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Aggression PvP
Aggression 1.1 Development Notes
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<blockquote data-quote="Velocityshot" data-source="post: 16906" data-attributes="member: 2169"><p>Not sure if this is a GREAT idea, but maybe we have all bases within 1000, 1000 coordinates cost a little extra money. So people can't freely make spawn bases.</p><p></p><p></p><p></p><p>Another thing, is maybe we have protected houses in protected towns . . . I know its a terrible idea, but some people like to build a nice house on a claimed plot, collect materials and sell them, instead of craziness. And a full out PvP server only keeps visitors for so long. I think a little more active contributing members would be a great thing for Aggression. And people love diversity, a towny plugin for each admin to build their own town would be kinda cool<img src="data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%2064%2064%22%3E%3Ctext%20x%3D%2250%25%22%20y%3D%2250%25%22%20text-anchor%3D%22middle%22%20dominant-baseline%3D%22central%22%20font-size%3D%2254%22%3E%F0%9F%98%80%3C%2Ftext%3E%3C%2Fsvg%3E" class="smilie smilie--emoji" loading="lazy" width="22" height="22" alt=":D" title="Big Grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p></p><p>Other than that, I think its a bad idea not letting people be able to warp to spawn DIRECTLY. For many people start shit at spawn. . .</p><p></p><p>I also think the charge to claim enemy land is a bit high. When you're fighting to lower power, you die a lot, and drop coin. I think ENEMY land should be 5-10 coin. Other wise it might be really hard to keep fighting and keep your money.</p><p></p><p></p><p></p><p>I think we should add a new factor for the siege thing. I know it was removed, but its almost impossible to claim enemy land. The only people I've ever seen successfully take down a faction, was RMM. And every time they did, I was involved in it. I've never seen someone's faction get taken down without me involved. That kills the "Raid" concept. I personally love thieving, but its IMPOSSIBLE! I've jailed people for block lagging into chests, for thats the only way to get in chests! I HIGHLY suggest adding a way to raid. Maybe challenging a faction to a war? Making their land auto-claimable with only a price tag.(Only claimable by your faction), and if they decline more than 5 times, a war challenge gets auto accepted. I only say this because raiding it so damn dry here.</p><p></p><p></p><p></p><p>I also agree with false-book being removed. I agree with the VIP tiers, I agree with moving jails, and everything else.</p><p></p><p></p><p></p><p>Another thing I think is that we should allow Lt+ players to test-run the new server. We'll be bale to give the most mature, understanding opinions. We know how the admins want it, and I think a more respected opinion might allow you guys to do some changes. For the last thing we want is needy players demanding change. It'll be a hell zone on the server when all the rich players first start.</p><p></p><p></p><p></p><p>I'll keep you updated if I think of any more things / disagree with anything lol</p><p></p><p><span style="color: rgb(204,204,204)"><span style="font-size: 10px">--- merged: Aug 26, 2011 at 2:16 AM ---</span></span></p><p></p><p>Just read comments.</p><p></p><p>I think you shouldn't be allowed to just buy new ranks, I think an admin should give you the permission to level up, and THEN you can buy the rank.</p><p></p><p>Like if I get on, Echo (since he loves me the most) can message me something like "You are now legible for the Sgt rank."</p><p></p><p></p><p></p><p>Also, I think that maybe coins could also be made into an actual item. Like 10 coins can buy you a piece of sponge block, which is worth 20 coins. To add a nice element, so you can raid for money, and at the same time be comfortable enough to make your money raid-able due to the money multiplier.</p><p></p><p><span style="color: rgb(204,204,204)"><span style="font-size: 10px">--- merged: Aug 26, 2011 at 2:25 AM ---</span></span></p><p></p><p>I also think mediators and Cpt+ should keep their in-game ranks <img src="data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%2064%2064%22%3E%3Ctext%20x%3D%2250%25%22%20y%3D%2250%25%22%20text-anchor%3D%22middle%22%20dominant-baseline%3D%22central%22%20font-size%3D%2254%22%3E%F0%9F%98%80%3C%2Ftext%3E%3C%2Fsvg%3E" class="smilie smilie--emoji" loading="lazy" width="22" height="22" alt=":D" title="Big Grin :D" data-smilie="8"data-shortname=":D" /> Why? Because fuck you I'm spiderman. I want a personal spiderman rank too, I will pay 100k for it, rainbow text. I will fly to australia and give Noodle a $7,000 for a spiderman rank.</p><p></p><p></p><p></p><p>And about serious things, I REALLY REALLY think admins should approve rank upgrades, for we don't want immature rich players *cough* Willzino, Jordtz, and Lloydies*cough* to be the players nubs look up to.</p><p></p><p><span style="color: rgb(204,204,204)"><span style="font-size: 10px">--- merged: Aug 26, 2011 at 2:27 AM ---</span></span></p><p></p><p>And for m1's dynamic map thing, players should have to pay to put a name up there.</p><p></p><p></p><p></p><p>Think about it, if a player hates a faction enough that they want its base to be up for grabs, instead of waring it themselves, they care enough to add to the economy for it. I personally would pay.</p></blockquote><p></p>
