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Baldur’s Gate 3 Used ‘Intimacy Co-Ordinators’ to Help Actors Feel Comfortable During Romantic Scenes
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<blockquote data-quote="Admin" data-source="post: 59942" data-attributes="member: 1"><p>Baldur’s Gate 3 developer Larian employed specially trained intimacy co-ordinators to make sure actors felt comfortable during romantic scenes.</p><p></p><p></p><p>In an interview with the <a href="https://www.bbc.co.uk/news/newsbeat-66279358" target="_blank">BBC</a>, actors Jennifer English and Devora Wilde, who play half-elf cleric Shadowheart and githyanki warrior Lae'zel respectively, praised Larian for employing the intimacy co-ordinators. "I never felt 'yuck' in a recording session at all,” said English. “And I've got quite a low 'yuck' threshold.”</p><p></p><p>While intimacy co-ordinators are now commonly used in film and TV productions, Larian said it reckons it’s one of the first studios to use them during the development of a traditional video game. While 2022’s <a href="https://www.ign.com/articles/immortality-review" target="_blank">Immortality </a>used an intimacy coordinator, that game is more an interactive film video game than a traditional video game.</p><p></p><p>There’s no word on whether they were used for <a href="https://www.ign.com/articles/baldurs-gate-3-shoots-up-steam-top-sellers-list-after-bear-sex-reveal" target="_blank">Baldur’s Gate 3’s now infamous bear sex scene</a>, though.</p><p></p><p></p><p>Baldur’s Gate 3 is a sprawling open-ended Dungeons & Dragons role-playing game from the makers of the Divinity: Original Sin series. <a href="https://www.ign.com/articles/baldurs-gate-3-pc-release-date-brought-forward-a-month-avoiding-starfield-clash" target="_blank"><u>Larian announced it had brought the PC version release date forward a month</u></a>, from August 31 to August 3, in order to avoid a clash with the likes of Bethesda’s upcoming behemoth Starfield in early September. The PlayStation 5 version, meanwhile, is delayed slightly to September 6, and the Xbox Series X and S versions are without a release window (<a href="https://www.ign.com/articles/microsoft-engineers-helping-get-baldurs-gate-3-split-screen-working-on-xbox-series-s" target="_blank"><u>more on Baldur’s Gate 3’s Xbox hold-up here</u></a>).</p><p></p><p>Speaking to <a href="https://www.ign.com/articles/baldurs-gate-3-standard-playthrough-takes-75-to-100-hours-larian-says" target="_blank"><u>IGN</u></a>, Vincke said the developer is seeing a standard playthrough of Baldur’s Gate 3 take 75 to 100 hours. However, players who want to “do everything” should expect to double that figure.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3-used-intimacy-co-ordinators-to-help-actors-feel-comfortable-during-romantic-scenes" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 59942, member: 1"] Baldur’s Gate 3 developer Larian employed specially trained intimacy co-ordinators to make sure actors felt comfortable during romantic scenes. In an interview with the [URL='https://www.bbc.co.uk/news/newsbeat-66279358']BBC[/URL], actors Jennifer English and Devora Wilde, who play half-elf cleric Shadowheart and githyanki warrior Lae'zel respectively, praised Larian for employing the intimacy co-ordinators. "I never felt 'yuck' in a recording session at all,” said English. “And I've got quite a low 'yuck' threshold.” While intimacy co-ordinators are now commonly used in film and TV productions, Larian said it reckons it’s one of the first studios to use them during the development of a traditional video game. While 2022’s [URL='https://www.ign.com/articles/immortality-review']Immortality [/URL]used an intimacy coordinator, that game is more an interactive film video game than a traditional video game. There’s no word on whether they were used for [URL='https://www.ign.com/articles/baldurs-gate-3-shoots-up-steam-top-sellers-list-after-bear-sex-reveal']Baldur’s Gate 3’s now infamous bear sex scene[/URL], though. Baldur’s Gate 3 is a sprawling open-ended Dungeons & Dragons role-playing game from the makers of the Divinity: Original Sin series. [URL='https://www.ign.com/articles/baldurs-gate-3-pc-release-date-brought-forward-a-month-avoiding-starfield-clash'][U]Larian announced it had brought the PC version release date forward a month[/U][/URL], from August 31 to August 3, in order to avoid a clash with the likes of Bethesda’s upcoming behemoth Starfield in early September. The PlayStation 5 version, meanwhile, is delayed slightly to September 6, and the Xbox Series X and S versions are without a release window ([URL='https://www.ign.com/articles/microsoft-engineers-helping-get-baldurs-gate-3-split-screen-working-on-xbox-series-s'][U]more on Baldur’s Gate 3’s Xbox hold-up here[/U][/URL]). Speaking to [URL='https://www.ign.com/articles/baldurs-gate-3-standard-playthrough-takes-75-to-100-hours-larian-says'][U]IGN[/U][/URL], Vincke said the developer is seeing a standard playthrough of Baldur’s Gate 3 take 75 to 100 hours. However, players who want to “do everything” should expect to double that figure. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/baldurs-gate-3-used-intimacy-co-ordinators-to-help-actors-feel-comfortable-during-romantic-scenes"]Continue reading...[/url] [/QUOTE]
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Baldur’s Gate 3 Used ‘Intimacy Co-Ordinators’ to Help Actors Feel Comfortable During Romantic Scenes
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