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Hello Games Says New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team
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<blockquote data-quote="Admin" data-source="post: 55486" data-attributes="member: 1"><p>Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.</p><p></p><p></p><p>Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.</p><p></p><p>He said: "For a while now we've been working on something pretty ambitious in the background. It's a small team but we like it that way.</p><p></p><p>"Similar to No Man's Sky, it's the kind of project that even if we had a thousand people working on it, it'd still seem impossible."</p><p></p><p></p><p>The game was in "very early" development as of September last year but Murray reassured that, while No Man's Sky is still receiving regular updates and <a href="https://www.ign.com/articles/sean-murrays-no-mans-sky-isnt-finished-by-a-long-shot" target="_blank">isn't finished by a long shot</a>, the two games aren't impacting each other's development.</p><p></p><p>"No Man's Sky is not being held back by the next project but neither is the new thing being slowed by No Man's Sky," he said. "We're lucky enough to be able to allow folks to move freely to work on what excites them."</p><p></p><p></p><p>Nothing else is known about Hello Games' new project and this will likely be the case for a while, as Murray has previously said <a href="https://www.ign.com/articles/sean-murray-no-mans-sky-next-game-larger-huge-ambitious-not-sequel" target="_blank">"we've learned our lesson"</a> on talking about games too early after No Man's Sky open (and controversial) pre-release.</p><p></p><p><a href="https://www.ign.com/articles/no-mans-sky-outlaws-update-adds-pirate-underworld" target="_blank">Outlaws, the latest No Man's Sky update</a>, completely overhauled space combat and added a pirate underworld to the galaxy-spanning game.</p><p></p><p>While it's available on PlayStation, Xbox, and PC today, Nintendo players can enjoy the update alongside the rest of No Man's Sky <a href="https://www.ign.com/articles/no-mans-sky-nintendo-switch-version" target="_blank">when it comes to Switch this summer</a>.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/hello-games-new-project-is-ambitious-seem-impossible-even-with-1000-person-team" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55486, member: 1"] Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said. Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious. He said: "For a while now we've been working on something pretty ambitious in the background. It's a small team but we like it that way. "Similar to No Man's Sky, it's the kind of project that even if we had a thousand people working on it, it'd still seem impossible." The game was in "very early" development as of September last year but Murray reassured that, while No Man's Sky is still receiving regular updates and [URL='https://www.ign.com/articles/sean-murrays-no-mans-sky-isnt-finished-by-a-long-shot']isn't finished by a long shot[/URL], the two games aren't impacting each other's development. "No Man's Sky is not being held back by the next project but neither is the new thing being slowed by No Man's Sky," he said. "We're lucky enough to be able to allow folks to move freely to work on what excites them." Nothing else is known about Hello Games' new project and this will likely be the case for a while, as Murray has previously said [URL='https://www.ign.com/articles/sean-murray-no-mans-sky-next-game-larger-huge-ambitious-not-sequel']"we've learned our lesson"[/URL] on talking about games too early after No Man's Sky open (and controversial) pre-release. [URL='https://www.ign.com/articles/no-mans-sky-outlaws-update-adds-pirate-underworld']Outlaws, the latest No Man's Sky update[/URL], completely overhauled space combat and added a pirate underworld to the galaxy-spanning game. While it's available on PlayStation, Xbox, and PC today, Nintendo players can enjoy the update alongside the rest of No Man's Sky [URL='https://www.ign.com/articles/no-mans-sky-nintendo-switch-version']when it comes to Switch this summer[/URL]. [I]Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/hello-games-new-project-is-ambitious-seem-impossible-even-with-1000-person-team"]Continue reading...[/url] [/QUOTE]
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Hello Games Says New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team
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