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Helldivers 2 Patch 1.000.11 Kicks AFK Players, Fixes Players Stuck Defrosting
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<blockquote data-quote="Admin" data-source="post: 62305" data-attributes="member: 1"><p><a href="https://www.ign.com/games/helldivers-ii" target="_blank">Helldivers 2</a> developer Arrowhead has released yet another patch for the game, this time addressing one of the key issues that contributed to its high-profile server problems.</p><p></p><p></p><p>The Helldivers 2 community had called on Arrowhead to <a href="https://www.reddit.com/r/Helldivers/comments/1au74ec/arrowhead_gs_youre_gonna_need_an_afk_timer/" target="_blank"><u>add an away from keyboard (AFK) auto kick feature to the game</u></a> after players admitted leaving it on all day and theoretically at least blocking others from getting in.</p><p></p><p>Helldivers 2 players on the game’s Discord had said they were refusing to log out on purpose so they could ensure they could play when they wanted to. One user said they left themselves logged in to Helldivers 2 before they went to work to make sure they could play when they got home. Another said they hadn’t logged off for three days.</p><p></p><p></p><p>Now, Arrowhead has addressed the issue with patch 1.000.11 for PlayStation 5 and PC by adding a functionality that kicks players who remain idle for 15 minutes back to the title screen. Elsewhere, there are a number of stability and crash fixes, including a fix for the dreaded ‘stuck defrosting’ problem.</p><p></p><p>[H2]Helldivers 2 Update 1.000.11 Patch Notes:[/H2]</p><p></p><p><strong>Fixes</strong></p><p></p><ul> <li data-xf-list-type="ul">Fixed multiple crashes triggered when joining other players’ ships</li> <li data-xf-list-type="ul">Fixed crash triggered when exiting ADS</li> <li data-xf-list-type="ul">Fixed crash triggered when players leave a session while bombardments are active</li> <li data-xf-list-type="ul">Fixed issue where online missions in Galactic War Map were unselectable</li> <li data-xf-list-type="ul">Fixed issue with GameGuard and Steam’s “verify integrity” step</li> <li data-xf-list-type="ul">Fixed issue with GameGuard and the Windows firewall</li> <li data-xf-list-type="ul">Fixed issue preventing access to Ship Management panel</li> <li data-xf-list-type="ul">Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic</li> <li data-xf-list-type="ul">Fixed crash triggered when the process of buying Super Credits fails</li> <li data-xf-list-type="ul">Fixed crash triggered after consecutive quickplay attempts</li> <li data-xf-list-type="ul">Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen</li> </ul><p></p><p>Arrowhead also noted a number of known issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.</p><p></p><ul> <li data-xf-list-type="ul">No text is present for the Requisitions and Social Menu on the Player HUD</li> <li data-xf-list-type="ul">Crash may occur when trying to Match Make on Galactic War Map</li> <li data-xf-list-type="ul">PS5 players may encounter error code 10003001 on the login screen</li> <li data-xf-list-type="ul">Login rate limiting when many are logging in at the same time</li> <li data-xf-list-type="ul">Players can become disconnected during play</li> <li data-xf-list-type="ul">Rewards and other progress may be delayed or not attributed</li> <li data-xf-list-type="ul">Various UI issues may appear when the game interacts with servers</li> <li data-xf-list-type="ul">Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time</li> <li data-xf-list-type="ul">Other unknown behaviors may occur</li> <li data-xf-list-type="ul">Japanese VO is missing from intro cutscene and Ship TV</li> <li data-xf-list-type="ul">Armor values for light/medium/heavy armor do not currently function as intended</li> </ul><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/helldivers-2-patch-100011-kicks-afk-players-fixes-players-stuck-defrosting" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 62305, member: 1"] [URL='https://www.ign.com/games/helldivers-ii']Helldivers 2[/URL] developer Arrowhead has released yet another patch for the game, this time addressing one of the key issues that contributed to its high-profile server problems. The Helldivers 2 community had called on Arrowhead to [URL='https://www.reddit.com/r/Helldivers/comments/1au74ec/arrowhead_gs_youre_gonna_need_an_afk_timer/'][U]add an away from keyboard (AFK) auto kick feature to the game[/U][/URL] after players admitted leaving it on all day and theoretically at least blocking others from getting in. Helldivers 2 players on the game’s Discord had said they were refusing to log out on purpose so they could ensure they could play when they wanted to. One user said they left themselves logged in to Helldivers 2 before they went to work to make sure they could play when they got home. Another said they hadn’t logged off for three days. Now, Arrowhead has addressed the issue with patch 1.000.11 for PlayStation 5 and PC by adding a functionality that kicks players who remain idle for 15 minutes back to the title screen. Elsewhere, there are a number of stability and crash fixes, including a fix for the dreaded ‘stuck defrosting’ problem. [H2]Helldivers 2 Update 1.000.11 Patch Notes:[/H2] [B]Fixes[/B] [LIST] [*]Fixed multiple crashes triggered when joining other players’ ships [*]Fixed crash triggered when exiting ADS [*]Fixed crash triggered when players leave a session while bombardments are active [*]Fixed issue where online missions in Galactic War Map were unselectable [*]Fixed issue with GameGuard and Steam’s “verify integrity” step [*]Fixed issue with GameGuard and the Windows firewall [*]Fixed issue preventing access to Ship Management panel [*]Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic [*]Fixed crash triggered when the process of buying Super Credits fails [*]Fixed crash triggered after consecutive quickplay attempts [*]Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen [/LIST] Arrowhead also noted a number of known issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. [LIST] [*]No text is present for the Requisitions and Social Menu on the Player HUD [*]Crash may occur when trying to Match Make on Galactic War Map [*]PS5 players may encounter error code 10003001 on the login screen [*]Login rate limiting when many are logging in at the same time [*]Players can become disconnected during play [*]Rewards and other progress may be delayed or not attributed [*]Various UI issues may appear when the game interacts with servers [*]Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time [*]Other unknown behaviors may occur [*]Japanese VO is missing from intro cutscene and Ship TV [*]Armor values for light/medium/heavy armor do not currently function as intended [/LIST] [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/helldivers-2-patch-100011-kicks-afk-players-fixes-players-stuck-defrosting"]Continue reading...[/url] [/QUOTE]
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Helldivers 2 Patch 1.000.11 Kicks AFK Players, Fixes Players Stuck Defrosting
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