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Alan Wake 2 Remedy’s Fastest-Selling Game So Far
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<blockquote data-quote="Admin" data-source="post: 62223" data-attributes="member: 1"><p><a href="https://www.ign.com/games/alan-wake-ii" target="_blank">Alan Wake 2</a> has sold 1.3 million copies since going on sale on October 27, 2023 across PlayStation 5, Xbox Series X and S, and PC via the Epic Games Store, making it developer Remedy Entertainment's fastest-selling game ever.</p><p></p><p></p><p>Alan Wake 2 had sold one million copies by the end of 2023, and shifted an additional 300,000 copies as of the beginning of February 2024, Remedy revealed.</p><p></p><p>Trumpeting Alan Wake 2’s ongoing sales, Remedy said the game had sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months. Control has sold over four million copies since going on sale in 2019, generating net revenue of around €100 million (roughly $107 million).</p><p></p><p></p><p>“A great game can generate excellent long tail sales, and we expect this to be the case with Alan Wake 2 as well,” Remedy said in a statement.</p><p></p><p>“We will continue promoting and supporting Alan Wake 2 and are creating two paid DLCs that will expand the story. We are also releasing updates and carrying out other activities to support the game and its community.”</p><p></p><p>Alan Wake 2’s sales were a talking point late last year after the game failed to break into the top 20 U.S. game chart. But <a href="https://www.ign.com/articles/alan-wake-2s-seemingly-dire-sales-dont-paint-the-full-picture" target="_blank">Alan Wake 2 had no physical release</a>, and its publisher Epic Games does not provide digital sales data to sales tracker Circana, so Alan Wake 2 was never going to show up strong on the chart anyway.</p><p></p><p>The price point has also remained at a high level, and the game has already recouped a significant part of the development and marketing expenses.</p><p></p><p>Commenting now, four months after launch, Remedy CEO Tero Virtala said the company was “happy” with the start of Alan Wake 2’s sales, although it sounds like the game is unprofitable for now.</p><p></p><p>“The price point has also remained at a high level, and the game has already recouped a significant part of the development and marketing expenses,” Virtala continued. “We will continue to develop the game to serve existing fans and attract new players and expect the game to continue selling well.”</p><p></p><p>Virtala confirmed that Remedy’s other projects, <a href="https://www.ign.com/games/control-multiplayer-project-condor" target="_blank">Condor</a> (a four-player co-op spin-off of Control to be co-published with 505 Games), <a href="https://www.ign.com/games/control-2" target="_blank">Control 2</a>, and the <a href="https://www.ign.com/games/max-payne-1-2" target="_blank">Max Payne 1 & 2 remakes</a>, “have all increased development pace” thanks to staff coming on board from Alan Wake 2. These projects are now expected to reach their next development stages during the first half of 2024.</p><p></p><p></p><p>“We now have two established franchises: Control and Alan Wake, which are linked through the Remedy Connected Universe,” Virtala said. “Growing and expanding these franchises will be a key part of our future.”</p><p></p><p>In November, <a href="https://www.ign.com/articles/alan-wake-2-dev-remedy-ditches-free-to-play-for-its-co-op-multiplayer-game" target="_blank">Remedy announced it had ditched the free-to-play model for a project called Codename Vanguard</a>, which was set to be a free-to-play co-op game, but is now described as “a premium game with a strong cooperative multiplayer component”. This “reboot” resulted in a new codename: Kestrel. <a href="https://www.ign.com/articles/remedy-entertainment-and-tencent-partner-to-develop-a-co-op-multiplayer-game-codenamed-vanguard" target="_blank"><u>Remedy signed a publishing deal with Tencent</u></a> back in December 2021 to develop Vanguard but both companies agreed to the change in direction.</p><p></p><p><a href="https://www.ign.com/games/alan-wake-ii" target="_blank"><u>In our 9/10 review</u></a>, IGN said: "Alan Wake 2 is a superb survival horror sequel that makes the cult-classic original seem like little more than a rough first draft by comparison."</p><p></p><p>Players can also check out IGN's <a href="https://www.ign.com/wikis/alan-wake-2" target="_blank"><u>Alan Wake 2 Guide</u></a> and <a href="https://www.ign.com/wikis/alan-wake-2/Essential_Tips_and_Tricks" target="_blank"><u>essential tips and tricks</u></a> to get the most out of playing the long-awaited survival horror sequel.