SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Cyberpunk 2077's Turnaround Just Gave CD Projekt Its Second-Best Revenue Year Ever
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 58817" data-attributes="member: 1"><p>With the rocky launch of Cyberpunk 2077 firmly in the rearview, CD Projekt seems to have fully bounced back from where it was at the end of 2020 both in good will and in financials, celebrating its second-best earnings year in 2022 despite no new major releases.</p><p></p><p></p><p>Per CD Projekt's earnings report, Cyberpunk 2077 revenues were up 18% year-over-year in 2022, with 94% of the units sold being digital. That's a pretty unusual figure in video games, which typically release to enormous unit sales and then see a steady but consistent drop over time. CD Projekt attributes the sales to their long-term work on improving issues with Cyberpunk 2077, as well as the success of the companion Netflix series Cyberpunk: Edgerunners. And having The Witcher 3 around doesn't hurt either.</p><p></p><p>It's a significant turnaround for a game <a href="https://www.ign.com/articles/cyberpunk-2077-for-xbox-one-and-playstation-4-review" target="_blank">plagued with bugs and glitches on the base PS4 and Xbox One at launch</a>, which its own developers <a href="https://www.ign.com/articles/cyberpunk-2077-developers-did-not-believe-it-was-ready-for-launch-in-2020" target="_blank">reportedly did not expect to be ready by its 2020 launch date</a>. But multiple patches since slowly began to rebuild good will, and the one-two punch of a <a href="https://www.ign.com/videos/cyberpunk-2077-next-gen-update-launch-trailer" target="_blank">next-gen update</a> in February last year and Edgerunners seems to have convinced people it was worth returning to night City.</p><p></p><p></p><p>CD Projekt expects to release a Cyberpunk 2077 expansion in the second half of this year, titled Phantom Liberty. One slide in the investor presentation indicates that a "marketing campaign" is planned to begin for the expansion in June.</p><p></p><p></p><p>Consolidated revenues for CD Projekt in 2022 reached 953 million PLN ($222 million), with 347 million PLN ($81 million) in net profit. Both revenue and net profit were the second-best in company history. CD Projekt says it has reinvested over 200 million PLN ($47 million) back into future development projects, including the recently "re-evaluated" multiplayer Witcher game codenamed Project Sirius from Molasses Flood.</p><p></p><p></p><p><em>Rebekah Valentine is a news reporter for IGN. You can find her on Twitter </em><a href="https://twitter.com/duckvalentine" target="_blank"><em>@duckvalentine</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/cyberpunk-2077s-turnaround-just-gave-cd-projekt-its-second-best-revenue-year-ever" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 58817, member: 1"] With the rocky launch of Cyberpunk 2077 firmly in the rearview, CD Projekt seems to have fully bounced back from where it was at the end of 2020 both in good will and in financials, celebrating its second-best earnings year in 2022 despite no new major releases. Per CD Projekt's earnings report, Cyberpunk 2077 revenues were up 18% year-over-year in 2022, with 94% of the units sold being digital. That's a pretty unusual figure in video games, which typically release to enormous unit sales and then see a steady but consistent drop over time. CD Projekt attributes the sales to their long-term work on improving issues with Cyberpunk 2077, as well as the success of the companion Netflix series Cyberpunk: Edgerunners. And having The Witcher 3 around doesn't hurt either. It's a significant turnaround for a game [URL='https://www.ign.com/articles/cyberpunk-2077-for-xbox-one-and-playstation-4-review']plagued with bugs and glitches on the base PS4 and Xbox One at launch[/URL], which its own developers [URL='https://www.ign.com/articles/cyberpunk-2077-developers-did-not-believe-it-was-ready-for-launch-in-2020']reportedly did not expect to be ready by its 2020 launch date[/URL]. But multiple patches since slowly began to rebuild good will, and the one-two punch of a [URL='https://www.ign.com/videos/cyberpunk-2077-next-gen-update-launch-trailer']next-gen update[/URL] in February last year and Edgerunners seems to have convinced people it was worth returning to night City. CD Projekt expects to release a Cyberpunk 2077 expansion in the second half of this year, titled Phantom Liberty. One slide in the investor presentation indicates that a "marketing campaign" is planned to begin for the expansion in June. Consolidated revenues for CD Projekt in 2022 reached 953 million PLN ($222 million), with 347 million PLN ($81 million) in net profit. Both revenue and net profit were the second-best in company history. CD Projekt says it has reinvested over 200 million PLN ($47 million) back into future development projects, including the recently "re-evaluated" multiplayer Witcher game codenamed Project Sirius from Molasses Flood. [I]Rebekah Valentine is a news reporter for IGN. You can find her on Twitter [/I][URL='https://twitter.com/duckvalentine'][I]@duckvalentine[/I][/URL][I].[/I] [url="https://www.ign.com/articles/cyberpunk-2077s-turnaround-just-gave-cd-projekt-its-second-best-revenue-year-ever"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Cyberpunk 2077's Turnaround Just Gave CD Projekt Its Second-Best Revenue Year Ever
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top