SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Control Spin-Off FBC: Firebreak Tops 1m Players As Developer Promises 'There Is Still a Lot of Work Ahead of Us'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 67729" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/06/10/fbcfirebreakgameplayoverviewtrailer-ign-blogroll-1749564930704.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Remedy's Control spin-off shooter, <a href="https://www.ign.com/games/fbc-firebreak" target="_blank"><u>FBC: Firebreak</u></a>, has topped one million players. While the game is free-to-play for <a href="https://www.ign.com/tech/xbox-game-pass" target="_blank"><u>Xbox Game Pass</u></a> and <a href="https://www.ign.com/games/playstation-plus-membership" target="_blank"><u>PS Plus</u></a> subscribers, the studio called it a "significant milestone," despite acknowledging "there is still a lot of work ahead of us."</p><p></p><p>"As of last night, we have surpassed 1 million players in FBC: Firebreak. This is a significant milestone, so thank you for playing from all of us at Remedy," the studio said in a <a href="https://x.com/remedygames/status/1938250909865410867" target="_blank"><u>post</u></a> on social media.</p><p></p><p>"We know there is still a lot of work ahead of us, and we are super-motivated about it. We have a lot of exciting things cooking for Firebreak players! More about that soon."</p><p></p><p></p><p>Last week, the team <a href="https://www.ign.com/articles/remedy-admits-not-everything-has-gone-well-for-fbc-firebreak-pledges-to-improve-multiplayer-shooter-as-it-launches-to-mixed-steam-rating" target="_blank"><u>identified a problem with "the first hour experience,"</u></a> saying that FBC: Firebreak's opening gameplay was not "a great experience due to a combination of things," including issues with onboarding, poorly explained systems and tools, and "a lack of clarity as to what to do in the Jobs and how to do the work effectively." The developer also said: "the power fantasy isn't great in the first hours of the game as starting weapons feel weak, and unlocking higher-tier weapons requires a bit too much grinding."</p><p></p><p>"Right now, despite how sparse the story can seem in moments, there’s a lot of fun to be had wrangling erratic monsters in Remedy’s spectacularly absurd bureaucratic setting," we wrote in <a href="https://www.ign.com/articles/fbc-firebreak-review" target="_blank"><u>IGN's FBC: Firebreak review in progress</u></a>. "I’ll be playing more this week and wrap up this review as soon as I’ve tested the limits of Remedy’s chaotic cooperative job simulator."</p><p></p><p><a href="https://www.ign.com/articles/fbc-firebreak-remedys-co-op-fps-set-in-the-world-of-control-has-a-release-date" target="_blank"><u>Remedy also recently confirmed its plans for ongoing support post-launch</u></a>, including two new Jobs (missions) coming in 2025. More updates will arrive in 2026, the developer said. All playable content released post launch, such as Jobs, will be free to all players. Players have the option to buy cosmetics, but none of these items will affect gameplay, and there will be no limited-time rotations or daily log-ins, Remedy insisted.</p><p></p><p>It's a busy time for Alan Wake developer Remedy, which has a number of projects on the go. As well as FBC: Firebreak, it's working on <a href="https://www.ign.com/games/control-2" target="_blank"><u>Control 2</u></a> and <a href="https://www.ign.com/games/max-payne-1-2" target="_blank"><u>the Max Payne and Max Payne 2 remake compilation</u></a>.</p><p></p><p></p><p><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at </em><a href="https://bsky.app/profile/vixx.bsky.social" target="_blank"><em>BlueSky</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/control-spin-off-fbc-firebreak-tops-1m-players-as-developer-promises-there-is-still-a-lot-of-work-ahead-of-us" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 67729, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/06/10/fbcfirebreakgameplayoverviewtrailer-ign-blogroll-1749564930704.jpg[/IMG] Remedy's Control spin-off shooter, [URL='https://www.ign.com/games/fbc-firebreak'][U]FBC: Firebreak[/U][/URL], has topped one million players. While the game is free-to-play for [URL='https://www.ign.com/tech/xbox-game-pass'][U]Xbox Game Pass[/U][/URL] and [URL='https://www.ign.com/games/playstation-plus-membership'][U]PS Plus[/U][/URL] subscribers, the studio called it a "significant milestone," despite acknowledging "there is still a lot of work ahead of us." "As of last night, we have surpassed 1 million players in FBC: Firebreak. This is a significant milestone, so thank you for playing from all of us at Remedy," the studio said in a [URL='https://x.com/remedygames/status/1938250909865410867'][U]post[/U][/URL] on social media. "We know there is still a lot of work ahead of us, and we are super-motivated about it. We have a lot of exciting things cooking for Firebreak players! More about that soon." Last week, the team [URL='https://www.ign.com/articles/remedy-admits-not-everything-has-gone-well-for-fbc-firebreak-pledges-to-improve-multiplayer-shooter-as-it-launches-to-mixed-steam-rating'][U]identified a problem with "the first hour experience,"[/U][/URL] saying that FBC: Firebreak's opening gameplay was not "a great experience due to a combination of things," including issues with onboarding, poorly explained systems and tools, and "a lack of clarity as to what to do in the Jobs and how to do the work effectively." The developer also said: "the power fantasy isn't great in the first hours of the game as starting weapons feel weak, and unlocking higher-tier weapons requires a bit too much grinding." "Right now, despite how sparse the story can seem in moments, there’s a lot of fun to be had wrangling erratic monsters in Remedy’s spectacularly absurd bureaucratic setting," we wrote in [URL='https://www.ign.com/articles/fbc-firebreak-review'][U]IGN's FBC: Firebreak review in progress[/U][/URL]. "I’ll be playing more this week and wrap up this review as soon as I’ve tested the limits of Remedy’s chaotic cooperative job simulator." [URL='https://www.ign.com/articles/fbc-firebreak-remedys-co-op-fps-set-in-the-world-of-control-has-a-release-date'][U]Remedy also recently confirmed its plans for ongoing support post-launch[/U][/URL], including two new Jobs (missions) coming in 2025. More updates will arrive in 2026, the developer said. All playable content released post launch, such as Jobs, will be free to all players. Players have the option to buy cosmetics, but none of these items will affect gameplay, and there will be no limited-time rotations or daily log-ins, Remedy insisted. It's a busy time for Alan Wake developer Remedy, which has a number of projects on the go. As well as FBC: Firebreak, it's working on [URL='https://www.ign.com/games/control-2'][U]Control 2[/U][/URL] and [URL='https://www.ign.com/games/max-payne-1-2'][U]the Max Payne and Max Payne 2 remake compilation[/U][/URL]. [I]Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at [/I][URL='https://bsky.app/profile/vixx.bsky.social'][I]BlueSky[/I][/URL][I].[/I] [url="https://www.ign.com/articles/control-spin-off-fbc-firebreak-tops-1m-players-as-developer-promises-there-is-still-a-lot-of-work-ahead-of-us"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Control Spin-Off FBC: Firebreak Tops 1m Players As Developer Promises 'There Is Still a Lot of Work Ahead of Us'
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top