[QUOTE="Velocityshot, post: 16906, member: 2169"] Not sure if this is a GREAT idea, but maybe we have all bases within 1000, 1000 coordinates cost a little extra money. So people can't freely make spawn bases. Another thing, is maybe we have protected houses in protected towns . . . I know its a terrible idea, but some people like to build a nice house on a claimed plot, collect materials and sell them, instead of craziness. And a full out PvP server only keeps visitors for so long. I think a little more active contributing members would be a great thing for Aggression. And people love diversity, a towny plugin for each admin to build their own town would be kinda cool:D Other than that, I think its a bad idea not letting people be able to warp to spawn DIRECTLY. For many people start shit at spawn. . . I also think the charge to claim enemy land is a bit high. When you're fighting to lower power, you die a lot, and drop coin. I think ENEMY land should be 5-10 coin. Other wise it might be really hard to keep fighting and keep your money. I think we should add a new factor for the siege thing. I know it was removed, but its almost impossible to claim enemy land. The only people I've ever seen successfully take down a faction, was RMM. And every time they did, I was involved in it. I've never seen someone's faction get taken down without me involved. That kills the "Raid" concept. I personally love thieving, but its IMPOSSIBLE! I've jailed people for block lagging into chests, for thats the only way to get in chests! I HIGHLY suggest adding a way to raid. Maybe challenging a faction to a war? Making their land auto-claimable with only a price tag.(Only claimable by your faction), and if they decline more than 5 times, a war challenge gets auto accepted. I only say this because raiding it so damn dry here. I also agree with false-book being removed. I agree with the VIP tiers, I agree with moving jails, and everything else. Another thing I think is that we should allow Lt+ players to test-run the new server. We'll be bale to give the most mature, understanding opinions. We know how the admins want it, and I think a more respected opinion might allow you guys to do some changes. For the last thing we want is needy players demanding change. It'll be a hell zone on the server when all the rich players first start. I'll keep you updated if I think of any more things / disagree with anything lol [COLOR=rgb(204,204,204)][SIZE=2]--- merged: Aug 26, 2011 at 2:16 AM ---[/SIZE][/COLOR] Just read comments. I think you shouldn't be allowed to just buy new ranks, I think an admin should give you the permission to level up, and THEN you can buy the rank. Like if I get on, Echo (since he loves me the most) can message me something like "You are now legible for the Sgt rank." Also, I think that maybe coins could also be made into an actual item. Like 10 coins can buy you a piece of sponge block, which is worth 20 coins. To add a nice element, so you can raid for money, and at the same time be comfortable enough to make your money raid-able due to the money multiplier. [COLOR=rgb(204,204,204)][SIZE=2]--- merged: Aug 26, 2011 at 2:25 AM ---[/SIZE][/COLOR] I also think mediators and Cpt+ should keep their in-game ranks :D Why? Because fuck you I'm spiderman. I want a personal spiderman rank too, I will pay 100k for it, rainbow text. I will fly to australia and give Noodle a $7,000 for a spiderman rank. And about serious things, I REALLY REALLY think admins should approve rank upgrades, for we don't want immature rich players *cough* Willzino, Jordtz, and Lloydies*cough* to be the players nubs look up to. [COLOR=rgb(204,204,204)][SIZE=2]--- merged: Aug 26, 2011 at 2:27 AM ---[/SIZE][/COLOR] And for m1's dynamic map thing, players should have to pay to put a name up there. Think about it, if a player hates a faction enough that they want its base to be up for grabs, instead of waring it themselves, they care enough to add to the economy for it. I personally would pay. [/QUOTE]
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