SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Hollow Knight: Silksong Patch 1.0.28891 Is Heavy on the Fixes, Light on the Balance Changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 68862" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/10/14/ss-d1a893ec6357b347a55ed929833ba793b57a79d2-1920x1080-1760430392205.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Post-launch support for <a href="https://www.ign.com/games/hollow-knight-silksong" target="_blank">Hollow Knight: Silksong</a> continues, this time with patch version 1.0.28891 out now.</p><p></p><p>The update makes a number of improvements and fixes, and some light balance changes. The game now pauses when the controller disconnects, which is an important safety net for such an intense game. Indeed, there are controller support improvements across the board.</p><p></p><p>On the balance side of things, there’s a slight increase to Sharp Dart and Cross Stitch damage, updated damage scaling on Rune Rage to match other Silk Skills, and a slight decrease to Thread Storm damage at higher needle levels. It’s also worth noting that the patch changes Fine Pins wish drops from 50% chance to 100%, but raises the required quantity.</p><p></p><p></p><p>Developer Team Cherry had signalled <a href="https://www.ign.com/articles/hollow-knight-silksong-patch-2-live-now-team-cherry-offer-early-patch-3-details" target="_blank">its first priority remains to improve Silksong’s Simplified Chinese translation</a>. This was in response to high-profile criticism of the translation, which had led to Chinese players leaving negative Steam reviews. These improvements are expected in the coming weeks.</p><p></p><p>Silksong remains one of the most-played games on Steam following its huge September 4 release. Here are some essential guides for your journey upwards: the <a href="https://mapgenie.io/hollow-knight-silksong/maps/pharloom" target="_blank"><u>Silksong Interactive Map</u></a>, <a href="https://www.ign.com/wikis/hollow-knight-silksong/How_to_Get_Rosary_Beads" target="_blank"><u>how to grind for Rosary Beads</u></a>, <a href="https://www.ign.com/wikis/hollow-knight-silksong/Walkthrough" target="_blank"><u>our ever-expanding Walkthrough with boss videos and guides</u></a>, how to get your <a href="https://www.ign.com/wikis/hollow-knight-silksong/Mask_Shard_(Health_Upgrade)_Locations" target="_blank"><u>first life bar upgrade (first four mask shards)</u></a>, and a <a href="https://www.ign.com/wikis/hollow-knight-silksong/Simple_Key" target="_blank"><u>great guide to the Simple Keys and the doors they open</u></a>.</p><p></p><p>The patch notes, courtesy of <a href="https://store.steampowered.com/news/app/1030300/view/503964399479816737" target="_blank">Steam</a>, are below.</p><p></p><h2>Hollow Knight: Silksong update 1.0.28891 patch notes:</h2> <ul> <li data-xf-list-type="ul">Added support for Dualsense Edge controllers.</li> <li data-xf-list-type="ul">Improved support for various controllers on Mac.</li> <li data-xf-list-type="ul">Game now pauses when the controller disconnects.</li> <li data-xf-list-type="ul">Fixed various smaller controller issues (more fixes to come in future).</li> <li data-xf-list-type="ul">Fixed remaining instance of certain players getting stuck cursed while in the late game.</li> <li data-xf-list-type="ul">Fixed Curveclaw not reacting to Hunter down-stab.</li> <li data-xf-list-type="ul">Fixed rare instances of being able to air dash and double jump when not intended.</li> <li data-xf-list-type="ul">Fixed several out of bounds situations.</li> <li data-xf-list-type="ul">Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes.</li> <li data-xf-list-type="ul">Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips.</li> <li data-xf-list-type="ul">Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1.</li> <li data-xf-list-type="ul">Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1.</li> <li data-xf-list-type="ul">Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet).</li> <li data-xf-list-type="ul">Slight increase to Sharp Dart and Cross Stitch damage.</li> <li data-xf-list-type="ul">Updated damage scaling on Rune Rage to match other Silk Skills.</li> <li data-xf-list-type="ul">Slight decrease to Thread Storm damage at higher needle levels.</li> <li data-xf-list-type="ul">Fixed Surgeon enemies sometimes pulling the hero out of bounds.</li> <li data-xf-list-type="ul">Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item.</li> <li data-xf-list-type="ul">Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems.</li> <li data-xf-list-type="ul">Fixed rare instance of Second Sentinel becoming rotated when defeated.</li> <li data-xf-list-type="ul">Fixed additional case of Seth sometimes getting out of bounds and not returning.</li> <li data-xf-list-type="ul">Fixed Seth sometimes remaining invincible for a moment at the start of a refight.</li> <li data-xf-list-type="ul">Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle.</li> <li data-xf-list-type="ul">Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity.