SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
Games
Minecraft
Aggression PvP
Permanent Siege
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="M1_Mercenary" data-source="post: 19877" data-attributes="member: 20"><p>Its alright, suggestions like this make everyone think. which leads to ideas and sometimes an idea works <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p></p><p>A proposal Ive been thinking on. is a War system.</p><p></p><p></p><p></p><p>basically a /War command, allowing a faction to offer to start a war with another faction. both factions have to put a base on the line, and when both factions are online all faction protections is turned off for those in the war. the winner's gain the defeated faction's base (or the remains if there is an M1 minded person is involved) and related land (and the power to keep it), and perhaps a percentage of the total defeated factions wealth. Defeated people loose that land, and some money, but their power is not affected so they can go off and create another base.</p><p></p><p></p><p></p><p>I was thinking this would be the only way for a faction to gain land freely, and the only way to gain power over 100. promoting wars for expansion ^_^</p></blockquote><p></p>
[QUOTE="M1_Mercenary, post: 19877, member: 20"] Its alright, suggestions like this make everyone think. which leads to ideas and sometimes an idea works :p A proposal Ive been thinking on. is a War system. basically a /War command, allowing a faction to offer to start a war with another faction. both factions have to put a base on the line, and when both factions are online all faction protections is turned off for those in the war. the winner's gain the defeated faction's base (or the remains if there is an M1 minded person is involved) and related land (and the power to keep it), and perhaps a percentage of the total defeated factions wealth. Defeated people loose that land, and some money, but their power is not affected so they can go off and create another base. I was thinking this would be the only way for a faction to gain land freely, and the only way to gain power over 100. promoting wars for expansion ^_^ [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Games
Minecraft
Aggression PvP
Permanent Siege
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top