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EA Cuts Around 300 Roles, Including Roughly 100 at Respawn
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<blockquote data-quote="Admin" data-source="post: 67040" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/04/29/ea-swirl-blogroll-logos-1745953612657.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those <a href="https://www.ign.com/articles/apex-legends-and-star-wars-jedi-dev-respawn-cancels-another-incubation-project-around-100-employees-impacted" target="_blank">already reported at Respawn</a>.</p><p></p><p>IGN understands that these wider cuts largely impacted EA's Experiences team, which includes groups such as EA's Fan Care team and various others working on customer support and marketing, though other EA departments saw reductions as well. As with other cuts at EA, those impacted will be given the opportunity to apply for other roles internally prior to being let go.</p><p></p><p>"As part of our continued focus on our long-term strategic priorities, we’ve made select changes within our organization that more effectively aligns teams and allocates resources in service of driving future growth," an EA spokesperson said in an official statement.</p><p></p><p>"We are treating our people with care and respect throughout this process, working to minimize impacts by helping affected employees explore new opportunities within the company when possible and providing support during the transition."</p><p></p><p>The roughly 100 jobs impacted at Respawn included individuals in development, publishing, and QA workers on Apex Legends, as well as smaller groups of individuals working on the Jedi team and two canceled incubation projects, <a href="https://www.ign.com/articles/respawn-has-quietly-canceled-a-multiplayer-fps-incubation-project" target="_blank">one of which we reported on back in March,</a> and the other of which was, <a href="https://www.bloomberg.com/news/articles/2025-04-29/electronic-arts-lays-off-hundreds-cancels-titanfall-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc0NTk1MzQ2OCwiZXhwIjoxNzQ2NTU4MjY4LCJhcnRpY2xlSWQiOiJTVkhVQjFUMEcxS1cwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.Ok9U1G-8KnrQWSRme5JF1VqfCPIxgENs3iq9d32PeRc" target="_blank">per Bloomberg's reporting</a>, a new Titanfall game.</p><p></p><p>These cuts follow a number of other layoffs over the last few years at EA, including the <a href="https://www.ign.com/articles/bioware-eliminates-50-jobs-to-match-studios-changing-needs" target="_blank">elimination of 50 jobs at BioWare</a> in 2023 and an <a href="https://www.ign.com/articles/f1-developer-codemasters-suffers-round-of-layoffs" target="_blank">unknown number more at Codemasters</a>, and in 2024 a larger restructuring that resulted in <a href="https://www.ign.com/articles/ea-to-lay-off-around-670-to-advance-the-way-we-work" target="_blank">670 workers</a> laid off company-wide, including <a href="https://www.ign.com/articles/apex-legends-hit-by-layoffs-amid-eas-ongoing-reductions" target="_blank">around two dozen workers at Respawn.</a>. And earlier this year, EA restructured BioWare, <a href="https://www.ign.com/articles/mass-effect-5-bioware-doesnt-require-support-from-the-full-studio-ea-moves-some-staff-to-other-teams" target="_blank">moving developers to other projects</a> and <a href="https://www.ign.com/articles/dragon-age-developers-reveal-theyve-been-laid-off-after-bioware-puts-full-focus-on-mass-effect" target="_blank">laying off others</a>.</p><p></p><p></p><p><em>Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to <a href="mailto:rvalentine@ign.com">rvalentine@ign.com</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/ea-cuts-around-300-roles-including-roughly-100-at-respawn" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 67040, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/04/29/ea-swirl-blogroll-logos-1745953612657.jpg[/IMG] In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those [URL='https://www.ign.com/articles/apex-legends-and-star-wars-jedi-dev-respawn-cancels-another-incubation-project-around-100-employees-impacted']already reported at Respawn[/URL]. IGN understands that these wider cuts largely impacted EA's Experiences team, which includes groups such as EA's Fan Care team and various others working on customer support and marketing, though other EA departments saw reductions as well. As with other cuts at EA, those impacted will be given the opportunity to apply for other roles internally prior to being let go. "As part of our continued focus on our long-term strategic priorities, we’ve made select changes within our organization that more effectively aligns teams and allocates resources in service of driving future growth," an EA spokesperson said in an official statement. "We are treating our people with care and respect throughout this process, working to minimize impacts by helping affected employees explore new opportunities within the company when possible and providing support during the transition." The roughly 100 jobs impacted at Respawn included individuals in development, publishing, and QA workers on Apex Legends, as well as smaller groups of individuals working on the Jedi team and two canceled incubation projects, [URL='https://www.ign.com/articles/respawn-has-quietly-canceled-a-multiplayer-fps-incubation-project']one of which we reported on back in March,[/URL] and the other of which was, [URL='https://www.bloomberg.com/news/articles/2025-04-29/electronic-arts-lays-off-hundreds-cancels-titanfall-game?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc0NTk1MzQ2OCwiZXhwIjoxNzQ2NTU4MjY4LCJhcnRpY2xlSWQiOiJTVkhVQjFUMEcxS1cwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.Ok9U1G-8KnrQWSRme5JF1VqfCPIxgENs3iq9d32PeRc']per Bloomberg's reporting[/URL], a new Titanfall game. These cuts follow a number of other layoffs over the last few years at EA, including the [URL='https://www.ign.com/articles/bioware-eliminates-50-jobs-to-match-studios-changing-needs']elimination of 50 jobs at BioWare[/URL] in 2023 and an [URL='https://www.ign.com/articles/f1-developer-codemasters-suffers-round-of-layoffs']unknown number more at Codemasters[/URL], and in 2024 a larger restructuring that resulted in [URL='https://www.ign.com/articles/ea-to-lay-off-around-670-to-advance-the-way-we-work']670 workers[/URL] laid off company-wide, including [URL='https://www.ign.com/articles/apex-legends-hit-by-layoffs-amid-eas-ongoing-reductions']around two dozen workers at Respawn.[/URL]. And earlier this year, EA restructured BioWare, [URL='https://www.ign.com/articles/mass-effect-5-bioware-doesnt-require-support-from-the-full-studio-ea-moves-some-staff-to-other-teams']moving developers to other projects[/URL] and [URL='https://www.ign.com/articles/dragon-age-developers-reveal-theyve-been-laid-off-after-bioware-puts-full-focus-on-mass-effect']laying off others[/URL]. [I]Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email]rvalentine@ign.com[/email].[/I] [url="https://www.ign.com/articles/ea-cuts-around-300-roles-including-roughly-100-at-respawn"]Continue reading...[/url] [/QUOTE]
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EA Cuts Around 300 Roles, Including Roughly 100 at Respawn
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