</li> <li data-xf-list-type="ul">Fixed issues when consuming a Silkeater while in water.</li> <li data-xf-list-type="ul">Fixed Scuttlebrace sometimes allowing a wall jump when not intended.</li> <li data-xf-list-type="ul">Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive.</li> <li data-xf-list-type="ul">Various smaller fixes and tweaks.</li> </ul><p></p><p><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/hollow-knight-silksong-patch-1028891-is-heavy-on-the-fixes-light-on-the-balance-changes" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 68862, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/10/14/ss-d1a893ec6357b347a55ed929833ba793b57a79d2-1920x1080-1760430392205.jpg[/IMG] Post-launch support for [URL='https://www.ign.com/games/hollow-knight-silksong']Hollow Knight: Silksong[/URL] continues, this time with patch version 1.0.28891 out now. The update makes a number of improvements and fixes, and some light balance changes. The game now pauses when the controller disconnects, which is an important safety net for such an intense game. Indeed, there are controller support improvements across the board. On the balance side of things, there’s a slight increase to Sharp Dart and Cross Stitch damage, updated damage scaling on Rune Rage to match other Silk Skills, and a slight decrease to Thread Storm damage at higher needle levels. It’s also worth noting that the patch changes Fine Pins wish drops from 50% chance to 100%, but raises the required quantity. Developer Team Cherry had signalled [URL='https://www.ign.com/articles/hollow-knight-silksong-patch-2-live-now-team-cherry-offer-early-patch-3-details']its first priority remains to improve Silksong’s Simplified Chinese translation[/URL]. This was in response to high-profile criticism of the translation, which had led to Chinese players leaving negative Steam reviews. These improvements are expected in the coming weeks. Silksong remains one of the most-played games on Steam following its huge September 4 release. Here are some essential guides for your journey upwards: the [URL='https://mapgenie.io/hollow-knight-silksong/maps/pharloom'][U]Silksong Interactive Map[/U][/URL], [URL='https://www.ign.com/wikis/hollow-knight-silksong/How_to_Get_Rosary_Beads'][U]how to grind for Rosary Beads[/U][/URL], [URL='https://www.ign.com/wikis/hollow-knight-silksong/Walkthrough'][U]our ever-expanding Walkthrough with boss videos and guides[/U][/URL], how to get your [URL='https://www.ign.com/wikis/hollow-knight-silksong/Mask_Shard_(Health_Upgrade)_Locations'][U]first life bar upgrade (first four mask shards)[/U][/URL], and a [URL='https://www.ign.com/wikis/hollow-knight-silksong/Simple_Key'][U]great guide to the Simple Keys and the doors they open[/U][/URL]. The patch notes, courtesy of [URL='https://store.steampowered.com/news/app/1030300/view/503964399479816737']Steam[/URL], are below. [HEADING=1]Hollow Knight: Silksong update 1.0.28891 patch notes:[/HEADING] [LIST] [*]Added support for Dualsense Edge controllers. [*]Improved support for various controllers on Mac. [*]Game now pauses when the controller disconnects. [*]Fixed various smaller controller issues (more fixes to come in future). [*]Fixed remaining instance of certain players getting stuck cursed while in the late game. [*]Fixed Curveclaw not reacting to Hunter down-stab. [*]Fixed rare instances of being able to air dash and double jump when not intended. [*]Fixed several out of bounds situations. [*]Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes. [*]Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips. [*]Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1. [*]Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1. [*]Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet). [*]Slight increase to Sharp Dart and Cross Stitch damage. [*]Updated damage scaling on Rune Rage to match other Silk Skills. [*]Slight decrease to Thread Storm damage at higher needle levels. [*]Fixed Surgeon enemies sometimes pulling the hero out of bounds. [*]Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item. [*]Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems. [*]Fixed rare instance of Second Sentinel becoming rotated when defeated. [*]Fixed additional case of Seth sometimes getting out of bounds and not returning. [*]Fixed Seth sometimes remaining invincible for a moment at the start of a refight. [*]Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle. [*]Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity. [*]Fixed issues when consuming a Silkeater while in water. [*]Fixed Scuttlebrace sometimes allowing a wall jump when not intended. [*]Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive. [*]Various smaller fixes and tweaks. [/LIST] [I]Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/hollow-knight-silksong-patch-1028891-is-heavy-on-the-fixes-light-on-the-balance-changes"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Hollow Knight: Silksong Patch 1.0.28891 Is Heavy on the Fixes, Light on the Balance Changes
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top