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Minecraft
Aggression PvP
Reasons why siege is a very bad idea.
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<blockquote data-quote="Dannie" data-source="post: 17732" data-attributes="member: 2093"><p>I actually like @<a href="http://aggression.bowlofnoodles.net/members/wizard12.267/" target="_blank">Wizard12</a> 's idea, I would probably tweak it to a portal opening in the spawn city once / twice a week that leads to a new world. Problem is then what happens? So say 'Faction A' has captured the zone, they need some kind of bonus and I'm not fond of the idea of mining it. Also a portal would need to stay up which allows just that faction access to the zone.</p><p></p><p></p><p></p><p>This could be so easily solved but it would mean the server would be hardcore;</p><p></p><p>Max Power: 5</p><p></p><p>Minimum Power: -20</p><p></p><p>Power lost on Death: 5</p><p></p><p>Power Regen per Minute: 1</p></blockquote><p></p>
[QUOTE="Dannie, post: 17732, member: 2093"] I actually like @[URL='http://aggression.bowlofnoodles.net/members/wizard12.267/']Wizard12[/URL] 's idea, I would probably tweak it to a portal opening in the spawn city once / twice a week that leads to a new world. Problem is then what happens? So say 'Faction A' has captured the zone, they need some kind of bonus and I'm not fond of the idea of mining it. Also a portal would need to stay up which allows just that faction access to the zone. This could be so easily solved but it would mean the server would be hardcore; Max Power: 5 Minimum Power: -20 Power lost on Death: 5 Power Regen per Minute: 1 [/QUOTE]
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Aggression PvP
Reasons why siege is a very bad idea.
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