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Call of Duty: Black Ops 6 November 8 Patch Further Nerfs Recon as 10v10 Goes Live
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<blockquote data-quote="Admin" data-source="post: 65432" data-attributes="member: 1"><p>Another Call of Duty: Black Ops 6 patch is here, and with it comes an additional nerf to that troublesome Recon Combat Specialty Perk and a dedicated 10v10 Moshpit playlist.</p><p></p><p></p><p>Treyarch pulled back the curtain on the November 8 update with <a href="https://www.callofduty.com/patchnotes/2024/10/bo6-preseason-patch-notes#nov8" target="_blank"><u>a post on its website</u></a> today, revealing a smaller patch that tackles some of the issues players have continued to deal with since launch. The emergence of a playlist for 10v10 might be what has most frothing at the mouth, though, as it offers bigger lobbies across many of Black Ops 6’s Multiplayer maps. Included in the list of maps is Nuketown, a map that is already notoriously chaotic in 6v6 matches, so expect even more chaos when hopping in for 10v10. While the standard Nuketown 24/7 playlist option will remain, fans can also now enjoy a new Stakeout 24/7 playlist.</p><p></p><p></p><p>Another highlight involves an additional nerf for Recon, which has been <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-will-nerf-a-perk-so-overpowered-some-call-it-a-wallhack" target="_blank"><u>a common complaint from players</u></a> for weeks. The Perk combo bonus gives players a few advantages in combat, including the ability to briefly see enemies through walls after spawning. The effect previously lasted for a whopping two seconds, with many drawing comparisons between it and unofficial cheats like wallhacks. It didn’t take long before Treyarch brought down that timer to only 1.5 seconds, and as promised, that’s now down to only one second with today’s patch.</p><p></p><p>Multiplayer regulars will notice that they are no longer able to exit the map in Lowtown, too, with other more general changes tackling stability and XP earn rates. Zombies received a number of tweaks as well, including fixes for a few glitches and a patch for a Tactical Raft exploit that was being used to make the vehicle airborne on Terminus.</p><p></p><p>Today’s Black Ops 6 patch is smaller than <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-november-patch-notes-detail-spawn-logic-fixes-and-assault-rifle-balance-updates" target="_blank"><u>some of the others we’ve seen this past week</u></a>, but that’s only because Treyarch is on the verge of dropping <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-and-warzone-season-1-roadmap-revealed-details-on-maps-weapons-and-more" target="_blank"><u>a gargantuan Season 1 update</u></a> next week. We learned more about the inaugural season of content just yesterday, with the team promising that more Multiplayer maps, Zombies additions, and a revamped Warzone will arrive next week. Even more goodies will come with a mid-season refresh in the future, too, with Ranked Play also set to drop later this month.</p><p></p><p></p><p>Call of Duty: Black Ops 6 got off to <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-biggest-call-of-duty-launch-ever-sets-new-single-day-game-pass-sub-record" target="_blank">a great start</a> when it launched for PC and consoles October 25, and we think its success is deserved. We gave this year’s Call of Duty entry an 8/10 in our <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-multiplayer-review" target="_blank"><u>Multiplayer review</u></a> and an 8/10 in our <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-zombies-review" target="_blank"><u>Zombies review</u></a>. It’s unclear when exactly the next patch will drop, but at this rate, we probably won’t have to wait too long. For more, you can read our <a href="https://www.ign.com/wikis/call-of-duty-black-ops-6/Essential_Tips_and_Tricks" target="_blank"><u>list of essential tips and tricks</u></a> for players hopping online, and you can also check out <a href="https://www.ign.com/articles/call-of-duty-black-ops-6-youtuber-accidentally-leaves-12-hour-147-round-zombies-run-live-on-stream-instead-of-saving-and-quitting" target="_blank"><u>the YouTuber who accidentally killed his 147-round Zombies run while streaming</u></a>.</p><p></p><p>You can see today’s full Call of Duty: Black Ops 6 November 8 patch notes below.