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Cloudheim: The Zelda-Styled Action-RPG Shows Off Crafting Gameplay
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<blockquote data-quote="Admin" data-source="post: 66941" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/04/21/cloudheim-blogroll-1745262317424.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Cloudheim, an upcoming action-adventure RPG from developer Noodle Cat Games that we <a href="https://www.ign.com/articles/cloudheim-announced-for-pc-ps5-and-xbox-series-xs" target="_blank">exclusively announced</a> earlier this year, is now showing off its crafting system and shop system in a new gameplay trailer. You can watch it above and take a look at crafting and shop system screenshots in the new gallery below.</p><p></p><p>Noodle Cat explains that while they hope players will enjoy crafting in Cloudheim, it won't be forced upon them: "Crafting in Cloudheim doesn’t force players to deeply engage if they don’t want to - you can spend time finding specific materials, or just throw all your loot into stations and see what happens." Furthermore, there's also smelting and forging, alchemy, and cooking.</p><p></p><p></p><p>Shopkeeping is also an opt-in gameplay element – but if you're going to do it, you'd better do it right. "Correctly displaying items (e.g., swords on weapon racks) increases profits," Noodle Cat explained. "Decorative items and banners improve shop appeal, influencing shopper behavior. Cleanliness and layout also impact success."</p><p></p><p>You can <a href="https://store.steampowered.com/app/2070270/Cloudheim/" target="_blank">wishlist</a> Cloudheim on Steam if you're interested.</p><p></p><p></p><p><em>Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, </em><a href="https://www.ign.com/watch/unlocked" target="_blank">Podcast Unlocked</a><em>, as well as our monthly(-ish) interview show, </em><a href="https://www.ign.com/articles/2016/02/04/ign-unfiltered-every-episode-ever" target="_blank">IGN Unfiltered</a><em>. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at </em><a href="https://twitter.com/DMC_Ryan" target="_blank"><em>@DMC_Ryan</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/cloudheim-the-zelda-styled-action-rpg-shows-off-crafting-gameplay" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 66941, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/04/21/cloudheim-blogroll-1745262317424.jpg[/IMG] Cloudheim, an upcoming action-adventure RPG from developer Noodle Cat Games that we [URL='https://www.ign.com/articles/cloudheim-announced-for-pc-ps5-and-xbox-series-xs']exclusively announced[/URL] earlier this year, is now showing off its crafting system and shop system in a new gameplay trailer. You can watch it above and take a look at crafting and shop system screenshots in the new gallery below. Noodle Cat explains that while they hope players will enjoy crafting in Cloudheim, it won't be forced upon them: "Crafting in Cloudheim doesn’t force players to deeply engage if they don’t want to - you can spend time finding specific materials, or just throw all your loot into stations and see what happens." Furthermore, there's also smelting and forging, alchemy, and cooking. Shopkeeping is also an opt-in gameplay element – but if you're going to do it, you'd better do it right. "Correctly displaying items (e.g., swords on weapon racks) increases profits," Noodle Cat explained. "Decorative items and banners improve shop appeal, influencing shopper behavior. Cleanliness and layout also impact success." You can [URL='https://store.steampowered.com/app/2070270/Cloudheim/']wishlist[/URL] Cloudheim on Steam if you're interested. [I]Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, [/I][URL='https://www.ign.com/watch/unlocked']Podcast Unlocked[/URL][I], as well as our monthly(-ish) interview show, [/I][URL='https://www.ign.com/articles/2016/02/04/ign-unfiltered-every-episode-ever']IGN Unfiltered[/URL][I]. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at [/I][URL='https://twitter.com/DMC_Ryan'][I]@DMC_Ryan[/I][/URL][I].[/I] [url="https://www.ign.com/articles/cloudheim-the-zelda-styled-action-rpg-shows-off-crafting-gameplay"]Continue reading...[/url] [/QUOTE]
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Cloudheim: The Zelda-Styled Action-RPG Shows Off Crafting Gameplay
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