SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Cyberpunk 2077 Gets a New Bug Fixing Patch
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 55317" data-attributes="member: 1"><p><a href="https://www.ign.com/games/cyberpunk-2077" target="_blank">Cyberpunk 2077</a> has just received a new patch with a <em>lot </em>of bug fixes.</p><p></p><p></p><p>The new update, patch 1.52, doesn’t add any new content, but it does fix a lot of Cyberpunk 2077 bugs including one crucial fix that solves that game’s saving issues on PlayStation.</p><p></p><p><a href="https://www.cyberpunk.net/en/news/42203/patch-1-52" target="_blank">Patch 1.52</a> began rolling out today with dozens of tweaks that are also aimed at improving the game’s performance across various platforms. The most notable fixes besides the saving issues include memory improvements and crash fixes on next-gen consoles.</p><p></p><p></p><p>Importing a PlayStation 5 save while not connected to the PlayStation Network will no longer stop you from continuing the game. Additionally, an issue with importing PS4 saves has been fixed – no longer creating a corrupted save game when no saves had been exported.</p><p></p><p>There are also a number of fixes to broken quests, which previously blocked progression, including:</p><p></p><ul> <li data-xf-list-type="ul">Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.</li> <li data-xf-list-type="ul">Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.</li> <li data-xf-list-type="ul">The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.</li> </ul><p></p><p>There are dozens of other fixes, too, including lots of visual tweaks and foxes for performance-related bugs.</p><p></p><p>Check out the <a href="https://www.cyberpunk.net/en/news/42203/patch-1-52" target="_blank">patch notes</a> for a full list of all the improvements in patch 1.52.</p><p></p><p></p><p>Additionally, Cyberpunk 2077 developers are investigating whether the Xbox Series S version of the game <a href="https://www.ign.com/articles/cyberpunk-2077-60-fps-xbox-series-s" target="_blank">will be capable of 60 fps</a>. Although crowd reactions have already been improved for both pedestrians and vehicles in patch 1.5, it looks as though <a href="https://www.ign.com/articles/cyberpunk-2077-next-gen-only-patch-15-crowd-ai" target="_blank">only next-gen consoles will see it</a>.</p><p></p><p>Meanwhile, CD Projekt Red has reportedly scaled back Cyberpunk 2077 support <a href="https://www.ign.com/articles/cyberpunk-2077-expansion" target="_blank">to work on its upcoming expansion</a>.</p><p></p><p>Need some help navigating Cyberpunk 2077? Check out our <a href="https://www.ign.com/wikis/cyberpunk-2077/How-To_Guides" target="_blank">how-to guides</a> as well as some <a href="https://www.ign.com/wikis/cyberpunk-2077/Tips_and_Tricks" target="_blank">tips and tricks</a> to help you get ahead.</p><p></p><p></p><p><em>Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on </em><a href="https://twitter.com/RyanLeston" target="_blank"><em>Twitter</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/cyberpunk-new-bug-fixing-patch-152" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55317, member: 1"] [URL='https://www.ign.com/games/cyberpunk-2077']Cyberpunk 2077[/URL] has just received a new patch with a [I]lot [/I]of bug fixes. The new update, patch 1.52, doesn’t add any new content, but it does fix a lot of Cyberpunk 2077 bugs including one crucial fix that solves that game’s saving issues on PlayStation. [URL='https://www.cyberpunk.net/en/news/42203/patch-1-52']Patch 1.52[/URL] began rolling out today with dozens of tweaks that are also aimed at improving the game’s performance across various platforms. The most notable fixes besides the saving issues include memory improvements and crash fixes on next-gen consoles. Importing a PlayStation 5 save while not connected to the PlayStation Network will no longer stop you from continuing the game. Additionally, an issue with importing PS4 saves has been fixed – no longer creating a corrupted save game when no saves had been exported. There are also a number of fixes to broken quests, which previously blocked progression, including: [LIST] [*]Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress. [*]Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression. [*]The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression. [/LIST] There are dozens of other fixes, too, including lots of visual tweaks and foxes for performance-related bugs. Check out the [URL='https://www.cyberpunk.net/en/news/42203/patch-1-52']patch notes[/URL] for a full list of all the improvements in patch 1.52. Additionally, Cyberpunk 2077 developers are investigating whether the Xbox Series S version of the game [URL='https://www.ign.com/articles/cyberpunk-2077-60-fps-xbox-series-s']will be capable of 60 fps[/URL]. Although crowd reactions have already been improved for both pedestrians and vehicles in patch 1.5, it looks as though [URL='https://www.ign.com/articles/cyberpunk-2077-next-gen-only-patch-15-crowd-ai']only next-gen consoles will see it[/URL]. Meanwhile, CD Projekt Red has reportedly scaled back Cyberpunk 2077 support [URL='https://www.ign.com/articles/cyberpunk-2077-expansion']to work on its upcoming expansion[/URL]. Need some help navigating Cyberpunk 2077? Check out our [URL='https://www.ign.com/wikis/cyberpunk-2077/How-To_Guides']how-to guides[/URL] as well as some [URL='https://www.ign.com/wikis/cyberpunk-2077/Tips_and_Tricks']tips and tricks[/URL] to help you get ahead. [I]Ryan Leston is an entertainment journalist and film critic for IGN. You can follow him on [/I][URL='https://twitter.com/RyanLeston'][I]Twitter[/I][/URL][I].[/I] [url="https://www.ign.com/articles/cyberpunk-new-bug-fixing-patch-152"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Cyberpunk 2077 Gets a New Bug Fixing Patch
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top