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Life Is Strange Creator Don't Nod Has Rough Start to the Year, Presses Pause on Two Projects
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<blockquote data-quote="Admin" data-source="post: 64878" data-attributes="member: 1"><p>Original Life is Strange developer Don't Nod has announced it had a rough start to the 2024/25 financial year and has pressed pause on two projects as a result.</p><p></p><p></p><p>Don't Nod's latest financial <a href="https://www.dontnod-bourse.com/en/financial-information/press-releases?ID=ACTUS-0-87839" target="_blank">report</a> revealed its recent release of Jusant and Banishers: Ghosts of New Eden "did not achieve the commercial results" it hoped for and it has changed its plans going forward as a result.</p><p></p><p>The studio is "temporarily pausing two projects in the design phase," for example, enabling it to "prioritize resources and maximize the chances of success of the titles with the greatest potential at present."</p><p></p><p></p><p>This will seemingly see <a href="https://www.ign.com/articles/original-life-is-strange-dev-delays-new-game-to-avoid-new-life-is-strange" target="_blank">Lost Records: Bloom & Rage</a> pushed to the forefront following a "particularly positive reception" at Gamescom, Don't Nod said. <a href="https://www.ign.com/articles/lost-records-bloom-rage-launches-in-two-parts-in-2025-gamescom-2024" target="_blank">The first part of this episodic, narrative adventure is expected in February 2025</a>.</p><p></p><p>"We are obviously disappointed by our recent performance in an extremely competitive and selective market," chairman and CEO Oskar Guilbert said.</p><p></p><p>"Despite an excellent critical reception, Jusant and Banishers: Ghosts of New Eden unfortunately did not achieve the commercial results we had hoped for, resulting in a deterioration in our 2024 half-year results and leading us to consider all possible options regarding our roadmap."</p><p></p><p><a href="https://www.ign.com/articles/tell-me-why-studio-dont-nod-says-seven-games-in-the-works-four-of-them-unannounced" target="_blank">Don't Nod had seven games in the works as of March 2024</a>, including the two which are now on ice. It revealed the number as part of an internal restructuring that saw three branches created to focus on role-playing games, narrative adventure games, and action adventure games respectively.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/life-is-strange-creator-dont-nod-has-rough-start-to-the-year-presses-pause-on-two-projects" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64878, member: 1"] Original Life is Strange developer Don't Nod has announced it had a rough start to the 2024/25 financial year and has pressed pause on two projects as a result. Don't Nod's latest financial [URL='https://www.dontnod-bourse.com/en/financial-information/press-releases?ID=ACTUS-0-87839']report[/URL] revealed its recent release of Jusant and Banishers: Ghosts of New Eden "did not achieve the commercial results" it hoped for and it has changed its plans going forward as a result. The studio is "temporarily pausing two projects in the design phase," for example, enabling it to "prioritize resources and maximize the chances of success of the titles with the greatest potential at present." This will seemingly see [URL='https://www.ign.com/articles/original-life-is-strange-dev-delays-new-game-to-avoid-new-life-is-strange']Lost Records: Bloom & Rage[/URL] pushed to the forefront following a "particularly positive reception" at Gamescom, Don't Nod said. [URL='https://www.ign.com/articles/lost-records-bloom-rage-launches-in-two-parts-in-2025-gamescom-2024']The first part of this episodic, narrative adventure is expected in February 2025[/URL]. "We are obviously disappointed by our recent performance in an extremely competitive and selective market," chairman and CEO Oskar Guilbert said. "Despite an excellent critical reception, Jusant and Banishers: Ghosts of New Eden unfortunately did not achieve the commercial results we had hoped for, resulting in a deterioration in our 2024 half-year results and leading us to consider all possible options regarding our roadmap." [URL='https://www.ign.com/articles/tell-me-why-studio-dont-nod-says-seven-games-in-the-works-four-of-them-unannounced']Don't Nod had seven games in the works as of March 2024[/URL], including the two which are now on ice. It revealed the number as part of an internal restructuring that saw three branches created to focus on role-playing games, narrative adventure games, and action adventure games respectively. [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/life-is-strange-creator-dont-nod-has-rough-start-to-the-year-presses-pause-on-two-projects"]Continue reading...[/url] [/QUOTE]
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Life Is Strange Creator Don't Nod Has Rough Start to the Year, Presses Pause on Two Projects
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