SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Halo Infinite Battle Royale Was Real and 'Could Have Been a Game Changer,' Dev Says
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 65158" data-attributes="member: 1"><p>The Halo Infinite battle royale mode which Microsoft reportedly scrapped was in fact real, with one developer saying it "could have been a game changer" for the beloved Xbox franchise.</p><p></p><p></p><p><a href="https://www.gamespot.com/articles/halo-infinites-battle-royale-mode-could-have-been-a-game-changer-dev-says/1100-6527192/?ftag=CAD-01-10abi2f" target="_blank">GameSpot</a> spotted mention of the Halo Infinite battle royale in the <a href="https://www.linkedin.com/in/mike-clopper-9300811/details/experience/" target="_blank">LinkedIn</a> page of Mike Clopper, the former game director at Halo support studio Certain Affinity. Clopper now works for Raven Software.</p><p></p><p>"I led a large team of designers working on a canceled Battle Royale mode for Halo." Clopper said. "I believe this product could have been a game changer for the franchise. We loved playing it and working on it was a fantastic experience in spite of its cancelation."</p><p></p><p>I believe this product could have been a game changer for the franchise.</p><p></p><p>Though a Halo battle royale has been rumored for years following the success of the likes of PUBG and Fortnite, <a href="https://www.ign.com/articles/unannounced-halo-battle-royale-reportedly-shelved" target="_blank">a report in January revealed it had been in development but is now shelved at Microsoft</a>. Clopper is the first developer to comment on it publicly, however, with everyone else at Certain Affinity, Halo Studios, and Xbox all staying quiet.</p><p></p><p>Certain Affinity president and COO Paul Sams did tease a large project in September 2022 though, and Certain Affinity itself posted on X/Twitter in April 2022 to say it was "further evolving Halo Infinite in some new and exciting ways."</p><p></p><p>Halo has otherwise undergone some dramatic changes over the last few years, most recently with <a href="https://www.ign.com/articles/future-halo-games-moving-to-unreal-engine-as-developer-343-industries-officially-changes-its-name" target="_blank">developer 343 Industries being rebranded as Halo Studios</a>. This came after <a href="https://www.ign.com/articles/halo-infinite-steam-player-count-doubles-following-season-5-launch" target="_blank">player numbers for Halo Infinite dropped off dramatically after launch</a> as fans expressed frustration over a lack of content, poor progression systems, monetization, and more.</p><p></p><p>Microsoft is seemingly trying to restore some excitement to the flagship Xbox franchise with the rebrand, however. It also announced a shift to Unreal Engine 5 and said "multiple projects" are in development.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/halo-infinite-battle-royale-was-real-and-could-have-been-a-game-changer-dev-says" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 65158, member: 1"] The Halo Infinite battle royale mode which Microsoft reportedly scrapped was in fact real, with one developer saying it "could have been a game changer" for the beloved Xbox franchise. [URL='https://www.gamespot.com/articles/halo-infinites-battle-royale-mode-could-have-been-a-game-changer-dev-says/1100-6527192/?ftag=CAD-01-10abi2f']GameSpot[/URL] spotted mention of the Halo Infinite battle royale in the [URL='https://www.linkedin.com/in/mike-clopper-9300811/details/experience/']LinkedIn[/URL] page of Mike Clopper, the former game director at Halo support studio Certain Affinity. Clopper now works for Raven Software. "I led a large team of designers working on a canceled Battle Royale mode for Halo." Clopper said. "I believe this product could have been a game changer for the franchise. We loved playing it and working on it was a fantastic experience in spite of its cancelation." I believe this product could have been a game changer for the franchise. Though a Halo battle royale has been rumored for years following the success of the likes of PUBG and Fortnite, [URL='https://www.ign.com/articles/unannounced-halo-battle-royale-reportedly-shelved']a report in January revealed it had been in development but is now shelved at Microsoft[/URL]. Clopper is the first developer to comment on it publicly, however, with everyone else at Certain Affinity, Halo Studios, and Xbox all staying quiet. Certain Affinity president and COO Paul Sams did tease a large project in September 2022 though, and Certain Affinity itself posted on X/Twitter in April 2022 to say it was "further evolving Halo Infinite in some new and exciting ways." Halo has otherwise undergone some dramatic changes over the last few years, most recently with [URL='https://www.ign.com/articles/future-halo-games-moving-to-unreal-engine-as-developer-343-industries-officially-changes-its-name']developer 343 Industries being rebranded as Halo Studios[/URL]. This came after [URL='https://www.ign.com/articles/halo-infinite-steam-player-count-doubles-following-season-5-launch']player numbers for Halo Infinite dropped off dramatically after launch[/URL] as fans expressed frustration over a lack of content, poor progression systems, monetization, and more. Microsoft is seemingly trying to restore some excitement to the flagship Xbox franchise with the rebrand, however. It also announced a shift to Unreal Engine 5 and said "multiple projects" are in development. [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/halo-infinite-battle-royale-was-real-and-could-have-been-a-game-changer-dev-says"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Halo Infinite Battle Royale Was Real and 'Could Have Been a Game Changer,' Dev Says
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top