SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Cyberpunk 2077 Only Getting One Expansion Was a 'Technological Decision', CD Projekt Red Says
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 60428" data-attributes="member: 1"><p>CD Projekt Red choosing to make Phantom Liberty the only Cyberpunk 2077 expansion was a "technological decision", the developer has said.</p><p></p><p></p><p>Speaking during CD Projekt's latest <a href="https://www.youtube.com/watch?v=kxb1L4g3veY&ab_channel=CDPROJEKTIR" target="_blank">earnings call</a>, senior vice president of business development Michał Nowakowski said shifting from REDengine, the developer's own game engine, to Unreal Engine 5 was a "key reason" in deciding only one expansion would be made.</p><p></p><p>"As we have announced a long time ago, we're not going to make a second or third expansion", Nowakowski said when asked how many copies of Phantom Liberty would need to sell for CD Projekt Red to make more DLC. "This is the only expansion of the game, and it has nothing to do with the numbers and how satisfied or not we are with sales or anything of the kind.</p><p></p><p>"It's a technological decision to be honest. This is the last time we're working on the REDengine, for the time being at least, and in the foreseeable future as you know we are working on the Unreal Engine from Epic. This was one of the key reasons why we decided [Phantom Liberty] was the only one."</p><p></p><p>CD Projekt Red was forced to clarify that <a href="https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-only-planned-expansion-dlc" target="_blank">Phantom Liberty will be the only expansion</a> in September 2022 after some <a href="https://www.ign.com/articles/cyberpunk-2077-free-dlc" target="_blank">early mixed messaging regarding Cyberpunk 2077's DLC</a>.</p><p></p><p>At least <a href="https://www.ign.com/articles/cyberpunk-2077s-multiplayer-mode-was-cancelled-following-its-turbulent-launch" target="_blank">a multiplayer mode was scrapped</a> from CD Projekt Red's plans following <a href="https://www.ign.com/articles/cyberpunk-2077-for-xbox-one-and-playstation-4-review" target="_blank">the game's turbulent launch</a>, as the developer chose to spend years reworking the base game that <a href="https://www.ign.com/articles/cyberpunk-2077-sees-highest-player-numbers-since-launch-edgerunners" target="_blank">only fully turned around in September 2022</a>.</p><p></p><p>Phantom Liberty launches on September 26 and will see a ton of new story content added to Cyberpunk 2077 alongside several gameplay changes. <a href="https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-finally-adds-vehicular-combat" target="_blank">Vehicular combat</a>, a <a href="https://www.ign.com/articles/cyberpunk-2077-introduces-a-big-cyberware-update-in-its-phantom-liberty-expansion" target="_blank">Cyberpunk: Edgerunners inspired cyberpsychosis</a> feature, and <a href="https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-includes-a-clever-nod-to-the-witcher" target="_blank">a clever nod to The Witcher</a> are coming too, though <a href="https://www.ign.com/articles/cd-projekt-updates-cyberpunk-2077s-pc-requirements-ahead-of-hefty-phantom-liberty-expansion" target="_blank">at the cost of upping the game's PC requirements</a>.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/cyberpunk-2077-only-getting-one-expansion-was-a-technological-decision-cd-projekt-red-says" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 60428, member: 1"] CD Projekt Red choosing to make Phantom Liberty the only Cyberpunk 2077 expansion was a "technological decision", the developer has said. Speaking during CD Projekt's latest [URL='https://www.youtube.com/watch?v=kxb1L4g3veY&ab_channel=CDPROJEKTIR']earnings call[/URL], senior vice president of business development Michał Nowakowski said shifting from REDengine, the developer's own game engine, to Unreal Engine 5 was a "key reason" in deciding only one expansion would be made. "As we have announced a long time ago, we're not going to make a second or third expansion", Nowakowski said when asked how many copies of Phantom Liberty would need to sell for CD Projekt Red to make more DLC. "This is the only expansion of the game, and it has nothing to do with the numbers and how satisfied or not we are with sales or anything of the kind. "It's a technological decision to be honest. This is the last time we're working on the REDengine, for the time being at least, and in the foreseeable future as you know we are working on the Unreal Engine from Epic. This was one of the key reasons why we decided [Phantom Liberty] was the only one." CD Projekt Red was forced to clarify that [URL='https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-only-planned-expansion-dlc']Phantom Liberty will be the only expansion[/URL] in September 2022 after some [URL='https://www.ign.com/articles/cyberpunk-2077-free-dlc']early mixed messaging regarding Cyberpunk 2077's DLC[/URL]. At least [URL='https://www.ign.com/articles/cyberpunk-2077s-multiplayer-mode-was-cancelled-following-its-turbulent-launch']a multiplayer mode was scrapped[/URL] from CD Projekt Red's plans following [URL='https://www.ign.com/articles/cyberpunk-2077-for-xbox-one-and-playstation-4-review']the game's turbulent launch[/URL], as the developer chose to spend years reworking the base game that [URL='https://www.ign.com/articles/cyberpunk-2077-sees-highest-player-numbers-since-launch-edgerunners']only fully turned around in September 2022[/URL]. Phantom Liberty launches on September 26 and will see a ton of new story content added to Cyberpunk 2077 alongside several gameplay changes. [URL='https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-finally-adds-vehicular-combat']Vehicular combat[/URL], a [URL='https://www.ign.com/articles/cyberpunk-2077-introduces-a-big-cyberware-update-in-its-phantom-liberty-expansion']Cyberpunk: Edgerunners inspired cyberpsychosis[/URL] feature, and [URL='https://www.ign.com/articles/cyberpunk-2077-phantom-liberty-includes-a-clever-nod-to-the-witcher']a clever nod to The Witcher[/URL] are coming too, though [URL='https://www.ign.com/articles/cd-projekt-updates-cyberpunk-2077s-pc-requirements-ahead-of-hefty-phantom-liberty-expansion']at the cost of upping the game's PC requirements[/URL]. [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/cyberpunk-2077-only-getting-one-expansion-was-a-technological-decision-cd-projekt-red-says"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Cyberpunk 2077 Only Getting One Expansion Was a 'Technological Decision', CD Projekt Red Says
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top