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Lords of the Fallen 'The Most Important and Ambitious Game' in Publisher CI Games History
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<blockquote data-quote="Admin" data-source="post: 61091" data-attributes="member: 1"><p><a href="https://www.ign.com/games/lords-of-the-fallen" target="_blank">Lords of the Fallen</a> has sold one million copies in 10 days, publisher CI Games has announced.</p><p></p><p></p><p>Hexworks’ Soulslike launched on October 13 on PC, PlayStation 5, and Xbox Series X and S with a myriad of performance issues. A number of patches later and Lords of the Fallen is in a better place. Indeed <a href="https://www.ign.com/articles/lords-of-the-fallen-patch-11224-makes-big-changes-to-the-soulslike" target="_blank">the most recent patch</a> makes big improvements to the game, with a further patch due October 26 that reactivates crossplay between PC and consoles.</p><p></p><p>“Lords of the Fallen is the most important and ambitious game we’ve developed in our 20-year history, and the first in our new planned AAA pipeline of games in the years ahead,” said CEO of CI Games Marek Tyminski.</p><p></p><p></p><p>“To see this fresh and innovative take on the action-RPG achieve one million sales in just 10 days has been humbling for everybody at Hexworks and CI Games.”</p><p></p><p>"Thank you to all the Lampbearers out there who have embarked on their journeys across Mournstead, fearlessly traversing the lands of the living and the dead," said Saul Gascon, Head of Studio at Hexworks.</p><p></p><p>"We’re incredibly grateful to the passionate Lords of the Fallen community for their invaluable feedback and ongoing support. It's their unwavering dedication that has made this success possible, and we couldn't be prouder to share it with them."</p><p></p><p>In IGN’s <a href="https://www.ign.com/articles/lords-of-the-fallen-review-2023" target="_blank"><u>Lords of the Fallen review</u></a>, we said: "Lords of the Fallen is a great soulslike, and its killer new idea of swapping between two versions of the world to solve puzzles and slay enemies is an excellent twist to set it apart from the pack. That concept is unfortunately hamstrung by numerous, highly annoying technical issues and weak boss fights, but awesome explorable areas and fantastic buildcrafting more than make up for those shortcomings."</p><p></p><p>Check out <a href="https://www.ign.com/wikis/lords-of-the-fallen-2" target="_blank"><u>IGN’s Lords of the Fallen guide</u></a> for help with the game.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/lords-of-the-fallen-the-most-important-and-ambitious-game-in-publisher-ci-games-history" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 61091, member: 1"] [URL='https://www.ign.com/games/lords-of-the-fallen']Lords of the Fallen[/URL] has sold one million copies in 10 days, publisher CI Games has announced. Hexworks’ Soulslike launched on October 13 on PC, PlayStation 5, and Xbox Series X and S with a myriad of performance issues. A number of patches later and Lords of the Fallen is in a better place. Indeed [URL='https://www.ign.com/articles/lords-of-the-fallen-patch-11224-makes-big-changes-to-the-soulslike']the most recent patch[/URL] makes big improvements to the game, with a further patch due October 26 that reactivates crossplay between PC and consoles. “Lords of the Fallen is the most important and ambitious game we’ve developed in our 20-year history, and the first in our new planned AAA pipeline of games in the years ahead,” said CEO of CI Games Marek Tyminski. “To see this fresh and innovative take on the action-RPG achieve one million sales in just 10 days has been humbling for everybody at Hexworks and CI Games.” "Thank you to all the Lampbearers out there who have embarked on their journeys across Mournstead, fearlessly traversing the lands of the living and the dead," said Saul Gascon, Head of Studio at Hexworks. "We’re incredibly grateful to the passionate Lords of the Fallen community for their invaluable feedback and ongoing support. It's their unwavering dedication that has made this success possible, and we couldn't be prouder to share it with them." In IGN’s [URL='https://www.ign.com/articles/lords-of-the-fallen-review-2023'][U]Lords of the Fallen review[/U][/URL], we said: "Lords of the Fallen is a great soulslike, and its killer new idea of swapping between two versions of the world to solve puzzles and slay enemies is an excellent twist to set it apart from the pack. That concept is unfortunately hamstrung by numerous, highly annoying technical issues and weak boss fights, but awesome explorable areas and fantastic buildcrafting more than make up for those shortcomings." Check out [URL='https://www.ign.com/wikis/lords-of-the-fallen-2'][U]IGN’s Lords of the Fallen guide[/U][/URL] for help with the game. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/lords-of-the-fallen-the-most-important-and-ambitious-game-in-publisher-ci-games-history"]Continue reading...[/url] [/QUOTE]
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Lords of the Fallen 'The Most Important and Ambitious Game' in Publisher CI Games History
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