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Anno 117: Pax Romana Release Date Revealed
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<blockquote data-quote="Admin" data-source="post: 67497" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/06/08/anno-1718034891975-1749408856475.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Anno 117: Pax Romana will officially be released on PC, PS5, and Xbox Series X/S on November 13, 2025.</p><p></p><p>This latest entry in the beloved Anno series is finally taking players to Rome and allowing them to become a governor in charge of, among other things, encouraging economic growth, expanding their empire through war, leading a rebellion, uniting the different people in the region under one banner, and much more.</p><p></p><p></p><p><a href="https://www.ign.com/articles/anno-117-pax-romana-anno-finally-goes-to-rome-and-so-far-its-glorious" target="_blank">We were able to get our hands on Anno 117: Pax Romana in May</a> and said, "I can already see myself losing dozens of hours to Anno 117: Pax Romana. Much of what made Anno 1800 such a great time has been deftly carried over here, while the building-specific bonuses and dedicated research tree are each smart innovations that, deployed wisely, can supercharge your economy."</p><p></p><p>Anno 117 takes place, unsurprisingly, in 117 AD and sets you loose in the uncharted territories of the Roman Empire with two provinces - Latium and Albion - under your control. The choice is up to you in how you rule and expand, and the fate of an empire will be up to you.</p><p></p><p>We had the chance to speak to creative director Manuel Reinher and brand director Haye Anderson about <a href="https://www.ign.com/articles/anno-117-pax-romana-finally-brings-the-city-builder-franchise-to-the-ancient-roman-empire-ubisoft-forward-2024" target="_blank">why this is the most exciting time to be or become a fan of the series</a> and why this really is an Anno for the modern age."</p><p></p><p></p><p>"We want to tell the untold story of how it was to govern Roman provinces," Reinher said, "During that era, there was over 200 years of peace and it was the time after a big conquest. And we are talking an empire of people from three continents that accounted for almost 20% of the world's population. So, the story we are trying to tell is how did the Romans manage to stabilize this?"</p><p></p><p></p><p><em>Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter </em><a href="https://twitter.com/AdamBankhurst" target="_blank"><em>@AdamBankhurst,</em></a> <a href="https://www.instagram.com/adambankhurst/" target="_blank"><em>Instagram,</em></a><em> and </em><a href="https://www.tiktok.com/@adambankhurst" target="_blank"><em>TikTok,</em></a><em> and listen to his show, </em><a href="https://podcasts.apple.com/us/podcast/talking-disney-magic/id1773431375" target="_blank"><em>Talking Disney Magic.</em></a></p><p></p><p><a href="https://www.ign.com/articles/anno-117-pax-romana-release-date-revealed" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 67497, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/06/08/anno-1718034891975-1749408856475.png[/IMG] Anno 117: Pax Romana will officially be released on PC, PS5, and Xbox Series X/S on November 13, 2025. This latest entry in the beloved Anno series is finally taking players to Rome and allowing them to become a governor in charge of, among other things, encouraging economic growth, expanding their empire through war, leading a rebellion, uniting the different people in the region under one banner, and much more. [URL='https://www.ign.com/articles/anno-117-pax-romana-anno-finally-goes-to-rome-and-so-far-its-glorious']We were able to get our hands on Anno 117: Pax Romana in May[/URL] and said, "I can already see myself losing dozens of hours to Anno 117: Pax Romana. Much of what made Anno 1800 such a great time has been deftly carried over here, while the building-specific bonuses and dedicated research tree are each smart innovations that, deployed wisely, can supercharge your economy." Anno 117 takes place, unsurprisingly, in 117 AD and sets you loose in the uncharted territories of the Roman Empire with two provinces - Latium and Albion - under your control. The choice is up to you in how you rule and expand, and the fate of an empire will be up to you. We had the chance to speak to creative director Manuel Reinher and brand director Haye Anderson about [URL='https://www.ign.com/articles/anno-117-pax-romana-finally-brings-the-city-builder-franchise-to-the-ancient-roman-empire-ubisoft-forward-2024']why this is the most exciting time to be or become a fan of the series[/URL] and why this really is an Anno for the modern age." "We want to tell the untold story of how it was to govern Roman provinces," Reinher said, "During that era, there was over 200 years of peace and it was the time after a big conquest. And we are talking an empire of people from three continents that accounted for almost 20% of the world's population. So, the story we are trying to tell is how did the Romans manage to stabilize this?" [I]Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter [/I][URL='https://twitter.com/AdamBankhurst'][I]@AdamBankhurst,[/I][/URL][I] [/I][URL='https://www.instagram.com/adambankhurst/'][I]Instagram,[/I][/URL][I] and [/I][URL='https://www.tiktok.com/@adambankhurst'][I]TikTok,[/I][/URL][I] and listen to his show, [/I][URL='https://podcasts.apple.com/us/podcast/talking-disney-magic/id1773431375'][I]Talking Disney Magic.[/I][/URL] [url="https://www.ign.com/articles/anno-117-pax-romana-release-date-revealed"]Continue reading...[/url] [/QUOTE]
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