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Formula E Expands Partnership with Motorsport Games, rFactor 2
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<blockquote data-quote="Admin" data-source="post: 55362" data-attributes="member: 1"><p>Motorsport Games has today confirmed that rFactor 2 will become the official sim racing platform of Formula E, the world’s leading all-electric, open-wheel motorsport series. This partnership comes as an extension of the existing agreement between Motorsport Games and Formula E.</p><p></p><p></p><p>All 11 official teams and all 22 drivers and cars from the currently underway Formula E season are available for rFactor 2 on PC starting today. The platform now features every season of Formula E since 2018.</p><p></p><p>“Formula E is one of the fastest growing motorsports series and we couldn’t be more excited and honored to bring it to life fully within rFactor 2,” said Motorsport Games CEO Dmitry Kozko in a statement published alongside the announcement. “rFactor 2 continues to be the best-in-class simulation platform in the marketplace. This addition to its robust offering of motorsport series will greatly enhance the experience and offerings available to our players. With our expertise on creating authentic racing simulations and remarkable esports events coupled with Formula E’s surging popularity, we know that our partnership will reach every goal in place between our teams.”</p><p></p><p></p><p>Formula E will also be launching an esports series powered by rFactor 2’s in-game competitions platform. This comes in the wake of previous esports experience gleaned from the early days of the COVID-19 pandemic, when Formula E was one of <a href="https://www.ign.com/articles/pro-drivers-turn-to-virtual-racing-as-real-motorsports-halt-in-wake-of-coronavirus" target="_blank">several motorsports to temporarily pivot to esports</a> as a replacement for real-world racing. The Formula E Race at Home Challenge was nine-week esports competition held in 2020 featuring all the teams and drivers of the 2019-20 Formula E season.</p><p></p><p></p><p>Motorsport Games has a number of ongoing partnerships with racing organisations, including NASCAR, BTCC, and <a href="https://www.ign.com/articles/motorsport-games-partners-with-indycar-official-game-planned-for-2023" target="_blank">an exclusive “long-term license” with IndyCar that should see a new game released in 2023.</a></p><p></p><p></p><p><em>Luke is Games Editor at IGN's Sydney office. You can chat to him on Twitter </em><a href="https://twitter.com/MrLukeReilly" target="_blank"><em><strong>@MrLukeReilly</strong></em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/formula-e-expands-partnership-with-motorsport-games-rfactor-2" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55362, member: 1"] Motorsport Games has today confirmed that rFactor 2 will become the official sim racing platform of Formula E, the world’s leading all-electric, open-wheel motorsport series. This partnership comes as an extension of the existing agreement between Motorsport Games and Formula E. All 11 official teams and all 22 drivers and cars from the currently underway Formula E season are available for rFactor 2 on PC starting today. The platform now features every season of Formula E since 2018. “Formula E is one of the fastest growing motorsports series and we couldn’t be more excited and honored to bring it to life fully within rFactor 2,” said Motorsport Games CEO Dmitry Kozko in a statement published alongside the announcement. “rFactor 2 continues to be the best-in-class simulation platform in the marketplace. This addition to its robust offering of motorsport series will greatly enhance the experience and offerings available to our players. With our expertise on creating authentic racing simulations and remarkable esports events coupled with Formula E’s surging popularity, we know that our partnership will reach every goal in place between our teams.” Formula E will also be launching an esports series powered by rFactor 2’s in-game competitions platform. This comes in the wake of previous esports experience gleaned from the early days of the COVID-19 pandemic, when Formula E was one of [URL='https://www.ign.com/articles/pro-drivers-turn-to-virtual-racing-as-real-motorsports-halt-in-wake-of-coronavirus']several motorsports to temporarily pivot to esports[/URL] as a replacement for real-world racing. The Formula E Race at Home Challenge was nine-week esports competition held in 2020 featuring all the teams and drivers of the 2019-20 Formula E season. Motorsport Games has a number of ongoing partnerships with racing organisations, including NASCAR, BTCC, and [URL='https://www.ign.com/articles/motorsport-games-partners-with-indycar-official-game-planned-for-2023']an exclusive “long-term license” with IndyCar that should see a new game released in 2023.[/URL] [I]Luke is Games Editor at IGN's Sydney office. You can chat to him on Twitter [/I][URL='https://twitter.com/MrLukeReilly'][I][B]@MrLukeReilly[/B][/I][/URL][I].[/I] [url="https://www.ign.com/articles/formula-e-expands-partnership-with-motorsport-games-rfactor-2"]Continue reading...[/url] [/QUOTE]
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