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League of Legends
New Champions discussion thread
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<blockquote data-quote="Player-2" data-source="post: 32826" data-attributes="member: 1889"><p style="text-align: center">[media=youtube]EUpTRoSQEX4[/media]</p><p></p><p style="text-align: center"><span style="color: rgb(0, 0, 0)"><span style="font-size: 12px"><span style="font-family: 'Arial'"><span style="font-size: 26px"><span style="color: rgb(255, 255, 255)"><strong>Orianna, the Lady of Clockwork</strong></span></span></span></span></span></p> <p style="text-align: center"></p> <ul style="text-align: center"> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">Clockwork Windup (Passive): Orianna’s autoattacks deal additional magic damage every hit, subsequent attacks on the same target within a few seconds will add more damage per hit. This bonus stacks up to three times.</span><br /> </li> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">Attack: Orianna commands her ball to fly towards target location, dealing damage to targets hit but doing reduced damage for each additional target hit. Her ball remains behind at that location afterwards.</span><br /> </li> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">Dissonance: Orianna commands her ball to emit a magnetic pulse, dealing damage to units around it. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies.</span><br /> </li> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">Protect</span><br /> <ul> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">(Passive): The allied champion the ball is attached to gains bonus Armor and Magic Resistance.</span><br /> </li> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">(Active): Orianna commands her ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through and shielding the allied champion when it arrives.</span><br /> </li> </ul></li> <li data-xf-list-type="ul"><span style="color: rgb(255, 255, 255)">Shockwave: Orianna commands her ball to emit a shockwave after a short delay, flinging affected enemies in the vicinity into the air a set distance towards, and possibly over, her ball.</span><br /> </li> </ul> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: rgb(0, 0, 0)"><span style="font-size: 12px"><span style="font-family: 'Arial'"><span style="color: rgb(255, 255, 255)">-----------------------------------------------------------------------------------------------------------------------------------------------------------------------</span></span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 12px"> I have played her, maybe needs a bit of a buff with ratios but she is the best Zoner at the moment using her ball to keep the enemy away, She is amazing at pulling everyone together in a team fight. Nothing wrong with her abilities just the ratios</span></p></blockquote><p></p>
[QUOTE="Player-2, post: 32826, member: 1889"] [CENTER][media=youtube]EUpTRoSQEX4[/media][/CENTER] [CENTER][COLOR=rgb(0, 0, 0)][SIZE=12px][FONT=Arial][SIZE=7][COLOR=rgb(255, 255, 255)][B]Orianna, the Lady of Clockwork[/B][/COLOR][/SIZE][/FONT][/SIZE][/COLOR] [LIST][*][COLOR=rgb(255, 255, 255)]Clockwork Windup (Passive): Orianna’s autoattacks deal additional magic damage every hit, subsequent attacks on the same target within a few seconds will add more damage per hit. This bonus stacks up to three times.[/COLOR] [*][COLOR=rgb(255, 255, 255)]Attack: Orianna commands her ball to fly towards target location, dealing damage to targets hit but doing reduced damage for each additional target hit. Her ball remains behind at that location afterwards.[/COLOR] [*][COLOR=rgb(255, 255, 255)]Dissonance: Orianna commands her ball to emit a magnetic pulse, dealing damage to units around it. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies.[/COLOR] [*][COLOR=rgb(255, 255, 255)]Protect[/COLOR] [LIST][*][COLOR=rgb(255, 255, 255)](Passive): The allied champion the ball is attached to gains bonus Armor and Magic Resistance.[/COLOR] [*][COLOR=rgb(255, 255, 255)](Active): Orianna commands her ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through and shielding the allied champion when it arrives.[/COLOR] [/LIST] [*][COLOR=rgb(255, 255, 255)]Shockwave: Orianna commands her ball to emit a shockwave after a short delay, flinging affected enemies in the vicinity into the air a set distance towards, and possibly over, her ball.[/COLOR] [/LIST] [COLOR=rgb(0, 0, 0)][SIZE=12px][FONT=Arial][COLOR=rgb(255, 255, 255)]-----------------------------------------------------------------------------------------------------------------------------------------------------------------------[/COLOR][/FONT][/SIZE][/COLOR] [SIZE=12px] I have played her, maybe needs a bit of a buff with ratios but she is the best Zoner at the moment using her ball to keep the enemy away, She is amazing at pulling everyone together in a team fight. Nothing wrong with her abilities just the ratios[/SIZE][/CENTER] [/QUOTE]
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