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Hollow Knight: Silksong Developer Team Cherry Releases Patch Notes for Second Post-Launch Update
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<blockquote data-quote="Admin" data-source="post: 68581" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/08/30/deepdocks-br-1756523297393.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><a href="https://www.ign.com/games/hollow-knight-silksong" target="_blank"><u>Hollow Knight: Silksong</u></a>'s second post-release patch is on the way.</p><p></p><p><a href="https://www.ign.com/articles/hollow-knight-silksongs-first-major-patch-the-one-that-makes-the-early-game-easier-is-rolling-out-now-for-most-players" target="_blank"><u>While the first patch prioritized "critical issues,"</u></a> this one focuses on other lingering problems, as well as "cleaning up some bugs around specific tools." (We can only presume that's a reference to video game bugs rather than the ones found in The Citadel!)</p><p></p><p>Before it rolls out to all, however, Team Cherry is testing the new version via the public-beta branch on Steam. This means anyone can select and download it, albeit on the proviso that while it includes fixes, it may also be unstable — so something to bear in mind. You can find out more about the public beta on the game's <a href="https://steamcommunity.com/app/1030300/discussions/0/595159120097716330/" target="_blank"><u>Steam discussion page</u></a>.</p><p></p><p></p><p></p><p>Based on the patch notes, below, Update 2 doesn't include any earth-shattering balance changes, after <a href="https://www.ign.com/articles/hollow-knight-silksongs-first-major-patch-the-one-that-makes-the-early-game-easier-is-rolling-out-now-for-most-players" target="_blank">Update 1 made the early game easier</a>. However, it's worth noting Team Cherry told fans to "expect a few more additions and tweaks" before full release, so perhaps the developer has some surprises up its sleeve.</p><p></p><h2>Hollow Knight: Silksong Update 2 Patch Notes:</h2> <ul> <li data-xf-list-type="ul">Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'.</li> <li data-xf-list-type="ul">Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game.</li> <li data-xf-list-type="ul">Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.</li> <li data-xf-list-type="ul">Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.</li> <li data-xf-list-type="ul">Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.</li> <li data-xf-list-type="ul">Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.</li> <li data-xf-list-type="ul">Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.</li> <li data-xf-list-type="ul">Fixed Shaman Binding into a bottom transition causing a softlock.</li> <li data-xf-list-type="ul">Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.</li> <li data-xf-list-type="ul">Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.</li> <li data-xf-list-type="ul">Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.</li> <li data-xf-list-type="ul">Fixed Pondcatcher Reed not being able to fly away after singing.</li> <li data-xf-list-type="ul">Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.</li> <li data-xf-list-type="ul">Fixed the break counter not working for certain multihitter tools eg Conchcutter.</li> <li data-xf-list-type="ul">Fixed Volt Filament damage multiplier not applying for certain Silk Skills.</li> <li data-xf-list-type="ul">Fixed Cogflies and Wisps inappropriately targeting Skullwings.</li> <li data-xf-list-type="ul">Fixed Cogflies incorrectly resetting their HP to full on scene change.</li> <li data-xf-list-type="ul">Fixed Curveclaw always breaking on the first hit after being deflected.</li> <li data-xf-list-type="ul">Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.</li> <li data-xf-list-type="ul">Various other smaller tweaks and fixes.</li> </ul><p></p><p>We thought Hollow Knight: Silksong was 'Amazing', <a href="https://www.ign.com/articles/hollow-knight-silksong-review" target="_blank"><u>awarding it 9/10 and writing</u></a>: "Silksong is packed full of sharp platforming, enticing exploration, and nail-biting combat that's all unapologetically challenging in just the right way. However, <a href="https://www.ign.com/games/hell-is-us" target="_blank"><u>Hell is Us</u></a> creative director Jonathan Jacques-Belletête called Team Cherry's last-minute release "<a href="https://www.ign.com/articles/hell-is-us-director-calls-hollow-knight-silksongs-shadow-dropped-release-date-a-little-callous" target="_blank"><u>a little callous</u></a>."</p><p></p><p>Playing Silksong? Here are some essential guides for your journey upwards: the <a href="https://mapgenie.io/hollow-knight-silksong/maps/pharloom" target="_blank"><u>Silksong Interactive Map</u></a>, <a href="https://www.ign.com/wikis/hollow-knight-silksong/How_to_Get_Rosary_Beads" target="_blank"><u>how to grind for Rosary Beads</u></a>, <a href="https://www.ign.com/wikis/hollow-knight-silksong/Walkthrough" target="_blank"><u>our ever-expanding Walkthrough with boss videos and guides</u></a>, how to get your <a href="https://www.ign.com/wikis/hollow-knight-silksong/Mask_Shard_(Health_Upgrade)_Locations" target="_blank"><u>first life bar upgrade (first four mask shards)</u></a>, and a <a href="https://www.ign.com/wikis/hollow-knight-silksong/Simple_Key" target="_blank"><u>great guide to the Simple Keys and the doors they open</u></a>.