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Manor Lords Sells Over 1 Million in a Day, Hits Highest Ever Steam Player Concurrents for a City Builder
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<blockquote data-quote="Admin" data-source="post: 63115" data-attributes="member: 1"><p><a href="https://www.ign.com/games/manor-lords" target="_blank">Manor Lords</a>’ huge Steam wishlists have translated into a bumper launch that saw over one million copies sold in just a day.</p><p></p><p></p><p>Manor Lords launched on April 26 in Early Access form and soon rose through the player concurrents ranks on Valve’s platform. It hit a peak Steam concurrent player count of 173,178 — <a href="https://twitter.com/HoodedHorseInc/status/1784333658297626810" target="_blank">according to publisher Hooded Horse</a>, that’s the highest ever for a city builder, and even other similar genres, such as GSG/4x/colony sims. That means Manor Lords has enjoyed a bigger Steam launch than the likes of Civilization and Cities: Skylines.</p><p></p><p>Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. It was developed by Slavic Magic, a one-person studio founded by Greg Styczeń. IGN’s <a href="https://www.ign.com/articles/manor-lords-review-early-access" target="_blank">Manor Lords Early Access review</a> returned a 7/10. We said: “Manor Lords is a gorgeous medieval city-builder that kept me occupied for hours building my perfect, cozy hamlets, but it definitely feels very early in its Early Access development.”</p><p></p><p></p><p>In a <a href="https://twitter.com/LordsManor/status/1784356396399546671" target="_blank">tweet</a>, Styczeń outlined the main points for the planned next patch:</p><p></p><ul> <li data-xf-list-type="ul">Fix all the weird homeless bugs.</li> <li data-xf-list-type="ul">Tune the archer damage.</li> <li data-xf-list-type="ul">Tune the trade oversupply mechanics (it's too harsh and punishes regional specialization).</li> <li data-xf-list-type="ul">Slow down the rate of the AI claiming territories.</li> <li data-xf-list-type="ul">Improve the sawpit efficiency / storage.</li> </ul><p></p><p>Manor Lords is the latest mid-priced game to see enormous success in early 2024 following the release of Pocket Pair's <a href="https://www.ign.com/games/palworld" target="_blank">Palworld</a> and Arrowhead's <a href="https://www.ign.com/games/helldivers-ii" target="_blank">Helldivers 2</a>. The trend comes at a time when some triple-A $70 games, such as Rocksteady's <a href="https://www.ign.com/games/suicide-squad-kill-the-justice-league" target="_blank">Suicide Squad: Kill the Justice League</a> and Ubisoft's <a href="https://www.ign.com/games/skull-and-bones" target="_blank">Skull and Bones</a>, have struggled.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/manor-lords-sells-over-1-million-in-a-day-hits-highest-ever-steam-player-concurrents-for-a-city-builder" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 63115, member: 1"] [URL='https://www.ign.com/games/manor-lords']Manor Lords[/URL]’ huge Steam wishlists have translated into a bumper launch that saw over one million copies sold in just a day. Manor Lords launched on April 26 in Early Access form and soon rose through the player concurrents ranks on Valve’s platform. It hit a peak Steam concurrent player count of 173,178 — [URL='https://twitter.com/HoodedHorseInc/status/1784333658297626810']according to publisher Hooded Horse[/URL], that’s the highest ever for a city builder, and even other similar genres, such as GSG/4x/colony sims. That means Manor Lords has enjoyed a bigger Steam launch than the likes of Civilization and Cities: Skylines. Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. It was developed by Slavic Magic, a one-person studio founded by Greg Styczeń. IGN’s [URL='https://www.ign.com/articles/manor-lords-review-early-access']Manor Lords Early Access review[/URL] returned a 7/10. We said: “Manor Lords is a gorgeous medieval city-builder that kept me occupied for hours building my perfect, cozy hamlets, but it definitely feels very early in its Early Access development.” In a [URL='https://twitter.com/LordsManor/status/1784356396399546671']tweet[/URL], Styczeń outlined the main points for the planned next patch: [LIST] [*]Fix all the weird homeless bugs. [*]Tune the archer damage. [*]Tune the trade oversupply mechanics (it's too harsh and punishes regional specialization). [*]Slow down the rate of the AI claiming territories. [*]Improve the sawpit efficiency / storage. [/LIST] Manor Lords is the latest mid-priced game to see enormous success in early 2024 following the release of Pocket Pair's [URL='https://www.ign.com/games/palworld']Palworld[/URL] and Arrowhead's [URL='https://www.ign.com/games/helldivers-ii']Helldivers 2[/URL]. The trend comes at a time when some triple-A $70 games, such as Rocksteady's [URL='https://www.ign.com/games/suicide-squad-kill-the-justice-league']Suicide Squad: Kill the Justice League[/URL] and Ubisoft's [URL='https://www.ign.com/games/skull-and-bones']Skull and Bones[/URL], have struggled. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/manor-lords-sells-over-1-million-in-a-day-hits-highest-ever-steam-player-concurrents-for-a-city-builder"]Continue reading...[/url] [/QUOTE]
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Manor Lords Sells Over 1 Million in a Day, Hits Highest Ever Steam Player Concurrents for a City Builder
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