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/alan-wake-2-remedys-fastest-selling-game-so-far" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 62223, member: 1"] [URL='https://www.ign.com/games/alan-wake-ii']Alan Wake 2[/URL] has sold 1.3 million copies since going on sale on October 27, 2023 across PlayStation 5, Xbox Series X and S, and PC via the Epic Games Store, making it developer Remedy Entertainment's fastest-selling game ever. Alan Wake 2 had sold one million copies by the end of 2023, and shifted an additional 300,000 copies as of the beginning of February 2024, Remedy revealed. Trumpeting Alan Wake 2’s ongoing sales, Remedy said the game had sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months. Control has sold over four million copies since going on sale in 2019, generating net revenue of around €100 million (roughly $107 million). “A great game can generate excellent long tail sales, and we expect this to be the case with Alan Wake 2 as well,” Remedy said in a statement. “We will continue promoting and supporting Alan Wake 2 and are creating two paid DLCs that will expand the story. We are also releasing updates and carrying out other activities to support the game and its community.” Alan Wake 2’s sales were a talking point late last year after the game failed to break into the top 20 U.S. game chart. But [URL='https://www.ign.com/articles/alan-wake-2s-seemingly-dire-sales-dont-paint-the-full-picture']Alan Wake 2 had no physical release[/URL], and its publisher Epic Games does not provide digital sales data to sales tracker Circana, so Alan Wake 2 was never going to show up strong on the chart anyway. The price point has also remained at a high level, and the game has already recouped a significant part of the development and marketing expenses. Commenting now, four months after launch, Remedy CEO Tero Virtala said the company was “happy” with the start of Alan Wake 2’s sales, although it sounds like the game is unprofitable for now. “The price point has also remained at a high level, and the game has already recouped a significant part of the development and marketing expenses,” Virtala continued. “We will continue to develop the game to serve existing fans and attract new players and expect the game to continue selling well.” Virtala confirmed that Remedy’s other projects, [URL='https://www.ign.com/games/control-multiplayer-project-condor']Condor[/URL] (a four-player co-op spin-off of Control to be co-published with 505 Games), [URL='https://www.ign.com/games/control-2']Control 2[/URL], and the [URL='https://www.ign.com/games/max-payne-1-2']Max Payne 1 & 2 remakes[/URL], “have all increased development pace” thanks to staff coming on board from Alan Wake 2. These projects are now expected to reach their next development stages during the first half of 2024. “We now have two established franchises: Control and Alan Wake, which are linked through the Remedy Connected Universe,” Virtala said. “Growing and expanding these franchises will be a key part of our future.” In November, [URL='https://www.ign.com/articles/alan-wake-2-dev-remedy-ditches-free-to-play-for-its-co-op-multiplayer-game']Remedy announced it had ditched the free-to-play model for a project called Codename Vanguard[/URL], which was set to be a free-to-play co-op game, but is now described as “a premium game with a strong cooperative multiplayer component”. This “reboot” resulted in a new codename: Kestrel. [URL='https://www.ign.com/articles/remedy-entertainment-and-tencent-partner-to-develop-a-co-op-multiplayer-game-codenamed-vanguard'][U]Remedy signed a publishing deal with Tencent[/U][/URL] back in December 2021 to develop Vanguard but both companies agreed to the change in direction. [URL='https://www.ign.com/games/alan-wake-ii'][U]In our 9/10 review[/U][/URL], IGN said: "Alan Wake 2 is a superb survival horror sequel that makes the cult-classic original seem like little more than a rough first draft by comparison." Players can also check out IGN's [URL='https://www.ign.com/wikis/alan-wake-2'][U]Alan Wake 2 Guide[/U][/URL] and [URL='https://www.ign.com/wikis/alan-wake-2/Essential_Tips_and_Tricks'][U]essential tips and tricks[/U][/URL] to get the most out of playing the long-awaited survival horror sequel. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/alan-wake-2-remedys-fastest-selling-game-so-far"]Continue reading...[/url] [/QUOTE]
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