SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
Games
Minecraft
Aggression PvP
Aggression 1.1 Development Notes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Playerer" data-source="post: 16815" data-attributes="member: 2150"><p></p><p></p><p> </p><p></p><p><span style="font-family: 'trebuchet ms'">I'm afraid of this server now being entirely run by the usage of coin when we cannot open our own shops to accommodate so many commands now costing coin. I can understand something as silly/random as a name change cost or a description name cost but setting faction home and using home teleport? </span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">I mean, after you die if you don't go back to your faction home, how are you supposed to get supplies to get back to your base? What if someone is camping your base? How easy would it be to kill an unarmored person returning to their base with a guy in diamond standing at their door step? </span></p><p><span style="font-family: 'trebuchet ms'"></span></p><p><span style="font-family: 'trebuchet ms'"></span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">I'm not disagreeing with the idea of getting more into using coin in the server but we need something that doesn't pose such a risk.</span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">Think about it, you earn coins from killing. But if you die you don't only lose whatever you had on you, you lose coins as well. Then you have to pay to F Home afterwards? Thats 2 instances where coin was lost and 1 where items were lost all for just the CHANCE to earn some coin killing.</span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">I really, really wish that Noodle will compromise and have shops be enabled so it will be a little easier to not rage at 3 failures happening all at once. </span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">Maybe we could have the ranks determine with who can own a shop and who cannot? (similar to pistons) Sgt and above or something of the sorts? We could also have only certain shops opened on certained days so there is a fluxuation in coin going to factions and days were certain purchases should be made.</span></p><p></p><p></p><p></p><p><span style="font-family: 'trebuchet ms'">I don't know all I see is the word COST too many times unaccompanied by the word EARN.</span></p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="font-family: 'trebuchet ms'">*The word cost isn't in the quote above but you get what I'm trying to say....</span></span></p><p></p><p> </p><p></p><p style="text-align: center"><span style="font-family: 'trebuchet ms'">*Otherwise, great job on the new ideas guys<3 </span></p></blockquote><p></p>
[QUOTE="Playerer, post: 16815, member: 2150"] [FONT=trebuchet ms][/FONT][FONT=trebuchet ms][/FONT] [FONT=trebuchet ms]I'm afraid of this server now being entirely run by the usage of coin when we cannot open our own shops to accommodate so many commands now costing coin. I can understand something as silly/random as a name change cost or a description name cost but setting faction home and using home teleport? [/FONT] [FONT=trebuchet ms]I mean, after you die if you don't go back to your faction home, how are you supposed to get supplies to get back to your base? What if someone is camping your base? How easy would it be to kill an unarmored person returning to their base with a guy in diamond standing at their door step? [/FONT] [FONT=trebuchet ms]I'm not disagreeing with the idea of getting more into using coin in the server but we need something that doesn't pose such a risk.[/FONT] [FONT=trebuchet ms]Think about it, you earn coins from killing. But if you die you don't only lose whatever you had on you, you lose coins as well. Then you have to pay to F Home afterwards? Thats 2 instances where coin was lost and 1 where items were lost all for just the CHANCE to earn some coin killing.[/FONT] [FONT=trebuchet ms]I really, really wish that Noodle will compromise and have shops be enabled so it will be a little easier to not rage at 3 failures happening all at once. [/FONT] [FONT=trebuchet ms]Maybe we could have the ranks determine with who can own a shop and who cannot? (similar to pistons) Sgt and above or something of the sorts? We could also have only certain shops opened on certained days so there is a fluxuation in coin going to factions and days were certain purchases should be made.[/FONT] [FONT=trebuchet ms]I don't know all I see is the word COST too many times unaccompanied by the word EARN.[/FONT] [CENTER][SIZE=2][FONT=trebuchet ms]*The word cost isn't in the quote above but you get what I'm trying to say....[/FONT][/SIZE][/CENTER] [CENTER][FONT=trebuchet ms]*Otherwise, great job on the new ideas guys<3 [/FONT][/CENTER] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Games
Minecraft
Aggression PvP
Aggression 1.1 Development Notes
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top