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Baldur's Gate 3 Mod Cuts Turn-Based Combat and Makes Everything Real-Time
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<blockquote data-quote="Admin" data-source="post: 64866" data-attributes="member: 1"><p>A <a href="https://www.ign.com/games/baldurs-gate-iii" target="_blank">Baldur's Gate 3</a> mod removes the role-playing game's traditional Dungeons & Dragons turn-based combat in favor of more action-orientated real-time battles.</p><p></p><p></p><p><a href="https://www.pcgamer.com/games/baldurs-gate/one-baldur-s-gate-3-modder-managed-to-implemented-real-time-combat-like-the-classic-games-but-you-should-probably-wait-for-them-to-figure-out-a-pause-button-before-diving-in/" target="_blank">PC Gamer</a> spotted the work-in-progress mod from <a href="https://www.youtube.com/watch?v=nEBW4qIW28c" target="_blank">tinybike</a> on YouTube, and described it as a "very very very rough draft." It does what it says on the tin though, letting players run into Baldur's Gate 3 combat and cast spells as quick as their fingers will allow, instead of having to wait their turn.</p><p></p><p>The video shows tinybike exploring the ruins found early in Act 1 of Baldur's Gate 3 and immediately being rushed by the agitated enemy who awaits. But they, alongside the handful of other baddies exploring the ruins, are quickly taken down with a selection of speedy spells.</p><p></p><p></p><p>Baldur's Gate 3 combat can be tricky even with 10 minutes between each move to think about things, of course, so it's difficult to imagine how real-time combat would work proper, especially for some more strategically driven classes like the Rogue. Regardless, mods will seemingly make it a viable option in the future, so those looking to explore Faerûn without a pause button can seemingly soon do so.</p><p></p><p>Baldur's Gate 3 mods have increased in prominence thanks to developer Larian Studios releasing an official toolkit for the game, and <a href="https://www.ign.com/articles/baldurs-gate-3-modder-unlocks-complete-dev-toolkit-to-create-entirely-new-campaigns-and-content" target="_blank">this was quickly broken</a> to let players make <a href="https://www.ign.com/articles/baldurs-gate-3-modder-reveals-first-custom-maps-including-avernus" target="_blank">fully custom maps</a> and more.</p><p></p><p>The toolkit arrived alongside Patch 7, which added lots of other content including <a href="https://www.ign.com/articles/karlach-is-trending-on-xtwitter-after-baldurs-gate-3-patch-7-because-her-new-evil-ending-is-absolutely-metal" target="_blank">an "absolutely metal" ending for Karlach</a> and a <a href="https://www.ign.com/articles/baldurs-gate-3-player-finds-scrapped-evil-ending-in-patch-7-thats-hilariously-anticlimactic" target="_blank">hidden evil ending</a>. Players will also be relieved to hear that <a href="https://www.ign.com/articles/baldurs-gate-3-patch-7-is-not-the-final-update-larian-confirms-but-it-doesnt-want-to-talk-about-whats-coming-just-yet" target="_blank">it's not the final Baldur's Gate 3 patch after all</a>.</p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3-review" target="_blank">In our 10/10 review of the game</a>, IGN said: "With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs."</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3-mod-cuts-turn-based-combat-and-makes-everything-real-time" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64866, member: 1"] A [URL='https://www.ign.com/games/baldurs-gate-iii']Baldur's Gate 3[/URL] mod removes the role-playing game's traditional Dungeons & Dragons turn-based combat in favor of more action-orientated real-time battles. [URL='https://www.pcgamer.com/games/baldurs-gate/one-baldur-s-gate-3-modder-managed-to-implemented-real-time-combat-like-the-classic-games-but-you-should-probably-wait-for-them-to-figure-out-a-pause-button-before-diving-in/']PC Gamer[/URL] spotted the work-in-progress mod from [URL='https://www.youtube.com/watch?v=nEBW4qIW28c']tinybike[/URL] on YouTube, and described it as a "very very very rough draft." It does what it says on the tin though, letting players run into Baldur's Gate 3 combat and cast spells as quick as their fingers will allow, instead of having to wait their turn. The video shows tinybike exploring the ruins found early in Act 1 of Baldur's Gate 3 and immediately being rushed by the agitated enemy who awaits. But they, alongside the handful of other baddies exploring the ruins, are quickly taken down with a selection of speedy spells. Baldur's Gate 3 combat can be tricky even with 10 minutes between each move to think about things, of course, so it's difficult to imagine how real-time combat would work proper, especially for some more strategically driven classes like the Rogue. Regardless, mods will seemingly make it a viable option in the future, so those looking to explore Faerûn without a pause button can seemingly soon do so. Baldur's Gate 3 mods have increased in prominence thanks to developer Larian Studios releasing an official toolkit for the game, and [URL='https://www.ign.com/articles/baldurs-gate-3-modder-unlocks-complete-dev-toolkit-to-create-entirely-new-campaigns-and-content']this was quickly broken[/URL] to let players make [URL='https://www.ign.com/articles/baldurs-gate-3-modder-reveals-first-custom-maps-including-avernus']fully custom maps[/URL] and more. The toolkit arrived alongside Patch 7, which added lots of other content including [URL='https://www.ign.com/articles/karlach-is-trending-on-xtwitter-after-baldurs-gate-3-patch-7-because-her-new-evil-ending-is-absolutely-metal']an "absolutely metal" ending for Karlach[/URL] and a [URL='https://www.ign.com/articles/baldurs-gate-3-player-finds-scrapped-evil-ending-in-patch-7-thats-hilariously-anticlimactic']hidden evil ending[/URL]. Players will also be relieved to hear that [URL='https://www.ign.com/articles/baldurs-gate-3-patch-7-is-not-the-final-update-larian-confirms-but-it-doesnt-want-to-talk-about-whats-coming-just-yet']it's not the final Baldur's Gate 3 patch after all[/URL]. [URL='https://www.ign.com/articles/baldurs-gate-3-review']In our 10/10 review of the game[/URL], IGN said: "With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs." [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/baldurs-gate-3-mod-cuts-turn-based-combat-and-makes-everything-real-time"]Continue reading...[/url] [/QUOTE]
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