</p><p></p><p></p><p><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at </em><a href="https://bsky.app/profile/vixx.bsky.social" target="_blank"><em>BlueSky</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/hollow-knight-silksong-developer-team-cherry-releases-patch-notes-for-second-post-launch-update" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 68581, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/08/30/deepdocks-br-1756523297393.jpg[/IMG] [URL='https://www.ign.com/games/hollow-knight-silksong'][U]Hollow Knight: Silksong[/U][/URL]'s second post-release patch is on the way. [URL='https://www.ign.com/articles/hollow-knight-silksongs-first-major-patch-the-one-that-makes-the-early-game-easier-is-rolling-out-now-for-most-players'][U]While the first patch prioritized "critical issues,"[/U][/URL] this one focuses on other lingering problems, as well as "cleaning up some bugs around specific tools." (We can only presume that's a reference to video game bugs rather than the ones found in The Citadel!) Before it rolls out to all, however, Team Cherry is testing the new version via the public-beta branch on Steam. This means anyone can select and download it, albeit on the proviso that while it includes fixes, it may also be unstable — so something to bear in mind. You can find out more about the public beta on the game's [URL='https://steamcommunity.com/app/1030300/discussions/0/595159120097716330/'][U]Steam discussion page[/U][/URL]. Based on the patch notes, below, Update 2 doesn't include any earth-shattering balance changes, after [URL='https://www.ign.com/articles/hollow-knight-silksongs-first-major-patch-the-one-that-makes-the-early-game-easier-is-rolling-out-now-for-most-players']Update 1 made the early game easier[/URL]. However, it's worth noting Team Cherry told fans to "expect a few more additions and tweaks" before full release, so perhaps the developer has some surprises up its sleeve. [HEADING=1]Hollow Knight: Silksong Update 2 Patch Notes:[/HEADING] [LIST] [*]Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'. [*]Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game. [*]Fixed Savage Beastfly in Far Fields sometimes remaining below the lava. [*]Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle. [*]Added catch to prevent Lugoli sometimes flying off screen and not returning during battle. [*]Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle. [*]Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync. [*]Fixed Shaman Binding into a bottom transition causing a softlock. [*]Cocoon positions in some locations updated to prevent it spawning in inaccessible areas. [*]Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode. [*]Fixed some NPCs not correctly playing cursed hint dialogues in certain instances. [*]Fixed Pondcatcher Reed not being able to fly away after singing. [*]Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects. [*]Fixed the break counter not working for certain multihitter tools eg Conchcutter. [*]Fixed Volt Filament damage multiplier not applying for certain Silk Skills. [*]Fixed Cogflies and Wisps inappropriately targeting Skullwings. [*]Fixed Cogflies incorrectly resetting their HP to full on scene change. [*]Fixed Curveclaw always breaking on the first hit after being deflected. [*]Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches. [*]Various other smaller tweaks and fixes. [/LIST] We thought Hollow Knight: Silksong was 'Amazing', [URL='https://www.ign.com/articles/hollow-knight-silksong-review'][U]awarding it 9/10 and writing[/U][/URL]: "Silksong is packed full of sharp platforming, enticing exploration, and nail-biting combat that's all unapologetically challenging in just the right way. However, [URL='https://www.ign.com/games/hell-is-us'][U]Hell is Us[/U][/URL] creative director Jonathan Jacques-Belletête called Team Cherry's last-minute release "[URL='https://www.ign.com/articles/hell-is-us-director-calls-hollow-knight-silksongs-shadow-dropped-release-date-a-little-callous'][U]a little callous[/U][/URL]." Playing Silksong? Here are some essential guides for your journey upwards: the [URL='https://mapgenie.io/hollow-knight-silksong/maps/pharloom'][U]Silksong Interactive Map[/U][/URL], [URL='https://www.ign.com/wikis/hollow-knight-silksong/How_to_Get_Rosary_Beads'][U]how to grind for Rosary Beads[/U][/URL], [URL='https://www.ign.com/wikis/hollow-knight-silksong/Walkthrough'][U]our ever-expanding Walkthrough with boss videos and guides[/U][/URL], how to get your [URL='https://www.ign.com/wikis/hollow-knight-silksong/Mask_Shard_(Health_Upgrade)_Locations'][U]first life bar upgrade (first four mask shards)[/U][/URL], and a [URL='https://www.ign.com/wikis/hollow-knight-silksong/Simple_Key'][U]great guide to the Simple Keys and the doors they open[/U][/URL]. [I]Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at [/I][URL='https://bsky.app/profile/vixx.bsky.social'][I]BlueSky[/I][/URL][I].[/I] [url="https://www.ign.com/articles/hollow-knight-silksong-developer-team-cherry-releases-patch-notes-for-second-post-launch-update"]Continue reading...[/url] [/QUOTE]
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Hollow Knight: Silksong Developer Team Cherry Releases Patch Notes for Second Post-Launch Update
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