</p><p></p><h2>Call of Duty: Black Ops 6 November 8, 2024 Patch Notes</h2><h3>MULTIPLAYER</h3><p>Maps</p><ul> <li data-xf-list-type="ul">Lowtown<ul> <li data-xf-list-type="ul">Addressed an issue where players could get outside of the intended playspace on Lowtown.</li> </ul></li> </ul><p>Featured Playlists</p><ul> <li data-xf-list-type="ul">Stakeout 24/7</li> <li data-xf-list-type="ul">10v10 Moshpit<ul> <li data-xf-list-type="ul">Maps: Red Card, Rewind, Vault, Vorkuta, Lowtown, Derelict, Skyline, Scud, Nuketown</li> <li data-xf-list-type="ul">Modes: TDM, Domination, Kill Confirmed, Hardpoint</li> </ul></li> </ul><p></p><p><em>These Featured Playlists are scheduled to go live at 10 AM PT which is after the publication of these notes.</em></p><p></p><p>Perks</p><ul> <li data-xf-list-type="ul">Recon Combat Specialty<ul> <li data-xf-list-type="ul">Further reduced the duration that enemies are highlighted after respawning from 1.5 to 1 seconds.</li> </ul></li> </ul><p></p><p><em>We will continue to monitor data and feedback on Combat Specialties throughout post-launch. </em></p><p></p><p>XP Earn Rates</p><ul> <li data-xf-list-type="ul">Resolved an issue where match bonus was being improperly scaled across game modes.</li> <li data-xf-list-type="ul">Resolved an issue where match bonus was not consistently being awarded in Search and Destroy.</li> </ul><p>Challenges</p><ul> <li data-xf-list-type="ul">Removed the "Get 50 Eliminations using Weapons with no Attachments" Daily Challenge.</li> </ul><p>Stability</p><ul> <li data-xf-list-type="ul">Added various stability fixes.</li> </ul><h3>ZOMBIES</h3><p>Weapons</p><ul> <li data-xf-list-type="ul">Resolved an issue where weapons with a default scope would show an extra attachment pip when viewed in game.</li> </ul><p>Gunsmith</p><ul> <li data-xf-list-type="ul">Resolved an issue where the players Multiplayer Loadout would be present when previewing their Zombies Loadout.</li> </ul><p>Field Upgrades</p><ul> <li data-xf-list-type="ul">Closed an exploit that allowed certain Field Upgrade Augment effects to persist beyond their intended duration.</li> </ul><p>Vehicles</p><ul> <li data-xf-list-type="ul">Closed an exploit that allowed players to launch Tactical Rafts into the air on Terminus.</li> </ul><p>Stability</p><ul> <li data-xf-list-type="ul">Added various stability fixes.</li> </ul><p></p><p><em>Michael Cripe is a freelance writer at IGN.</em></p><p></p><p><a href="https://www.ign.com/articles/call-of-duty-black-ops-6-november-8-patch-further-nerfs-recon-as-10v10-goes-live" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 65432, member: 1"] Another Call of Duty: Black Ops 6 patch is here, and with it comes an additional nerf to that troublesome Recon Combat Specialty Perk and a dedicated 10v10 Moshpit playlist. Treyarch pulled back the curtain on the November 8 update with [URL='https://www.callofduty.com/patchnotes/2024/10/bo6-preseason-patch-notes#nov8'][U]a post on its website[/U][/URL] today, revealing a smaller patch that tackles some of the issues players have continued to deal with since launch. The emergence of a playlist for 10v10 might be what has most frothing at the mouth, though, as it offers bigger lobbies across many of Black Ops 6’s Multiplayer maps. Included in the list of maps is Nuketown, a map that is already notoriously chaotic in 6v6 matches, so expect even more chaos when hopping in for 10v10. While the standard Nuketown 24/7 playlist option will remain, fans can also now enjoy a new Stakeout 24/7 playlist. Another highlight involves an additional nerf for Recon, which has been [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-will-nerf-a-perk-so-overpowered-some-call-it-a-wallhack'][U]a common complaint from players[/U][/URL] for weeks. The Perk combo bonus gives players a few advantages in combat, including the ability to briefly see enemies through walls after spawning. The effect previously lasted for a whopping two seconds, with many drawing comparisons between it and unofficial cheats like wallhacks. It didn’t take long before Treyarch brought down that timer to only 1.5 seconds, and as promised, that’s now down to only one second with today’s patch. Multiplayer regulars will notice that they are no longer able to exit the map in Lowtown, too, with other more general changes tackling stability and XP earn rates. Zombies received a number