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Minecraft
Aggression PvP
Aggression 1.1 Development Notes
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<blockquote data-quote="Snowyblitz" data-source="post: 16818" data-attributes="member: 2142"><p>A quick summary of my opinion:</p><p></p><p></p><p></p><p>More events= Awesome</p><p></p><p></p><p></p><p>New map= Ok. Not very happy but it would be good to start again</p><p></p><p></p><p></p><p>Map boundaries= Win</p><p></p><p></p><p></p><p>Graveyards + spawn= Interesting. I have a feeling this will be good</p><p></p><p></p><p></p><p>Faction costs= Adaptable. Not too amused that I have to pay for land but I trust the Admins decided on this with good reason</p><p></p><p></p><p></p><p>Faction name change cost= This is ok</p><p></p><p></p><p></p><p>Faction set home cost= I don't support this fully because what happens if you accidentally set home in the wrong spot?</p><p></p><p></p><p></p><p>Home teleport cost= <strong>No</strong>. If you respawned at your home when you die, this would be fine. However, if you don't then when you die, you have already lost everything so you can't even afford to come home</p><p></p><p></p><p></p><p>Siege mode= Sounds very cool. I like this idea</p><p></p><p></p><p></p><p>Stargate removal= <img src="data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%2064%2064%22%3E%3Ctext%20x%3D%2250%25%22%20y%3D%2250%25%22%20text-anchor%3D%22middle%22%20dominant-baseline%3D%22central%22%20font-size%3D%2254%22%3E%F0%9F%99%81%3C%2Ftext%3E%3C%2Fsvg%3E" class="smilie smilie--emoji" loading="lazy" width="22" height="22" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I like the Nether</p><p></p><p></p><p></p><p>Falsebook removal= :O Traps will be hard to make</p><p></p><p></p><p></p><p>New plugins= Looking forward to these <img src="data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%2064%2064%22%3E%3Ctext%20x%3D%2250%25%22%20y%3D%2250%25%22%20text-anchor%3D%22middle%22%20dominant-baseline%3D%22central%22%20font-size%3D%2254%22%3E%F0%9F%99%82%3C%2Ftext%3E%3C%2Fsvg%3E" class="smilie smilie--emoji" loading="lazy" width="22" height="22" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>2 new rules= Finally! <img src="data:image/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%2064%2064%22%3E%3Ctext%20x%3D%2250%25%22%20y%3D%2250%25%22%20text-anchor%3D%22middle%22%20dominant-baseline%3D%22central%22%20font-size%3D%2254%22%3E%F0%9F%98%80%3C%2Ftext%3E%3C%2Fsvg%3E" class="smilie smilie--emoji" loading="lazy" width="22" height="22" alt=":D" title="Big Grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p><strong>The Verdict:</strong> I'm excited about Aggression 1.1. The high usage of coins worries me as money takes a fair amount of time to obtain. I feel that the server is too dependent on coins. I didn't mind most of the Faction costs except the "10 coins /f home" for obvious reasons.</p></blockquote><p></p>
[QUOTE="Snowyblitz, post: 16818, member: 2142"] A quick summary of my opinion: More events= Awesome New map= Ok. Not very happy but it would be good to start again Map boundaries= Win Graveyards + spawn= Interesting. I have a feeling this will be good Faction costs= Adaptable. Not too amused that I have to pay for land but I trust the Admins decided on this with good reason Faction name change cost= This is ok Faction set home cost= I don't support this fully because what happens if you accidentally set home in the wrong spot? Home teleport cost= [B]No[/B]. If you respawned at your home when you die, this would be fine. However, if you don't then when you die, you have already lost everything so you can't even afford to come home Siege mode= Sounds very cool. I like this idea Stargate removal= :( I like the Nether Falsebook removal= :O Traps will be hard to make New plugins= Looking forward to these :) 2 new rules= Finally! :D [B]The Verdict:[/B] I'm excited about Aggression 1.1. The high usage of coins worries me as money takes a fair amount of time to obtain. I feel that the server is too dependent on coins. I didn't mind most of the Faction costs except the "10 coins /f home" for obvious reasons. [/QUOTE]
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Aggression 1.1 Development Notes
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