ability to test characters before buying, leaderboards and after battle reports, and much more. This comes after MultiVersus spent a year in open beta [URL='https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed']before being taken offline[/URL] as Player First Games transitioned to Unreal Engine 5 and prepared for the full release. "Some of the missing settings and features from the open beta are incoming," wrote game director Tony Huynh on [URL='https://x.com/Tony_Huynh/status/1796903400497684726?ref_src=twsrc%5Etfw']X/Twitter[/URL]. "Team colors, end of game stats, swapping side and neutral attack, adjustable input buffer settings, etc." Huynh then said the team didn't have time to add these features during Multiversus's offline period. "Many of these features are currently implemented and are in testing and we had planned, but were left out due to time as we had to rebuild every screen and feature again to support our new netcode and Unreal Engine 5 switch," he explained. No timeframe for the features was given, though as Huynh said more information is coming soon, the actual release may not be imminent. Players are otherwise frustrated with the economy in this version of MultiVersus. While it's a free-to-play game (with the likes of a battle pass and other microtransactions that let players buy skins and new characters), many players are complaining about major changes to how monetization works. A cheaper tier of characters has been removed, packs of the in-game currency are often a tad below the amount required to purchase things (encouraging several purchases), only five characters are available immediately at launch and unlocking them all would cost $155, and other similar changes upset many. MultiVersus was originally released in July 2022 but many didn't realize its status as an open beta due to its battle pass and other microtransactions, additional downloadable characters, and so on. After [URL='https://www.ign.com/articles/multiversus-peak-player-count-plummets-to-below-1000-amid-content-drought']the game's numbers had dwindled to under 1,000 concurrent players on Steam[/URL], Player First Games announced [URL='https://www.ign.com/articles/multiversus-early-access-closing-in-june-full-release-window-confirmed']the beta's end date.[/URL] [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/multiversus-dev-bringing-back-some-missing-features"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
MultiVersus Dev Bringing Back Some Missing Features
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top