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Minecraft
Aggression PvP
Aggression 1.1 Development Notes
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<blockquote data-quote="ariachred" data-source="post: 16927" data-attributes="member: 2167"><p>Automated and manual mob farms disallowed is directly telling some one they arnt allowed to do something naturally possible in the game and crippling the gameplay no matter how minor or major, in my opinion, ridiculous; While the economic changes could be potentially good for a factions server one here where the bases are so far away creates a ridiculously hard campaign to constantly stay alive while keeping your money, and, while it may encourage PvP, it will also drive people from the server who are targeted by already set up factions. Wont that create a system directly against new players especially when alt accounts and faction hopping are allowed and no one will be recruiting directly? No one will be able to create or join a faction without going through a massive process not worth doing ._. I think im ranting.</p></blockquote><p></p>
[QUOTE="ariachred, post: 16927, member: 2167"] Automated and manual mob farms disallowed is directly telling some one they arnt allowed to do something naturally possible in the game and crippling the gameplay no matter how minor or major, in my opinion, ridiculous; While the economic changes could be potentially good for a factions server one here where the bases are so far away creates a ridiculously hard campaign to constantly stay alive while keeping your money, and, while it may encourage PvP, it will also drive people from the server who are targeted by already set up factions. Wont that create a system directly against new players especially when alt accounts and faction hopping are allowed and no one will be recruiting directly? No one will be able to create or join a faction without going through a massive process not worth doing ._. I think im ranting. [/QUOTE]
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Aggression PvP
Aggression 1.1 Development Notes
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