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Deadhaus Sonata, From Eternal Darkness Creator Denis Dyack, Returns With New Trailer, Eyes Early 2026 Early Access Release
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<blockquote data-quote="Admin" data-source="post: 69806" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2026/01/14/deadhaussonata-blogroll-1768425961168.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Deadhaus Sonata, the indie-developed action-RPG from Legacy of Kain, Eternal Darkness, and Too Human creator Denis Dyack that <a href="https://www.ign.com/articles/2018/10/24/deadhaus-sonata-announced-from-eternal-darkness-legacy-of-kain-creator-denis-dyack" target="_blank">IGN first revealed</a> in 2018, has "reawakened" with a new trailer and a targeted Early Access release window of early 2026 for PC, with console versions to follow. Watch the trailer above and check out new screenshots in the gallery below.</p><p></p><p>Now powered by Unreal Engine 5, Deadhaus Sonata promises multiple player classes in the final version, with the first being the Vampire. It also touts a living world, with "enemies, events, and opportunities [changing] as the world progresses, making the realm feel alive and reactive." It's also co-op enabled. "Explore a land shattered by divine war and corruption," the team at Apocalypse Studios says. "Malorum is filled with haunted fortresses, forgotten kingdoms, and ruins shaped by ancient history. Every discovery reveals new layers of lore where nothing is ever as it first appears."</p><p></p><p></p><p>Progression features a tarot card-based skill system that let you customize your build, whether you prefer a tank or a caster. The team also says, "Loot in Deadhaus Sonata is earned through feats that track your actions, history, and performance, not random drops. Every item is shaped by what you do. Gear, artifacts, legendary items, and tarot cards all tie into Malorum’s supernatural and political history. Playing is crafting, and your past becomes a resource that influences your future."</p><p></p><p>Dyack has had quite a career in gaming, and not without his controversies. He discussed his career <a href="https://www.youtube.com/watch?v=1rEFs8sR4I0" target="_blank">in a 2019 appearance on our IGN Unfiltered interview show</a>. And if you're interested in Deadhaus Sonata, you can <a href="https://store.steampowered.com/app/1142050/Deadhaus_Sonata/" target="_blank">wishlist</a> it on Steam.</p><p></p><p></p><p><em>Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, </em><a href="https://www.ign.com/watch/unlocked" target="_blank">Podcast Unlocked</a><em>, as well as our old interview show, </em><a href="https://www.ign.com/articles/2016/02/04/ign-unfiltered-every-episode-ever" target="_blank">IGN Unfiltered</a><em>. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at </em><a href="https://twitter.com/DMC_Ryan" target="_blank"><em>@DMC_Ryan</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/deadhaus-sonata-from-eternal-darkness-creator-denis-dyack-returns-with-new-trailer-eyes-early-2026-early-access-release" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 69806, member: 1"] [IMG]https://assets-prd.ignimgs.com/2026/01/14/deadhaussonata-blogroll-1768425961168.jpg[/IMG] Deadhaus Sonata, the indie-developed action-RPG from Legacy of Kain, Eternal Darkness, and Too Human creator Denis Dyack that [URL='https://www.ign.com/articles/2018/10/24/deadhaus-sonata-announced-from-eternal-darkness-legacy-of-kain-creator-denis-dyack']IGN first revealed[/URL] in 2018, has "reawakened" with a new trailer and a targeted Early Access release window of early 2026 for PC, with console versions to follow. Watch the trailer above and check out new screenshots in the gallery below. Now powered by Unreal Engine 5, Deadhaus Sonata promises multiple player classes in the final version, with the first being the Vampire. It also touts a living world, with "enemies, events, and opportunities [changing] as the world progresses, making the realm feel alive and reactive." It's also co-op enabled. "Explore a land shattered by divine war and corruption," the team at Apocalypse Studios says. "Malorum is filled with haunted fortresses, forgotten kingdoms, and ruins shaped by ancient history. Every discovery reveals new layers of lore where nothing is ever as it first appears." Progression features a tarot card-based skill system that let you customize your build, whether you prefer a tank or a caster. The team also says, "Loot in Deadhaus Sonata is earned through feats that track your actions, history, and performance, not random drops. Every item is shaped by what you do. Gear, artifacts, legendary items, and tarot cards all tie into Malorum’s supernatural and political history. Playing is crafting, and your past becomes a resource that influences your future." Dyack has had quite a career in gaming, and not without his controversies. He discussed his career [URL='https://www.youtube.com/watch?v=1rEFs8sR4I0']in a 2019 appearance on our IGN Unfiltered interview show[/URL]. And if you're interested in Deadhaus Sonata, you can [URL='https://store.steampowered.com/app/1142050/Deadhaus_Sonata/']wishlist[/URL] it on Steam. [I]Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, [/I][URL='https://www.ign.com/watch/unlocked']Podcast Unlocked[/URL][I], as well as our old interview show, [/I][URL='https://www.ign.com/articles/2016/02/04/ign-unfiltered-every-episode-ever']IGN Unfiltered[/URL][I]. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at [/I][URL='https://twitter.com/DMC_Ryan'][I]@DMC_Ryan[/I][/URL][I].[/I] [url="https://www.ign.com/articles/deadhaus-sonata-from-eternal-darkness-creator-denis-dyack-returns-with-new-trailer-eyes-early-2026-early-access-release"]Continue reading...[/url] [/QUOTE]
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Deadhaus Sonata, From Eternal Darkness Creator Denis Dyack, Returns With New Trailer, Eyes Early 2026 Early Access Release
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