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Minecraft
Aggression PvP
Aggression V2.0 [Suggestion]
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<blockquote data-quote="Snowyblitz" data-source="post: 20671" data-attributes="member: 2142"><p>I do agree with many of the points raised in this post.</p><p></p><p></p><p></p><p><em>New Spawn</em></p><p></p><p></p><p></p><p>The current spawn's aesthetics are far better than 1.7's. When people log onto a server, the first thing they see is the spawn. If the spawn looks terrible they might quit. I know I would. However, you're right. The new spawn is closed so it reduces opportunities to PvP since you can't even see anyone outside of spawn. Also, it is filled with bugs. People stand in the way of other people's minecarts which frustrates them and the spawn gives people free minecarts.</p><p></p><p></p><p></p><p><em>Removal of Rails</em></p><p></p><p></p><p></p><p>Even though the rails look nice and are convenient, they are riddled with exploits. I totally agree with you on this one. The abuse of the rails (e.g PvPing on the rails) annoyed me while I was a Mediator and I'm sure the Staff agree.</p><p></p><p></p><p></p><p><em>Stargates/Portals</em></p><p></p><p></p><p></p><p>If I remember correctly, the only reason the Nether hasn't been enabled is because it lags and/or crashes the server. When I read the Aggression 1.1 Development notes, I was surprised with the removal of Stargates. I enjoyed the Stargate feature of Aggression and 1.7 and I feel its removal was for the worse. Adding stargates back in will also benefit donaters since Legends were able to create Stargates in 1.7.</p><p></p><p></p><p></p><p><em>Factions</em></p><p></p><p></p><p></p><p>I'm indifferent about the rate power regenerates as this doesn't have much effect on the larger factions like RMM, Resistance and Luck3rs. It might make life difficult for the smaller factions since they regenerate power slowly.</p></blockquote><p></p>
[QUOTE="Snowyblitz, post: 20671, member: 2142"] I do agree with many of the points raised in this post. [I]New Spawn[/I] The current spawn's aesthetics are far better than 1.7's. When people log onto a server, the first thing they see is the spawn. If the spawn looks terrible they might quit. I know I would. However, you're right. The new spawn is closed so it reduces opportunities to PvP since you can't even see anyone outside of spawn. Also, it is filled with bugs. People stand in the way of other people's minecarts which frustrates them and the spawn gives people free minecarts. [I]Removal of Rails[/I] Even though the rails look nice and are convenient, they are riddled with exploits. I totally agree with you on this one. [I][/I]The abuse of the rails (e.g PvPing on the rails) annoyed me while I was a Mediator and I'm sure the Staff agree. [I]Stargates/Portals[/I] If I remember correctly, the only reason the Nether hasn't been enabled is because it lags and/or crashes the server. When I read the Aggression 1.1 Development notes, I was surprised with the removal of Stargates. I enjoyed the Stargate feature of Aggression and 1.7 and I feel its removal was for the worse. Adding stargates back in will also benefit donaters since Legends were able to create Stargates in 1.7. [I]Factions[/I] I'm indifferent about the rate power regenerates as this doesn't have much effect on the larger factions like RMM, Resistance and Luck3rs. It might make life difficult for the smaller factions since they regenerate power slowly. [/QUOTE]
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Aggression PvP
Aggression V2.0 [Suggestion]
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