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Cyberpunk 2077 on PC Finally Gets Support for AMD FidelityFX Super Resolution 3 (FSR3)
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<blockquote data-quote="Admin" data-source="post: 64747" data-attributes="member: 1"><p><a href="https://www.ign.com/games/cyberpunk-2077" target="_blank">Cyberpunk 2077</a> developer CD Projekt has finally added AMD FidelityFX Super Resolution 3 with Frame Generation to the PC version of the game.</p><p></p><p></p><p>Patch 2.13 for Cyberpunk 2077 and expansion Phantom Liberty is being rolled out now on PC only (patch notes are below), but despite the version mismatch between PC and console, cross-progression will still function properly.</p><p></p><p>AMD FidelityFX Super Resolution 3 (FSR3) combines image upscaling with frame generation technologies to generate high resolution frames at fast frame-rates. You can enable it in Settings → Graphics in the Quick Preset section, <a href="https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2728/amd-fidelityfx-super-resolution-3" target="_blank">CD Projekt explained in a post on its website</a>.</p><p></p><p>There’s also a separate setting to enable FSR Frame Generation. Note that FSR Frame Generation can only be used when AMD FidelityFX Super Resolution 3 upscaling is enabled.</p><p></p><p></p><p>CD Projekt had told IGN back in May that <a href="https://www.ign.com/articles/cyberpunk-2077-will-get-fsr3-support-at-some-point" target="_blank">Cyberpunk 2077 would get the long promised FSR3 support at some point</a>, despite announcing it no longer had a dedicated Cyberpunk 2077 team.</p><p></p><p>Fans were left questioning whether the promised update would ever arrive after the developer told investors its Cyberpunk 2077 team had migrated elsewhere following the release of what was assumed to be the final update in version 2.12.</p><p></p><p>CD Projekt wound down development on Cyberpunk 2077 after the release of its first and only expansion, Phantom Liberty, back in September 2023. It came after the game-changing Update 2.0, which <a href="https://www.ign.com/wikis/cyberpunk-2077/All_Cyberpunk_2077_2.0_Updates_and_Changes" target="_blank"><u>completely revamped Cyberpunk 2077 with features such as a new perk system and improved AI</u></a>, and was followed by <a href="https://www.ign.com/articles/cyberpunk-2077-update-21-patch-notes-include-metro-system-romantic-hangouts-and-new-vehicles" target="_blank"><u>another big update in 2.1</u></a> but only minor changes afterwards.</p><p></p><p><a href="https://www.ign.com/articles/cyberpunk-2077-patch-211-makes-bug-fixes-balance-changes-and-more" target="_blank"><u>Patch 2.11 addressed myriad bugs and balance issues in the open-world role-playing game</u></a>, while 2.12 applied what was thought to be a final layer of polish. <a href="https://www.ign.com/articles/cyberpunk-2077-gets-last-big-update-tomorrow-as-cd-projekt-moves-on-to-cyberpunk-2-witcher-4" target="_blank"><u>CD Projekt is now looking firmly forward towards Cyberpunk 2077's sequel</u></a>, codenamed Orion, and <a href="https://www.ign.com/articles/every-cd-projekt-red-game-in-development" target="_blank"><u>its myriad incoming Witcher games</u></a>.</p><p></p><p>“We've decided to keep support for both FSR 2.1 and FSR 3 to give players the flexibility to choose their preferred setting for visual quality and performance,” CD Projekt explained. “This allows them to experiment and find what fits their gaming style best.”</p><p></p><h2>Cyberpunk 2077 and Phantom Liberty update 2.13 patch notes:</h2> <ul> <li data-xf-list-type="ul">Added support for AMD FidelityFX Super Resolution 3 with Frame Generation. More information can be found in <a href="https://support.cdprojektred.com/en/cyberpunk/pc/performance-sp/issue/2728/amd-fidelityfx-super-resolution-3" target="_blank">this article</a> on the Support website.</li> <li data-xf-list-type="ul">Added support for Intel Xe Super Sampling 1.3.</li> <li data-xf-list-type="ul">It will now be possible to enable both DLAA and DLSS Ray Reconstruction at the same time.</li> <li data-xf-list-type="ul">Added a new "Utilities" tab in Settings and moved HDD Mode, Hybrid CPU Utilization and AMD Simultaneous Multithreading (SMT) options there.