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Back 4 Blood Has Been Spamming Too Many Special Zombies, but It’s Fixed

Turtle Rock Studios, the developer behind Back 4 Blood, has said that it has fixed an issue in the game that had been causing special zombies to spawn more frequently during runs than the developer intended.


If you've played Back 4 Blood, then you might have noticed that at times it can get a little hectic. This is especially true when playing some of the later levels of the campaign on higher difficulty settings. It can often feel like the game's special Ridden (that's Back 4 Blood's name for the undead) spawn in at overwhelming rates. As it turns out, Turtle Rock Studios has confirmed that this isn't intentional but instead as a result of a bug that's been causing special enemies to overspawn during runs.

The studio addressed the issue during its November 2021 developer update. "We found an issue where Specials would frequently duplicate their spawn cards, compounding as players progressed through levels," reads the update. "This would often result in an unfair amount of Specials overwhelming Cleaner teams."


After finding the issue, the developer says that it should be fixed as part of an update patch that went live earlier this week. While this should help to bring a bit more balance to the later stages of Back 4 Blood's campaign, the studio has also that it will continue to "dig into spawning issues to help further smooth out the experience" in later updates.

In addition to fixing the frequency of specials spawned into the game, this month's update for Back 4 Blood also made a number of other changes. As well as various general bug fixes and improvements, the studio says that it has listened to community feedback and implemented some highly requested quality of life updates to the game. Among those are the ability to disable in-game voice chat, unlocking all Cleaner characters from the start of the game, and unlocking all previous chapters after completing any campaign chapter.


Looking ahead, the studio recently published its upcoming roadmap for the game. While this month's focus will be on improving the overall gameplay of Back 4 Blood through major bug fixes and quality of life improvements, December will see new content added to the game by way of additional supply lines and a solo offline mode with campaign progression. The roadmap also confirmed that a number of additional features will be coming to the game throughout 2022 - including a new difficulty setting, co-op mode, and a wider selection of player cards.

Cleaners, the future is lookin' bright! Here's a roadmap of what's to come for Fort Hope. #Back4Blood pic.twitter.com/IHCvGqZXO0

— Back 4 Blood (@back4blood) November 8, 2021

For more on Back 4 Blood make sure to check out our review where we awarded the game an 8/10.


Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

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