of tweaks as well, including fixes for a few glitches and a patch for a Tactical Raft exploit that was being used to make the vehicle airborne on Terminus. Today’s Black Ops 6 patch is smaller than [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-november-patch-notes-detail-spawn-logic-fixes-and-assault-rifle-balance-updates'][U]some of the others we’ve seen this past week[/U][/URL], but that’s only because Treyarch is on the verge of dropping [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-and-warzone-season-1-roadmap-revealed-details-on-maps-weapons-and-more'][U]a gargantuan Season 1 update[/U][/URL] next week. We learned more about the inaugural season of content just yesterday, with the team promising that more Multiplayer maps, Zombies additions, and a revamped Warzone will arrive next week. Even more goodies will come with a mid-season refresh in the future, too, with Ranked Play also set to drop later this month. Call of Duty: Black Ops 6 got off to [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-biggest-call-of-duty-launch-ever-sets-new-single-day-game-pass-sub-record']a great start[/URL] when it launched for PC and consoles October 25, and we think its success is deserved. We gave this year’s Call of Duty entry an 8/10 in our [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-multiplayer-review'][U]Multiplayer review[/U][/URL] and an 8/10 in our [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-zombies-review'][U]Zombies review[/U][/URL]. It’s unclear when exactly the next patch will drop, but at this rate, we probably won’t have to wait too long. For more, you can read our [URL='https://www.ign.com/wikis/call-of-duty-black-ops-6/Essential_Tips_and_Tricks'][U]list of essential tips and tricks[/U][/URL] for players hopping online, and you can also check out [URL='https://www.ign.com/articles/call-of-duty-black-ops-6-youtuber-accidentally-leaves-12-hour-147-round-zombies-run-live-on-stream-instead-of-saving-and-quitting'][U]the YouTuber who accidentally killed his 147-round Zombies run while streaming[/U][/URL]. You can see today’s full Call of Duty: Black Ops 6 November 8 patch notes below. [HEADING=1]Call of Duty: Black Ops 6 November 8, 2024 Patch Notes[/HEADING] [HEADING=2]MULTIPLAYER[/HEADING] Maps [LIST] [*]Lowtown [LIST] [*]Addressed an issue where players could get outside of the intended playspace on Lowtown. [/LIST] [/LIST] Featured Playlists [LIST] [*]Stakeout 24/7 [*]10v10 Moshpit [LIST] [*]Maps: Red Card, Rewind, Vault, Vorkuta, Lowtown, Derelict, Skyline, Scud, Nuketown [*]Modes: TDM, Domination, Kill Confirmed, Hardpoint [/LIST] [/LIST] [I]These Featured Playlists are scheduled to go live at 10 AM PT which is after the publication of these notes.[/I] Perks [LIST] [*]Recon Combat Specialty [LIST] [*]Further reduced the duration that enemies are highlighted after respawning from 1.5 to 1 seconds. [/LIST] [/LIST] [I]We will continue to monitor data and feedback on Combat Specialties throughout post-launch. [/I] XP Earn Rates [LIST] [*]Resolved an issue where match bonus was being improperly scaled across game modes. [*]Resolved an issue where match bonus was not consistently being awarded in Search and Destroy. [/LIST] Challenges [LIST] [*]Removed the "Get 50 Eliminations using Weapons with no Attachments" Daily Challenge. [/LIST] Stability [LIST] [*]Added various stability fixes. [/LIST] [HEADING=2]ZOMBIES[/HEADING] Weapons [LIST] [*]Resolved an issue where weapons with a default scope would show an extra attachment pip when viewed in game. [/LIST] Gunsmith [LIST] [*]Resolved an issue where the players Multiplayer Loadout would be present when previewing their Zombies Loadout. [/LIST] Field Upgrades [LIST] [*]Closed an exploit that allowed certain Field Upgrade Augment effects to persist beyond their intended duration. [/LIST] Vehicles [LIST] [*]Closed an exploit that allowed players to launch Tactical Rafts into the air on Terminus. [/LIST] Stability [LIST] [*]Added various stability fixes. [/LIST] [I]Michael Cripe is a freelance writer at IGN.[/I] [url="https://www.ign.com/articles/call-of-duty-black-ops-6-november-8-patch-further-nerfs-recon-as-10v10-goes-live"]Continue reading...[/url] [/QUOTE]
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Call of Duty: Black Ops 6 November 8 Patch Further Nerfs Recon as 10v10 Goes Live
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