</li> <li data-xf-list-type="ul">Other stability and visual fixes.</li> </ul><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/cyberpunk-2077-on-pc-finally-gets-support-for-amd-fidelityfx-super-resolution-3-fsr3" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64747, member: 1"] [URL='https://www.ign.com/games/cyberpunk-2077']Cyberpunk 2077[/URL] developer CD Projekt has finally added AMD FidelityFX Super Resolution 3 with Frame Generation to the PC version of the game. Patch 2.13 for Cyberpunk 2077 and expansion Phantom Liberty is being rolled out now on PC only (patch notes are below), but despite the version mismatch between PC and console, cross-progression will still function properly. AMD FidelityFX Super Resolution 3 (FSR3) combines image upscaling with frame generation technologies to generate high resolution frames at fast frame-rates. You can enable it in Settings → Graphics in the Quick Preset section, [URL='https://support.cdprojektred.com/en/cyberpunk/pc/sp-technical/issue/2728/amd-fidelityfx-super-resolution-3']CD Projekt explained in a post on its website[/URL]. There’s also a separate setting to enable FSR Frame Generation. Note that FSR Frame Generation can only be used when AMD FidelityFX Super Resolution 3 upscaling is enabled. CD Projekt had told IGN back in May that [URL='https://www.ign.com/articles/cyberpunk-2077-will-get-fsr3-support-at-some-point']Cyberpunk 2077 would get the long promised FSR3 support at some point[/URL], despite announcing it no longer had a dedicated Cyberpunk 2077 team. Fans were left questioning whether the promised update would ever arrive after the developer told investors its Cyberpunk 2077 team had migrated elsewhere following the release of what was assumed to be the final update in version 2.12. CD Projekt wound down development on Cyberpunk 2077 after the release of its first and only expansion, Phantom Liberty, back in September 2023. It came after the game-changing Update 2.0, which [URL='https://www.ign.com/wikis/cyberpunk-2077/All_Cyberpunk_2077_2.0_Updates_and_Changes'][U]completely revamped Cyberpunk 2077 with features such as a new perk system and improved AI[/U][/URL], and was followed by [URL='https://www.ign.com/articles/cyberpunk-2077-update-21-patch-notes-include-metro-system-romantic-hangouts-and-new-vehicles'][U]another big update in 2.1[/U][/URL] but only minor changes afterwards. [URL='https://www.ign.com/articles/cyberpunk-2077-patch-211-makes-bug-fixes-balance-changes-and-more'][U]Patch 2.11 addressed myriad bugs and balance issues in the open-world role-playing game[/U][/URL], while 2.12 applied what was thought to be a final layer of polish. [URL='https://www.ign.com/articles/cyberpunk-2077-gets-last-big-update-tomorrow-as-cd-projekt-moves-on-to-cyberpunk-2-witcher-4'][U]CD Projekt is now looking firmly forward towards Cyberpunk 2077's sequel[/U][/URL], codenamed Orion, and [URL='https://www.ign.com/articles/every-cd-projekt-red-game-in-development'][U]its myriad incoming Witcher games[/U][/URL]. “We've decided to keep support for both FSR 2.1 and FSR 3 to give players the flexibility to choose their preferred setting for visual quality and performance,” CD Projekt explained. “This allows them to experiment and find what fits their gaming style best.” [HEADING=1]Cyberpunk 2077 and Phantom Liberty update 2.13 patch notes:[/HEADING] [LIST] [*]Added support for AMD FidelityFX Super Resolution 3 with Frame Generation. More information can be found in [URL='https://support.cdprojektred.com/en/cyberpunk/pc/performance-sp/issue/2728/amd-fidelityfx-super-resolution-3']this article[/URL] on the Support website. [*]Added support for Intel Xe Super Sampling 1.3. [*]It will now be possible to enable both DLAA and DLSS Ray Reconstruction at the same time. [*]Added a new "Utilities" tab in Settings and moved HDD Mode, Hybrid CPU Utilization and AMD Simultaneous Multithreading (SMT) options there. [*]Other stability and visual fixes. [/LIST] [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/cyberpunk-2077-on-pc-finally-gets-support-for-amd-fidelityfx-super-resolution-3-fsr3"]Continue reading...[/url] [/QUOTE]
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