SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Huge Success of Arc Raiders Gives Embark 'Financial Security and Employment Stability,' $75 Million Budget Estimate 'Not Too Far Off'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 70065" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2026/02/06/arc-raiders-budget-1770377623396.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Embark Studios CEO Patrick Söderlund says the success of <a href="https://www.ign.com/games/arc-raiders" target="_blank"><u>Arc Raiders</u></a> has given the team “stability [and] long-term security” as it continues to support its new extraction shooter through 2026.</p><p></p><p>The studio head opened up about how the developer has changed for the better as part of <a href="https://www.ign.com/articles/the-big-arc-raiders-interview-embark-boss-patrick-sderlund-talks-live-service-plans-banning-cheaters-and-the-secret-sauce-of-pve" target="_blank">a recent interview with IGN</a>. During our chat, we learned more about how the surprise hit video game, which has sold over 12 million copies since going on sale in October, has impacted its team and how it will continue to affect them in the months ahead.</p><p></p><p>Söderlund acknowledged the “unfortunate” reality that mass layoffs have rocked the video game industry for the last two years. It’s marked a period of uncertainty for developers of every shape and size, but for Embark, Arc Raiders’ popularity among gamers across PC and consoles means safety – and even room for growth – for at least a while.</p><p></p><p></p><p>“We can live for a long time on the money that Arc Raiders has been generating, and that does give financial security and employment stability for the people that work there,” he said. “We're growing our studio, we're hiring people, we want to build more of Arc Raiders, we want to build more of The Finals.”</p><p></p><p>Arc Raiders launched for PC, PlayStation 5, and Xbox Series X and S priced $40 on October 30, 2025, and follows the team’s 2023 multiplayer shooter, The Finals. At <a href="https://www.ign.com/articles/arc-raiders-keeps-on-going-as-it-tops-124-million-copies-sold-gifts-all-players-a-gilded-pickaxe" target="_blank"><u>12.4 million copies sold as of January 13</u></a> and an all-time concurrent player peak of 481,996 on Steam (via <a href="https://steamdb.info/app/1808500/charts/" target="_blank"><u>SteamDB</u></a>), the success of Arc Raiders should also help Embark as it continues work on two new, unannounced games. What those look like or when they will release remains unclear for now, but Söderlund and the rest of the team show no signs of slowing down.</p><p></p><p>“For us, it's a sigh of relief, obviously for any developer, and we're incredibly happy for that and thankful for everyone that's been supporting us by buying the game,” he added. “It feels great. Obviously, hopefully, we can have competitive salaries, good bonuses for the people that have done all this hard work and deserve to be taken care of adequately.”</p><p></p><p></p><p>The Stockholm-based developer hasn’t officially confirmed the exact budget for Arc Raiders, nor has it said how much it’s profited since its October launch (quick maths tells us 12.4 million sales is approximately $500 million in revenue, but it could now be much more). Meanwhile, industry analyst <a href="https://youtu.be/58P5sZJ3Vho?si=RxoryJwAVJ0V5vt8&t=677" target="_blank"><u>Michael Pachter recently claimed</u></a> the project was made on a $75 million budget (via <a href="https://insider-gaming.com/arc-raiders-budget-was-75-million-its-claimed/" target="_blank"><u>Insider Gaming</u></a>). Söderlund wasn’t willing to talk specifics but told us that number is “not too far off.”</p><p></p><p>Arc Raiders is currently in the “Shrouded Sky” portion of <a href="https://www.ign.com/articles/arc-raiders-roadmap-promises-a-new-map-more-arcs-and-even-a-little-love-for-scrappy-by-april-2026" target="_blank"><u>its early 2026 roadmap</u></a>, with Embark telling fans to expect a new map condition, new Arc threat, new Raider Deck, and more. While we wait to see what’s in store, you can check out our full interview. You can also read up on <a href="https://www.ign.com/articles/arc-raiders-dev-outlines-expedition-changes-after-players-criticized-steep-reward-requirements" target="_blank"><u>some of the newly announced changes to Expeditions</u></a>.</p><p></p><p></p><p><em>Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).