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Baldur’s Gate 3’s Hotly Anticipated Patch 3 Delayed
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<blockquote data-quote="Admin" data-source="post: 60713" data-attributes="member: 1"><p>Baldur’s Gate 3 developer Larian has delayed Patch 3 from today, September 21, to tomorrow, September 22 — although it sounds like it could be delayed further.</p><p></p><p></p><p>In a <a href="https://twitter.com/larianstudios/status/1704630736693998065" target="_blank">tweet</a>, Larian described Patch 3 as “a big one”, and said that it delayed its release to tomorrow “to ensure thorough testing”.</p><p></p><p>In a follow-up <a href="https://twitter.com/LarAtLarian/status/1704807658706887066" target="_blank">tweet</a>, Larian boss Swen Vincke said: “Cross fingers for patch 3 - it's going through its final round of QA today and if it passes, we can release it tomorrow. You can do this patch 3!”</p><p></p><p></p><p>Patch 3 is intended to launch alongside full support for Baldur’s Gate 3 on Mac. The hope for Patch 3 is that it addresses ongoing performance issues, particularly with Act 3, across PC and console now the sprawling Dungeons and Dragons-themed role-playing game is out on PlayStation 5.</p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3-on-ps5-has-major-split-screen-issues-of-its-own" target="_blank"><u>As IGN reported</u></a>, Baldur's Gate 3’s split-screen mostly works fine, but performance tanks when two characters explore different parts of a city, with the frames per second fluctuating especially in the densely populated Act 3.</p><p></p><p>Split-screen has proven to be a pain point for Baldur's Gate 3, particularly on Xbox. Larian compromised by removing split-screen from the <a href="https://www.ign.com/articles/baldurs-gate-3-on-xbox-series-s-could-get-split-screen-after-launch" target="_blank"><u>Xbox Series S version, though the console may get the feature at a later date</u></a>.</p><p></p><p>Larian Studios is also working on <a href="https://www.ign.com/articles/larian-studios-responds-to-questions-about-baldurs-gate-3-crossplay-on-ps5-and-pc" target="_blank"><u>crossplay support</u></a> that will allow PS5 owners to play with PC gamers and vice versa.</p><p></p><p>In IGN’s <a href="https://www.ign.com/articles/baldurs-gate-3-review" target="_blank"><u>review of Baldur's Gate 3</u></a>, which returned a 10/10, we said: "With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs."</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3s-hotly-anticipated-patch-3-delayed" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 60713, member: 1"] Baldur’s Gate 3 developer Larian has delayed Patch 3 from today, September 21, to tomorrow, September 22 — although it sounds like it could be delayed further. In a [URL='https://twitter.com/larianstudios/status/1704630736693998065']tweet[/URL], Larian described Patch 3 as “a big one”, and said that it delayed its release to tomorrow “to ensure thorough testing”. In a follow-up [URL='https://twitter.com/LarAtLarian/status/1704807658706887066']tweet[/URL], Larian boss Swen Vincke said: “Cross fingers for patch 3 - it's going through its final round of QA today and if it passes, we can release it tomorrow. You can do this patch 3!” Patch 3 is intended to launch alongside full support for Baldur’s Gate 3 on Mac. The hope for Patch 3 is that it addresses ongoing performance issues, particularly with Act 3, across PC and console now the sprawling Dungeons and Dragons-themed role-playing game is out on PlayStation 5. [URL='https://www.ign.com/articles/baldurs-gate-3-on-ps5-has-major-split-screen-issues-of-its-own'][U]As IGN reported[/U][/URL], Baldur's Gate 3’s split-screen mostly works fine, but performance tanks when two characters explore different parts of a city, with the frames per second fluctuating especially in the densely populated Act 3. Split-screen has proven to be a pain point for Baldur's Gate 3, particularly on Xbox. Larian compromised by removing split-screen from the [URL='https://www.ign.com/articles/baldurs-gate-3-on-xbox-series-s-could-get-split-screen-after-launch'][U]Xbox Series S version, though the console may get the feature at a later date[/U][/URL]. Larian Studios is also working on [URL='https://www.ign.com/articles/larian-studios-responds-to-questions-about-baldurs-gate-3-crossplay-on-ps5-and-pc'][U]crossplay support[/U][/URL] that will allow PS5 owners to play with PC gamers and vice versa. In IGN’s [URL='https://www.ign.com/articles/baldurs-gate-3-review'][U]review of Baldur's Gate 3[/U][/URL], which returned a 10/10, we said: "With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs." [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/baldurs-gate-3s-hotly-anticipated-patch-3-delayed"]Continue reading...[/url] [/QUOTE]
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