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<blockquote data-quote="Tutrie" data-source="post: 36402" data-attributes="member: 2118"><p>Well that is basically all of what Fusion is about. The players choose the direction of their own role-play. If you wanted all of this could be implemented by the player on Fusion, but of course it is the player that needs to do this. If you design all of your ideas and put them into guides I will try my best to implement them. (When I can.)</p><p></p><p></p><p></p><p>Of course somethings cannot be implemented because we cannot control what other players want to do on Fusion. You must make sure that they do not restrict players from just going totally berserk and killing your NPC. Or stealing your stuff. Town Mayors have the ability to find who stole from them and punish them accordingly but never can they force the player to give the items back.</p></blockquote><p></p>
[QUOTE="Tutrie, post: 36402, member: 2118"] Well that is basically all of what Fusion is about. The players choose the direction of their own role-play. If you wanted all of this could be implemented by the player on Fusion, but of course it is the player that needs to do this. If you design all of your ideas and put them into guides I will try my best to implement them. (When I can.) Of course somethings cannot be implemented because we cannot control what other players want to do on Fusion. You must make sure that they do not restrict players from just going totally berserk and killing your NPC. Or stealing your stuff. Town Mayors have the ability to find who stole from them and punish them accordingly but never can they force the player to give the items back. [/QUOTE]
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