</em></p><p></p><p><a href="https://www.ign.com/articles/huge-success-of-arc-raiders-gives-embark-financial-security-and-employment-stability-75-million-budget-estimate-not-too-far-off" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 70065, member: 1"] [IMG]https://assets-prd.ignimgs.com/2026/02/06/arc-raiders-budget-1770377623396.png[/IMG] Embark Studios CEO Patrick Söderlund says the success of [URL='https://www.ign.com/games/arc-raiders'][U]Arc Raiders[/U][/URL] has given the team “stability [and] long-term security” as it continues to support its new extraction shooter through 2026. The studio head opened up about how the developer has changed for the better as part of [URL='https://www.ign.com/articles/the-big-arc-raiders-interview-embark-boss-patrick-sderlund-talks-live-service-plans-banning-cheaters-and-the-secret-sauce-of-pve']a recent interview with IGN[/URL]. During our chat, we learned more about how the surprise hit video game, which has sold over 12 million copies since going on sale in October, has impacted its team and how it will continue to affect them in the months ahead. Söderlund acknowledged the “unfortunate” reality that mass layoffs have rocked the video game industry for the last two years. It’s marked a period of uncertainty for developers of every shape and size, but for Embark, Arc Raiders’ popularity among gamers across PC and consoles means safety – and even room for growth – for at least a while. “We can live for a long time on the money that Arc Raiders has been generating, and that does give financial security and employment stability for the people that work there,” he said. “We're growing our studio, we're hiring people, we want to build more of Arc Raiders, we want to build more of The Finals.” Arc Raiders launched for PC, PlayStation 5, and Xbox Series X and S priced $40 on October 30, 2025, and follows the team’s 2023 multiplayer shooter, The Finals. At [URL='https://www.ign.com/articles/arc-raiders-keeps-on-going-as-it-tops-124-million-copies-sold-gifts-all-players-a-gilded-pickaxe'][U]12.4 million copies sold as of January 13[/U][/URL] and an all-time concurrent player peak of 481,996 on Steam (via [URL='https://steamdb.info/app/1808500/charts/'][U]SteamDB[/U][/URL]), the success of Arc Raiders should also help Embark as it continues work on two new, unannounced games. What those look like or when they will release remains unclear for now, but Söderlund and the rest of the team show no signs of slowing down. “For us, it's a sigh of relief, obviously for any developer, and we're incredibly happy for that and thankful for everyone that's been supporting us by buying the game,” he added. “It feels great. Obviously, hopefully, we can have competitive salaries, good bonuses for the people that have done all this hard work and deserve to be taken care of adequately.” The Stockholm-based developer hasn’t officially confirmed the exact budget for Arc Raiders, nor has it said how much it’s profited since its October launch (quick maths tells us 12.4 million sales is approximately $500 million in revenue, but it could now be much more). Meanwhile, industry analyst [URL='https://youtu.be/58P5sZJ3Vho?si=RxoryJwAVJ0V5vt8&t=677'][U]Michael Pachter recently claimed[/U][/URL] the project was made on a $75 million budget (via [URL='https://insider-gaming.com/arc-raiders-budget-was-75-million-its-claimed/'][U]Insider Gaming[/U][/URL]). Söderlund wasn’t willing to talk specifics but told us that number is “not too far off.” Arc Raiders is currently in the “Shrouded Sky” portion of [URL='https://www.ign.com/articles/arc-raiders-roadmap-promises-a-new-map-more-arcs-and-even-a-little-love-for-scrappy-by-april-2026'][U]its early 2026 roadmap[/U][/URL], with Embark telling fans to expect a new map condition, new Arc threat, new Raider Deck, and more. While we wait to see what’s in store, you can check out our full interview. You can also read up on [URL='https://www.ign.com/articles/arc-raiders-dev-outlines-expedition-changes-after-players-criticized-steep-reward-requirements'][U]some of the newly announced changes to Expeditions[/U][/URL]. [I]Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).[/I] [url="https://www.ign.com/articles/huge-success-of-arc-raiders-gives-embark-financial-security-and-employment-stability-75-million-budget-estimate-not-too-far-off"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Huge Success of Arc Raiders Gives Embark 'Financial Security and Employment Stability,' $75 Million Budget Estimate 'Not Too Far Off'
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top