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Kerbal Space Program 2 Is Getting Review-Bombed After Take-Two Shut Down Its Developer
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<blockquote data-quote="Admin" data-source="post: 63181" data-attributes="member: 1"><p>After news broke yesterday that Take-Two Interactive is <a href="https://www.ign.com/articles/take-two-shutters-kerbal-space-program-2-studio-amid-layoffs" target="_blank">shutting down Intercept Games</a>, players began review-bombing the studio's final project, expressing frustration and disappointment at the closure.</p><p></p><p></p><p>Heading over to the <a href="https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/" target="_blank">official Steam listing</a> for Kerbal Space Program 2, its <a href="https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/#app_reviews_hash" target="_blank">most recent reviews</a> on Valve's digital storefront reveal they are "Mostly Negative." Further examining the recent reviews, you'll see dozens of players leaving notices for Kerbal Space Program 2, many expressing disappointment that Take-Two shut down the game's developer. Some commenters are warning others not to buy the game, as the project was <a href="https://www.ign.com/articles/kerbal-space-program-2-release-date-february-2023" target="_blank">released last year in Early Access</a> and it seems unlikely that it'll ever see a final release.</p><p></p><p>"WARNING, the entire development team has been laid off. This project appears to be dead, it was barely making progress to begin with, it's over," <a href="https://steamcommunity.com/id/eintzbier/recommended/954850/" target="_blank">one user wrote</a> in their review of Kerbal Space Program 2. "Do not buy, modders will end up having to carry this if the community wants it."</p><p></p><p></p><p>A Take-Two spokesperson reiterated in an email to IGN that "Private Division continues to make updates to Kerbal Space Program 2" and that the company has "no further comment" regarding the matter.</p><p></p><p>The review-bombing comes less than a day after it was made public that Take-Two filed a Worker Adjustment and Retraining Notification (WARN) notice in Washington State, revealing that it was closing a Seattle office and laying off 70 employees. Bloomberg's Jason Schreier <a href="https://www.bloomberg.com/news/articles/2024-05-01/take-two-interactive-shuts-down-two-game-studios?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcxNDU5MzkzNCwiZXhwIjoxNzE1MTk4NzM0LCJhcnRpY2xlSWQiOiJTQ1RPWlVEV1JHRzAwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.bAGtiU7JzBiIoFWWcHxk0LHPfxjEHho9NhMqunueBxI" target="_blank">later confirmed</a> that Take-Two was shutting down Intercept Games and Roll7, the studio behind Rollerdome and OlliOlli World, would also be closed.</p><p></p><p>The studio closures are part of Take-Two Interactive's plan to reduce staff across all its studios. Last month, Take-Two revealed that it was <a href="https://www.ign.com/articles/take-two-announces-layoffs-while-canceling-multiple-in-development-projects" target="_blank">laying off around 5% of its workforce</a>, or about 579 of its employees, and was canceling multiple projects. This all happens despite the fact that, just months ago, CEO Strauss Zelnick claimed the publishing giant had "no plans" to lay off anyone, though did reveal it was undertaking <a href="https://www.ign.com/articles/take-two-ceo-says-they-have-no-current-plans-for-layoffs-amid-cost-reduction-program" target="_blank">a cost reduction plan</a>.</p><p></p><p></p><p><em>Taylor is a Reporter at IGN. You can follow her on Twitter </em><a href="https://twitter.com/TayNixster" target="_blank"><em>@TayNixster.</em></a></p><p></p><p><a href="https://www.ign.com/articles/kerbal-space-program-2-is-getting-review-bombed-after-take-two-shut-down-its-developer" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 63181, member: 1"] After news broke yesterday that Take-Two Interactive is [URL='https://www.ign.com/articles/take-two-shutters-kerbal-space-program-2-studio-amid-layoffs']shutting down Intercept Games[/URL], players began review-bombing the studio's final project, expressing frustration and disappointment at the closure. Heading over to the [URL='https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/']official Steam listing[/URL] for Kerbal Space Program 2, its [URL='https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/#app_reviews_hash']most recent reviews[/URL] on Valve's digital storefront reveal they are "Mostly Negative." Further examining the recent reviews, you'll see dozens of players leaving notices for Kerbal Space Program 2, many expressing disappointment that Take-Two shut down the game's developer. Some commenters are warning others not to buy the game, as the project was [URL='https://www.ign.com/articles/kerbal-space-program-2-release-date-february-2023']released last year in Early Access[/URL] and it seems unlikely that it'll ever see a final release. "WARNING, the entire development team has been laid off. This project appears to be dead, it was barely making progress to begin with, it's over," [URL='https://steamcommunity.com/id/eintzbier/recommended/954850/']one user wrote[/URL] in their review of Kerbal Space Program 2. "Do not buy, modders will end up having to carry this if the community wants it." A Take-Two spokesperson reiterated in an email to IGN that "Private Division continues to make updates to Kerbal Space Program 2" and that the company has "no further comment" regarding the matter. The review-bombing comes less than a day after it was made public that Take-Two filed a Worker Adjustment and Retraining Notification (WARN) notice in Washington State, revealing that it was closing a Seattle office and laying off 70 employees. Bloomberg's Jason Schreier [URL='https://www.bloomberg.com/news/articles/2024-05-01/take-two-interactive-shuts-down-two-game-studios?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcxNDU5MzkzNCwiZXhwIjoxNzE1MTk4NzM0LCJhcnRpY2xlSWQiOiJTQ1RPWlVEV1JHRzAwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.bAGtiU7JzBiIoFWWcHxk0LHPfxjEHho9NhMqunueBxI']later confirmed[/URL] that Take-Two was shutting down Intercept Games and Roll7, the studio behind Rollerdome and OlliOlli World, would also be closed. The studio closures are part of Take-Two Interactive's plan to reduce staff across all its studios. Last month, Take-Two revealed that it was [URL='https://www.ign.com/articles/take-two-announces-layoffs-while-canceling-multiple-in-development-projects']laying off around 5% of its workforce[/URL], or about 579 of its employees, and was canceling multiple projects. This all happens despite the fact that, just months ago, CEO Strauss Zelnick claimed the publishing giant had "no plans" to lay off anyone, though did reveal it was undertaking [URL='https://www.ign.com/articles/take-two-ceo-says-they-have-no-current-plans-for-layoffs-amid-cost-reduction-program']a cost reduction plan[/URL]. [I]Taylor is a Reporter at IGN. You can follow her on Twitter [/I][URL='https://twitter.com/TayNixster'][I]@TayNixster.[/I][/URL] [url="https://www.ign.com/articles/kerbal-space-program-2-is-getting-review-bombed-after-take-two-shut-down-its-developer"]Continue reading...[/url] [/QUOTE]
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Kerbal Space Program 2 Is Getting Review-Bombed After Take-Two Shut Down Its Developer
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